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[Pingus-CVS] CVS: Games/Pingus/src/editorobjs teleporter_obj.cxx,1.1,1.2


From: grumbel
Subject: [Pingus-CVS] CVS: Games/Pingus/src/editorobjs teleporter_obj.cxx,1.1,1.2 teleporter_obj.hxx,1.1,1.2 teleporter_target_obj.hxx,1.1,1.2
Date: 10 Sep 2002 12:46:57 -0000

Update of /usr/local/cvsroot/Games/Pingus/src/editorobjs
In directory dark:/tmp/cvs-serv21182/editorobjs

Modified Files:
        teleporter_obj.cxx teleporter_obj.hxx 
        teleporter_target_obj.hxx 
Log Message:
micro cleanups...

Index: teleporter_obj.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editorobjs/teleporter_obj.cxx,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- teleporter_obj.cxx  10 Sep 2002 12:11:28 -0000      1.1
+++ teleporter_obj.cxx  10 Sep 2002 12:46:55 -0000      1.2
@@ -84,6 +84,6 @@
   return str;
 }
 
-}
+} // namespace EditorObjs
 
 /* EOF */

Index: teleporter_obj.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editorobjs/teleporter_obj.hxx,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- teleporter_obj.hxx  10 Sep 2002 12:11:29 -0000      1.1
+++ teleporter_obj.hxx  10 Sep 2002 12:46:55 -0000      1.2
@@ -32,7 +32,6 @@
 
 class TeleporterTargetObj;
 
-
 class TeleporterObj : public SpriteEditorObj
 {
 private:
@@ -60,7 +59,7 @@
   TeleporterObj operator= (const TeleporterObj&);
 };
 
-}
+} // namespace EditorObjs
 
 #endif
 

Index: teleporter_target_obj.hxx
===================================================================
RCS file: 
/usr/local/cvsroot/Games/Pingus/src/editorobjs/teleporter_target_obj.hxx,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- teleporter_target_obj.hxx   10 Sep 2002 12:11:29 -0000      1.1
+++ teleporter_target_obj.hxx   10 Sep 2002 12:46:55 -0000      1.2
@@ -26,10 +26,10 @@
 
 class TeleporterObj;
 
-/** A pseudo object to represent the teleporter target; all the
-    data itself is handled inside the EditorTeleporterObj, but we
-    need this helper object to be able to show and move the
-    teleporter target inside the editor */
+/** A pseudo object to represent the teleporter target; all the data
+    itself is handled inside the EditorObjsTeleporterObj, but we need
+    this helper object to be able to show and move the teleporter
+    target inside the editor */
 class TeleporterTargetObj : public SpriteEditorObj
 {
 private:
@@ -50,7 +50,7 @@
   TeleporterTargetObj operator= (const TeleporterTargetObj&);
 };
 
-}
+} // namespace EditorObjs
 
 #endif
 





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