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Re: Triangle spiral (Was: Margin kerning, inter-sentence spacing and dra


From: Matej Nanut
Subject: Re: Triangle spiral (Was: Margin kerning, inter-sentence spacing and drawings)
Date: Sat, 14 Jul 2012 10:41:11 +0200

Fascinating! Thank you for the quick reply, the solution and its explanation.

On 14 July 2012 01:39, Valeriy E. Ushakov <address@hidden> wrote:
> On Fri, Jul 13, 2012 at 17:41:22 +0200, Matej Nanut wrote:
>
>> 3. Is it possible to do something like this:
>> "http://www.texample.net/tikz/examples/rotated-triangle/"; in Lout? The
>> first problem I come accross is how to implement addition (like +10)
>> cleanly.
>
> I guess the following quick hack would be a good start.  Adding color
> gradient is left as an exercise :)
>
> import @Geometry @Diag
> def @TriangleSpiral
>   right count
> {
>     # a bit of syntactic sugar
>     def @PointOn
>       named from {}
>       named to {}
>       named at {}
>     {
>         from ** { 1 - at } ++ to ** at
>     }
>
>     def @NestedTriangle
>       body @Body
>     {
>         @Node
>           outline {
>             # XXX: cannot define Pi directly because of shadowing (think
>             # LET* vs LET), so local P1 would shadow container's P1 and mess
>             # up location of local P3
>             MYP1:: @PointOn from { P1 } to { P2 } at { 0.85 }
>             MYP2:: @PointOn from { P2 } to { P3 } at { 0.85 }
>             MYP3:: @PointOn from { P3 } to { P1 } at { 0.85 }
>
>             # give them desired names
>             P1:: MYP1 P2:: MYP2 P3:: MYP3
>
>             # define the path
>             P1 P2 P3 P1
>           }
>           { @Body }
>     }
>
>     def @RepeatNestedTriangles
>       right i
>     {
>         @NestedTriangle {
>             i @Case {
>                 count @Yield @Null
>                 else  @Yield @RepeatNestedTriangles @Next i
>             }
>         }
>     }
>
>     @Polygon {
>       "12c" @Wide {} //0io
>
>       # we start at "2" b/c this initial polygon is "1"
>       @RepeatNestedTriangles 2
>     }
> }
>
>
> To test:
>
>   @Doc @Text @Begin
>   //4c
>   @Diag { @TriangleSpiral 15 }
>   @End @Text
>
>
> A bit of a wart here is that @Polygon produces a triangle that is
> actually smaller than the total object width, you can see it in the
> User's Guide example (Section 9.12 "Summary").  @Isosceles makes the
> base vertex of the right width, but you would need to compute the
> hight manually and add some retagging to provide Pi tags referred by
> the nested triangles.
>
> Also, the //4c gap in the test is to accomodate the parts of the outer
> triangle outside the object boundaries.  Again, @Isosceles should help
> with this.
>
> Note that "12c" needs to be quoted to avoid "c" from @Geometry.  More
> hygienic imports (only @PointOn needs @Geometry) should solve this.
>
> -uwe
>



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