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[palito-dev] simulation FPS


From: Gabriel Blum
Subject: [palito-dev] simulation FPS
Date: Thu, 4 Sep 2003 15:55:39 -0300

Hey guys,
 
Well, I just read in a technical doc that games like StarCraft and Ages of empires have a internal performance measure that "real-time" means AT LEAST 5 simulation frames/sec
 
What do you think of this number? 5 simulations frames/sec ? Too low? Adequate?
 
Regards!
Gabriel

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