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Re: [Lynx-dev] Developer Documentation


From: PBM .
Subject: Re: [Lynx-dev] Developer Documentation
Date: Fri, 22 Jun 2007 14:25:37 +0200

On 6/22/07, Thomas Dickey <address@hidden> wrote:
On Thu, Jun 21, 2007 at 03:44:56PM +0500, Amir Shehzad Malik wrote:
> thanks again Dickey... It was very helpful to get the basic idea of
things'
> organization... Well I would like to know a few other points...
> Actually the plateform I want to port it to is pSOS... and the development
> and build environments are of that from Trimedia....whole thing is called
> Trimedia... Now what I feel is that I need to concentrate on W3C
> linbrary... as you mentioned that its where the plateform dependent things
> really are... Is that right ?

It depends - just to get the program up for use, you'll need to have
a way to display results.  I'd start by making it able to display
local files, stubbing out platform problems, then work on the networking.

> The Trimedia system has standard (ANSI C) compiler and build system... Now
> can you mention a simple sequence of steps that you guess are required to
> port the code to that.. I mean do I only need to make changes in W3C
> library things ? The things that I have felt to concentrate on are Socket
> calls, utility functions like sleep() etc, Threads (and other system calls
> if there are any).... what do you think. ?

yes (there's no threading, but some subprocess stuff, e..g., in NSL_FORK
ifdefs)

there is threading for win32 port




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