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[palito-dev] commander clean?


From: Michael Devey
Subject: [palito-dev] commander clean?
Date: Thu, 29 May 2003 04:06:43 +1000
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.3) Gecko/20030319 Debian/1.3-3

ok I started off cleaning up commander.flush - duplicate lines, unneccesary functions etc ... It should draw faster, Commander now has more regal looking shoulders. Must remember to put wreckage color in commander.
But now it's bigger!

I figured the first thing ppl see is the commander and probably the first flush code they would look at would be commander or ant. Also ppl never read doco so I started a little crash course in the start of commander (and commented the actual code more explicitly)

What do ppl think? - it's far from complete (or readible) but is it worth working on it more?

Barrett - I was unable to get "rgb x y z" to do anything, help? not functioning? (using 22nd). Drawing the filled commander in one closed polyline - is that much faster than individual segments?

myke

yes I'm aware I optimised something that needed no optimisation, now be quiet or I'll introduce sin and cos approximation tables :/

Attachment: commander.flush.bz2
Description: Unix tar archive


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