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[Pingus-CVS] CVS: Games/Pingus/src/worldobjs bumper.hxx,1.2,1.3 hammer.h
From: |
grumbel |
Subject: |
[Pingus-CVS] CVS: Games/Pingus/src/worldobjs bumper.hxx,1.2,1.3 hammer.hxx,1.2,1.3 |
Date: |
9 Sep 2002 16:55:09 -0000 |
Update of /usr/local/cvsroot/Games/Pingus/src/worldobjs
In directory dark:/tmp/cvs-serv8480/worldobjs
Modified Files:
bumper.hxx hammer.hxx
Log Message:
some indention fixes...
Index: bumper.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/worldobjs/bumper.hxx,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- bumper.hxx 5 Sep 2002 11:26:35 -0000 1.2
+++ bumper.hxx 9 Sep 2002 16:55:07 -0000 1.3
@@ -23,39 +23,39 @@
#include "../worldobj.hxx"
namespace WorldObjsData {
- class BumperData;
-}
+class BumperData;
+} // namespace WorldObjsData
class Pingu;
namespace WorldObjs {
- class Bumper : public WorldObj
- {
- private:
- bool upwards;
- int count;
+class Bumper : public WorldObj
+{
+private:
+ bool upwards;
+ int count;
- WorldObjsData::BumperData* const data;
+ WorldObjsData::BumperData* const data;
- public:
- Bumper (WorldObjsData::BumperData* data_);
- ~Bumper ();
+public:
+ Bumper (WorldObjsData::BumperData* data_);
+ ~Bumper ();
- float get_z_pos () const;
+ float get_z_pos () const;
- void draw (GraphicContext& gc);
- void draw_colmap ();
- void update (float delta);
+ void draw (GraphicContext& gc);
+ void draw_colmap ();
+ void update (float delta);
- private:
- void catch_pingu (Pingu* pingu);
+private:
+ void catch_pingu (Pingu* pingu);
- Bumper (const Bumper&);
- Bumper operator= (const Bumper&);
- };
+ Bumper (const Bumper&);
+ Bumper operator= (const Bumper&);
+};
-}
+} // namespace WorldObjs
#endif
Index: hammer.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/worldobjs/hammer.hxx,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- hammer.hxx 5 Sep 2002 11:26:35 -0000 1.2
+++ hammer.hxx 9 Sep 2002 16:55:07 -0000 1.3
@@ -23,38 +23,37 @@
#include "../worldobj.hxx"
namespace WorldObjsData {
- class HammerData;
-}
+class HammerData;
+} // namespace WorldObjsData
class Pingu;
-
namespace WorldObjs {
- class Hammer : public WorldObj
- {
- private:
- bool particle_thrown;
- WorldObjsData::HammerData* const data;
+class Hammer : public WorldObj
+{
+private:
+ bool particle_thrown;
+ WorldObjsData::HammerData* const data;
- public:
- Hammer (WorldObjsData::HammerData* data_);
- ~Hammer ();
+public:
+ Hammer (WorldObjsData::HammerData* data_);
+ ~Hammer ();
- float get_z_pos () const;
+ float get_z_pos () const;
- void draw (GraphicContext& gc);
- void update (float delta);
+ void draw (GraphicContext& gc);
+ void update (float delta);
- protected:
- void catch_pingu (Pingu*);
+protected:
+ void catch_pingu (Pingu*);
- private:
- Hammer (const Hammer&);
- Hammer operator= (const Hammer&);
- };
+private:
+ Hammer (const Hammer&);
+ Hammer operator= (const Hammer&);
+};
-}
+} // namespace WorldObjs
#endif
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