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[fluid-dev] Windows builds


From: Marcus Weseloh
Subject: [fluid-dev] Windows builds
Date: Thu, 16 Nov 2017 12:19:49 +0100

Hi all,

In case you haven't seen it yet, we now also have a continuous integration system for Windows. That means that all commits made to the repository are automatically compiled for Windows (currently using the Windows 10 SDK, for Win32 and Win64). And the build collects the compiled program and libraries (including all dependency DLLs) into a zip file which you can simply download and try out.

So if you want to test the latest version of FluidSynth on Windows you can go to the FluidSynth Repo on GitHub[1], click on the "build passing" icon for Windows which brings you to the Appveyor build[2], choose the job environment (x86 for Win 32 or x64 for Win64), click the "Artifacts" tab and download the fluidsynth.zip file.

[1] https://github.com/FluidSynth/fluidsynth
[2] https://ci.appveyor.com/project/derselbst/fluidsynth

Please note that this is not an official "Windows binary". It's a bleeding-edge build of FluidSynth for Windows. But it might make it easier give the latest FluidSynth changes more test exposure on Windows.

Cheers,

   Marcus

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