diff -pur fluidsynth.svn399.20101221/src/synth/fluid_chan.c fluidsynth.svn399.20101221.jnDrumChannel//src/synth/fluid_chan.c --- fluidsynth.svn399.20101221/src/synth/fluid_chan.c 2010-12-21 19:02:53.000000000 -0500 +++ fluidsynth.svn399.20101221.jnDrumChannel//src/synth/fluid_chan.c 2011-01-28 13:30:52.000000000 -0500 @@ -52,6 +52,7 @@ new_fluid_channel(fluid_synth_t* synth, chan->synth = synth; chan->channum = num; + chan->is_drum_channel = (9 == num) ? CHANNEL_TYPE_DRUM : CHANNEL_TYPE_MELODIC; chan->preset = NULL; chan->tuning = NULL; @@ -68,7 +69,7 @@ fluid_channel_init(fluid_channel_t* chan int prognum, banknum; prognum = 0; - banknum = (chan->channum == 9)? 128 : 0; /* ?? */ + banknum = (chan->is_drum_channel) ? DRUM_INST_BANK : 0; chan->sfont_bank_prog = 0 << SFONT_SHIFTVAL | banknum << BANK_SHIFTVAL | prognum << PROG_SHIFTVAL; @@ -231,9 +232,9 @@ fluid_channel_set_bank_lsb(fluid_channel int oldval, newval, style; style = chan->synth->bank_select; - if (style == FLUID_BANK_STYLE_GM || - style == FLUID_BANK_STYLE_GS || - chan->channum == 9) //TODO: ask for channel drum mode, instead of number + if (FLUID_BANK_STYLE_GM == style || + FLUID_BANK_STYLE_GS == style || + chan->is_drum_channel) return; /* ignored */ oldval = chan->sfont_bank_prog; @@ -251,11 +252,9 @@ fluid_channel_set_bank_msb(fluid_channel int oldval, newval, style; style = chan->synth->bank_select; - if (style == FLUID_BANK_STYLE_GM || - style == FLUID_BANK_STYLE_XG || - chan->channum == 9) //TODO: ask for channel drum mode, instead of number + if (FLUID_BANK_STYLE_GM == style || + chan->is_drum_channel) return; /* ignored */ - //TODO: if style == XG and bankmsb == 127, convert the channel to drum mode oldval = chan->sfont_bank_prog; if (style == FLUID_BANK_STYLE_GS) @@ -263,6 +262,14 @@ fluid_channel_set_bank_msb(fluid_channel else /* style == FLUID_BANK_STYLE_MMA */ newval = (oldval & ~BANKMSB_MASKVAL) | (bankmsb << (BANK_SHIFTVAL + 7)); chan->sfont_bank_prog = newval; + + /* if style == XG and bankmsb == 127, convert the channel to drum mode. + * How should "newval" above be calculated (same as MMA style) ??? */ + if (style == FLUID_BANK_STYLE_XG && (127 == bankmsb)) + { + chan->is_drum_channel = CHANNEL_TYPE_DRUM; + } + } /* Get SoundFont ID, MIDI bank and/or program. Use NULL to ignore a value. */ diff -pur fluidsynth.svn399.20101221/src/synth/fluid_chan.h fluidsynth.svn399.20101221.jnDrumChannel//src/synth/fluid_chan.h --- fluidsynth.svn399.20101221/src/synth/fluid_chan.h 2010-12-21 19:02:53.000000000 -0500 +++ fluidsynth.svn399.20101221.jnDrumChannel//src/synth/fluid_chan.h 2011-01-28 13:08:42.000000000 -0500 @@ -74,6 +74,10 @@ struct _fluid_channel_t * flag indicating whether the NRPN value is absolute or not. */ char gen_abs[GEN_LAST]; + + /* Drum channel flag, CHANNEL_TYPE_MELODIC, or CHANNEL_TYPE_DRUM. */ + int is_drum_channel; + }; fluid_channel_t* new_fluid_channel(fluid_synth_t* synth, int num); diff -pur fluidsynth.svn399.20101221/src/synth/fluid_synth.c fluidsynth.svn399.20101221.jnDrumChannel//src/synth/fluid_synth.c --- fluidsynth.svn399.20101221/src/synth/fluid_synth.c 2010-12-21 19:02:53.000000000 -0500 +++ fluidsynth.svn399.20101221.jnDrumChannel//src/synth/fluid_synth.c 2011-01-28 13:48:14.000000000 -0500 @@ -1876,13 +1876,13 @@ fluid_synth_program_change(fluid_synth_t /* Special handling of channel 10 (or 9 counting from 0). channel * 10 is the percussion channel. * - * FIXME - Shouldn't hard code bank selection for channel 10. I think this + * FIXME - I think this * is a hack for MIDI files that do bank changes in GM mode. Proper way to * handle this would probably be to ignore bank changes when in GM mode. - JG */ if (prognum != FLUID_UNSET_PROGRAM) { - if (channel->channum == 9) + if (channel->is_drum_channel) preset = fluid_synth_find_preset(synth, DRUM_INST_BANK, prognum); else preset = fluid_synth_find_preset(synth, banknum, prognum); @@ -1893,7 +1893,7 @@ fluid_synth_program_change(fluid_synth_t subst_prog = prognum; /* Melodic instrument? */ - if (channel->channum != 9 && banknum != DRUM_INST_BANK) + if ((! channel->is_drum_channel) && (DRUM_INST_BANK != banknum)) { subst_bank = 0; @@ -4990,3 +4990,22 @@ void fluid_synth_api_exit(fluid_synth_t* } } + + +/** + * Set midi channel type + * @param synth FluidSynth instance + * @param chan MIDI channel number (0 to MIDI channel count - 1) + * @param type CHANNEL_TYPE_MELODIC, or CHANNEL_TYPE_DRUM + * @return FLUID_OK on success, FLUID_FAILED otherwise + */ +int fluid_synth_set_channel_type(fluid_synth_t* synth, int chan, int type) +{ + fluid_return_val_if_fail (synth != NULL, FLUID_FAILED); + fluid_return_val_if_fail (chan >= 0 && chan < synth->midi_channels, FLUID_FAILED); + fluid_return_val_if_fail ((type >= CHANNEL_TYPE_MELODIC) && (type <= CHANNEL_TYPE_DRUM), FLUID_FAILED); + + synth->channel[chan]->is_drum_channel = type; + + FLUID_API_RETURN(FLUID_OK); +} diff -pur fluidsynth.svn399.20101221/src/synth/fluid_synth.h fluidsynth.svn399.20101221.jnDrumChannel//src/synth/fluid_synth.h --- fluidsynth.svn399.20101221/src/synth/fluid_synth.h 2010-12-21 19:02:53.000000000 -0500 +++ fluidsynth.svn399.20101221.jnDrumChannel//src/synth/fluid_synth.h 2011-01-28 13:34:18.000000000 -0500 @@ -88,6 +88,12 @@ enum fluid_synth_status FLUID_SYNTH_STOPPED }; +enum fluid_midi_channel_type +{ + CHANNEL_TYPE_MELODIC, + CHANNEL_TYPE_DRUM +}; + #define SYNTH_REVERB_CHANNEL 0 #define SYNTH_CHORUS_CHANNEL 1 @@ -221,6 +227,8 @@ int fluid_synth_set_chorus_full(fluid_sy fluid_sample_timer_t* new_fluid_sample_timer(fluid_synth_t* synth, fluid_timer_callback_t callback, void* data); int delete_fluid_sample_timer(fluid_synth_t* synth, fluid_sample_timer_t* timer); +int fluid_synth_set_channel_type(fluid_synth_t* synth, int chan, int type); + void fluid_synth_api_enter(fluid_synth_t* synth); void fluid_synth_api_exit(fluid_synth_t* synth); diff -pur fluidsynth.svn399.20101221/src/synth/fluid_voice.c fluidsynth.svn399.20101221.jnDrumChannel//src/synth/fluid_voice.c --- fluidsynth.svn399.20101221/src/synth/fluid_voice.c 2010-12-21 19:02:53.000000000 -0500 +++ fluidsynth.svn399.20101221.jnDrumChannel//src/synth/fluid_voice.c 2011-01-23 12:19:21.000000000 -0500 @@ -1493,7 +1493,7 @@ fluid_voice_get_overflow_prio(fluid_voic * Then it is very important. * Also skip the released and sustained scores. */ - if (voice->chan == 9){ + if (voice->channel->is_drum_channel){ this_voice_prio += score->percussion; } else if (voice->has_noteoff) {