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[Adonthell-general] Alignment


From: nilsfohrbeck
Subject: [Adonthell-general] Alignment
Date: Sat, 6 Apr 2002 00:36:38 +0200

address@hidden schrieb am 02.04.02:
> On Tue, 2 Apr 2002 18:18:26 +0200 address@hidden wrote:
> 
> > As far as alignment is concerned I would suggest a simple alignment
> > value, which ranges from -5 to +5. A value of -5 would indicate that
> > the character is an evil villan and will be avoided by most NPCs
> > (while attracting attention with the guards). On the other hand a
> > value of +5 means that the character is a well regarded hero, loved by
> > the people (of course such a character will not be offered certain
> > items (such as stolen goods)by a merchant). 
> > 
> > While all characters start with a more or less neutral alignment value
> > this changes throughout the game. Whenever you commit atrocities you
> > loose points (until you reach -5), while helping others improves your
> > alignment. 
> 
> Yes.
> 
> 
> > Generally I think as many roleplaying issues as possible should be
> > handled in game (differently from case to case), and not represented
> > by statistics or numbers.
> 
> Yeah, that's true. There are m large number of factors that determine
> how a certain NPC perceives the player. A single alignment value can't
> represent all of them.
> 
> Kai


So does that mean, that I should include alignment (the way I suggested above) 
in the rough draft? Or do you think some other value would be necessary to 
represent an aspect of alignment we can not handle in game? 

Nils
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