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[Help-smalltalk] More Blox improvements
From: |
Bonzini |
Subject: |
[Help-smalltalk] More Blox improvements |
Date: |
Wed, 18 Sep 2002 09:33:45 +0200 |
I made some more changes to Blox.
In particular, now menus are created that are the same as the popup menus
for the various panes. This alone makes the system look a whole lot more
professional! :-)
Next coming: auto-declaration of variables in workspaces so that they
persist between evaluations.
Attached patch relative to 2.0c, with the enhancements at
http://www.circlemud.org/~dkoepke/gst/.
2002-09-17 Paolo Bonzini (address@hidden)
* blox/Inspect.st: set evaluation object for
the text pane
* blox/tk/BloxBasic.st: move underlining to BMenuObject,
so that menu bars are underlined as well.
* blox/tk/BloxWidgets.st: remove it from BMenuBar,
use it in BMenu. Support callbacks in BMenu and
submenus in #newMenuItemFor:notifying:.
* blox/Menu.st: create menus for named pop-up menus
* blox/ClassHierBrow.st: give the pop-up a name
* blox/CtxtInspect.st: give the pop-up a name
* blox/DictInspect.st: give the pop-up a name
* blox/Inspector.st: give the pop-up a name
* blox/MethInspect.st: give the pop-up a name
* blox/MethSetBrow.st: give the pop-up a name
* blox/NamespBrow.st: give the pop-up a name
* blox/Notifier.st: give the pop-up a name
* blox/StrcInspect.st: give the pop-up a name
* blox/BrowShell.st: give the pop-up a name
* blox/Inspector.st: set evaluation key bindings
* blox/BrowShell.st: ditto
* blox/PText.st: taught how to do so.
|_ _ _ __
|_)(_)| ),'
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blox-overhaul.patch
Description: Binary data
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