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Re: LYNX-DEV scrollok and lynx_force_repaint


From: Foteos Macrides
Subject: Re: LYNX-DEV scrollok and lynx_force_repaint
Date: Fri, 07 Nov 1997 11:27:39 -0500 (EST)

"John E. Davis" <address@hidden> wrote:
>[...]  The redraw should clear the screen and repaint it:
>
>    void redraw_screen ()
>    {
>       SLsmg_suspend_smg ();
>       SLsmg_resume_smg ();
>    }

        I just tried that, and it's much better.  I made it:
        
#define clearok(a,b) { FullRefresh = (BOOLEAN)b; }
#define refresh LY_SLrefresh


PUBLIC void LY_SLrefresh NOARGS
{
    if (FullRefresh) {
        SLsmg_suspend_smg();
        SLsmg_resume_smg();
        FullRefresh = FALSE;
    } else {
        SLsmg_refresh();
    }

    return;
}

                                Fote

=========================================================================
 Foteos Macrides            Worcester Foundation for Biomedical Research
 address@hidden         222 Maple Avenue, Shrewsbury, MA 01545
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