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[Pingus-CVS] [Bug #701] object sorting in level editor is different from
From: |
nobody |
Subject: |
[Pingus-CVS] [Bug #701] object sorting in level editor is different from the game |
Date: |
Wed, 19 Jun 2002 05:46:55 -0400 |
=================== BUG #701: FULL BUG SNAPSHOT ===================
http://savannah.gnu.org/bugs/?func=detailbug&bug_id=701&group_id=2184
Submitted by: None Project: Pingus
Submitted on: 2002-Jun-19 05:46
Category: Level Editor Severity: 5 - Major
Bug Group: Incorrect Behaviour Resolution: None
Assigned to: None Status: Open
Release: None Platform Version: None
Summary: object sorting in level editor is different from the game
Original Submission: Since the editor handles objects different from the game
it allows object arangements which are not possible in the game, to avoid this
thi objects should be sorted game-like on every movement or via a special
button. The editor currently also doesn't take the z-pos in account, which
causes also some incorrect display of objects.
No Followups Have Been Posted
No files currently attached
For detailed info, follow this link:
http://savannah.gnu.org/bugs/?func=detailbug&bug_id=701&group_id=2184
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