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[Pingus-CVS] [Bug #746] Level startup sequenze


From: nobody
Subject: [Pingus-CVS] [Bug #746] Level startup sequenze
Date: Mon, 24 Jun 2002 19:27:18 -0400

=================== BUG #746: FULL BUG SNAPSHOT ===================
http://savannah.gnu.org/bugs/?func=detailbug&bug_id=746&group_id=2184

Submitted by: None                      Project: Pingus                         
Submitted on: 2002-Jun-24 19:27
Category:  Game Engine                  Severity:  5 - Major                    
Bug Group:  Feature Request             Resolution:  None                       
Assigned to:  None                      Status:  Open                           
Release:  None                          Platform Version:  None                 

Summary:  Level startup sequenze

Original Submission:  Currently if one starts a level, the gameplay starts 
instantly, there is no fade-in sequenze or anything else (door opening, etc.). 
As the original lemmings had something like that, we should also get something 
like that.



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For detailed info, follow this link:
http://savannah.gnu.org/bugs/?func=detailbug&bug_id=746&group_id=2184



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