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Re: [fluid-dev] Drunken drummer and fluidsynth
From: |
David Henningsson |
Subject: |
Re: [fluid-dev] Drunken drummer and fluidsynth |
Date: |
Tue, 07 Apr 2009 21:38:38 +0200 |
User-agent: |
Thunderbird 2.0.0.21 (X11/20090318) |
D.Bartolec skrev:
> Hi,
>
> I've written simple windows console test app that opens midi port, accepts
> and plays messages through fluidsynth.
> Thing that struck me straight away is drunken drummer style of percussion
> channel.
Just to avoid confusion: when I and Pedro were talking about drunk
drummers, it was not this problem we were talking about. What you're
talking about is ticket #1, or possibly a variation of it.
http://fluidsynth.resonance.org/trac/ticket/1
> I did a quick hack on my source base and it fixed it straight away.
> The fix is to check for channel number 9 or MSB bit of the bank set and not
> call
> fluid_synth_noteoff() and fluid_synth_release_voice_on_same_note().
> They should be called only for melodic channels.
What about percussion on melodic channels, e g GM Steel drums?
// David