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[Pingus-CVS] CVS: Games/Pingus/src/editor action_window.cxx,1.8,1.9 acti


From: grumbel
Subject: [Pingus-CVS] CVS: Games/Pingus/src/editor action_window.cxx,1.8,1.9 action_window.hxx,1.6,1.7 editor.cxx,1.29,1.30 editor.hxx,1.15,1.16 editor_event.cxx,1.31,1.32 editor_event.hxx,1.13,1.14 editor_groundpiece_obj.cxx,1.11,1.12 editor_groundpiece_obj.hxx,1.8,1.9 editor_view.cxx,1.2,1.3 editor_view.hxx,1.4,1.5 editorobj.cxx,1.4,1.5 editorobj.hxx,1.14,1.15 editorobj_group.cxx,1.4,1.5 editorobj_group.hxx,1.9,1.10 entrance_window.cxx,1.3,1.4 entrance_window.hxx,1.5,1.6 groundpiece_window.cxx,1.7,1.8 groundpiece_window.hxx,1.7,1.8 level_property_window.cxx,1.9,1.10 level_property_window.hxx,1.6,1.7 object_manager.cxx,1.27,1.28 object_manager.hxx,1.16,1.17 object_selector.cxx,1.12,1.13 object_selector.hxx,1.9,1.10 panel.cxx,1.4,1.5 panel.hxx,1.6,1.7 panel_icons.cxx,1.4,1.5 panel_icons.hxx,1.5,1.6 plfobj.cxx,1.11,1.12 plfobj.hxx,1.9,1.10 property_frame.cxx,1.1,1.2 property_frame.hxx,1.4,1.5 property_window.cxx,1.9,1.10 property_window.hxx,1.6,1.7 rect_editorobj.cxx,1.4,1.5 rect_editorobj.hxx,1.4,1.5 scroll_map.cxx,1.3,1.4 scroll_map.hxx,1.3,1.4 selection.cxx,1.12,1.13 selection.hxx,1.8,1.9 sprite_editorobj.cxx,1.5,1.6 sprite_editorobj.hxx,1.5,1.6 status_line.cxx,1.7,1.8 status_line.hxx,1.8,1.9 thumb_cache.cxx,1.9,1.10 thumb_cache.hxx,1.6,1.7 weather_obj.cxx,1.7,1.8 weather_obj.hxx,1.6,1.7
Date: 11 Sep 2002 12:46:01 -0000

Update of /usr/local/cvsroot/Games/Pingus/src/editor
In directory dark:/tmp/cvs-serv8556/src/editor

Modified Files:
        action_window.cxx action_window.hxx editor.cxx editor.hxx 
        editor_event.cxx editor_event.hxx editor_groundpiece_obj.cxx 
        editor_groundpiece_obj.hxx editor_view.cxx editor_view.hxx 
        editorobj.cxx editorobj.hxx editorobj_group.cxx 
        editorobj_group.hxx entrance_window.cxx entrance_window.hxx 
        groundpiece_window.cxx groundpiece_window.hxx 
        level_property_window.cxx level_property_window.hxx 
        object_manager.cxx object_manager.hxx object_selector.cxx 
        object_selector.hxx panel.cxx panel.hxx panel_icons.cxx 
        panel_icons.hxx plfobj.cxx plfobj.hxx property_frame.cxx 
        property_frame.hxx property_window.cxx property_window.hxx 
        rect_editorobj.cxx rect_editorobj.hxx scroll_map.cxx 
        scroll_map.hxx selection.cxx selection.hxx 
        sprite_editorobj.cxx sprite_editorobj.hxx status_line.cxx 
        status_line.hxx thumb_cache.cxx thumb_cache.hxx 
        weather_obj.cxx weather_obj.hxx 
Log Message:
- removed Pingus namespace mostly
- paked most Editor stuff into EditorNS
- added namespace for ResourceModifier


Index: action_window.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/action_window.cxx,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- action_window.cxx   25 Aug 2002 09:08:49 -0000      1.8
+++ action_window.cxx   11 Sep 2002 12:45:58 -0000      1.9
@@ -40,6 +40,8 @@
 
 using namespace Actions;
 
+namespace EditorNS {
+
 ActionWindow::ActionWindow (CL_Component* arg_parent, std::vector<ActionData>* 
arg_actions)
   : parent (arg_parent), actions (arg_actions)
 {
@@ -169,5 +171,7 @@
        }
     }
 }
+
+} // namespace EditorNS
 
 /* EOF */

Index: action_window.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/action_window.hxx,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- action_window.hxx   23 Aug 2002 15:49:54 -0000      1.6
+++ action_window.hxx   11 Sep 2002 12:45:58 -0000      1.7
@@ -30,6 +30,8 @@
 class CL_InputBox;
 class CL_Component;
 
+namespace EditorNS {
+
 class ActionWindow
 {
 private:
@@ -59,6 +61,8 @@
   ActionWindow (const ActionWindow&);
   ActionWindow operator= (const ActionWindow&);
 };
+
+} // namespace EditorNS
 
 #endif
 

Index: editor.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/editor.cxx,v
retrieving revision 1.29
retrieving revision 1.30
diff -u -d -r1.29 -r1.30
--- editor.cxx  4 Sep 2002 14:55:12 -0000       1.29
+++ editor.cxx  11 Sep 2002 12:45:58 -0000      1.30
@@ -46,7 +46,7 @@
 
 #include <cstdio>
 
-using namespace Pingus::Editor;
+namespace EditorNS {
 
 Editor* Editor::instance_ = 0;
 
@@ -79,8 +79,8 @@
   gui   = new CL_GUIManager (style_manager);
 
   action_window = new ActionWindow (gui, object_manager->get_actions ());
-  property_window = new Pingus::Editor::PropertyWindow (this);
-  level_property_window = new Pingus::Editor::LevelPropertyWindow (gui, 
object_manager);
+  property_window = new PropertyWindow (this);
+  level_property_window = new LevelPropertyWindow (gui, object_manager);
 
   view = new EditorView (0, 0, CL_Display::get_width (), 
CL_Display::get_height (), 0, 0);
 
@@ -520,5 +520,7 @@
 {
   return gui;
 }
+
+} // namespace EditorNS
 
 /* EOF */

Index: editor.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/editor.hxx,v
retrieving revision 1.15
retrieving revision 1.16
diff -u -d -r1.15 -r1.16
--- editor.hxx  6 Sep 2002 17:33:29 -0000       1.15
+++ editor.hxx  11 Sep 2002 12:45:58 -0000      1.16
@@ -27,9 +27,14 @@
 #include "../screen.hxx"
 #include "editor_help_screen.hxx"
 
-///
-class EditorView;
+class CL_StyleManager_Default;
+class CL_GUIManager;
+
 class EditorObj;
+
+namespace EditorNS {
+
+class EditorView;
 class EditorEvent;
 class Panel;
 class ScrollMap;
@@ -38,18 +43,8 @@
 class ObjectSelector;
 class StatusLine;
 class ActionWindow;
-
-namespace Pingus 
-{
-  namespace Editor
-  {
-    class PropertyWindow;
-    class LevelPropertyWindow;
-  }
-}
-
-class CL_StyleManager_Default;
-class CL_GUIManager;
+class PropertyWindow;
+class LevelPropertyWindow;
 
 class Editor : public Screen
 {
@@ -87,8 +82,8 @@
 
   ActionWindow*   action_window;
 
-  Pingus::Editor::LevelPropertyWindow* level_property_window;
-  Pingus::Editor::PropertyWindow* property_window;
+  EditorNS::LevelPropertyWindow* level_property_window;
+  EditorNS::PropertyWindow* property_window;
 
   enum { SELECTOR_TOOL, ZOOM_TOOL } tool;
 
@@ -135,6 +130,8 @@
   Editor (const Editor&);
   Editor operator= (const Editor&);
 };
+
+} // namespace EditorNS
 
 #endif
 

Index: editor_event.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/editor_event.cxx,v
retrieving revision 1.31
retrieving revision 1.32
diff -u -d -r1.31 -r1.32
--- editor_event.cxx    4 Sep 2002 14:55:12 -0000       1.31
+++ editor_event.cxx    11 Sep 2002 12:45:58 -0000      1.32
@@ -47,6 +47,8 @@
 #include "level_property_window.hxx"
 #include "../screen_manager.hxx"
 
+namespace EditorNS {
+
 EditorEvent::EditorEvent()
   : is_enabled (false)
 {
@@ -828,5 +830,7 @@
     && 
     (editor->get_gui_manager ()->get_focus () == editor->get_gui_manager ());
 }
+
+} // namespace EditorNS
 
 /* EOF */

Index: editor_event.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/editor_event.hxx,v
retrieving revision 1.13
retrieving revision 1.14
diff -u -d -r1.13 -r1.14
--- editor_event.hxx    23 Aug 2002 15:49:54 -0000      1.13
+++ editor_event.hxx    11 Sep 2002 12:45:58 -0000      1.14
@@ -26,9 +26,12 @@
 class CL_Key;
 class CL_Font;
 class CL_InputDevice;
-class Editor;
+
+namespace EditorNS {
+
 class ObjectManager;
 class EditorSelection;
+class Editor;
 
 class EditorEvent //: public CL_Event_ButtonPress, public 
CL_Event_ButtonRelease
 {
@@ -109,6 +112,8 @@
   EditorEvent (const EditorEvent&);
   EditorEvent operator= (const EditorEvent&);
 };
+
+} // namespace EditorNS
 
 #endif
 

Index: editor_groundpiece_obj.cxx
===================================================================
RCS file: 
/usr/local/cvsroot/Games/Pingus/src/editor/editor_groundpiece_obj.cxx,v
retrieving revision 1.11
retrieving revision 1.12
diff -u -d -r1.11 -r1.12
--- editor_groundpiece_obj.cxx  10 Sep 2002 14:33:07 -0000      1.11
+++ editor_groundpiece_obj.cxx  11 Sep 2002 12:45:58 -0000      1.12
@@ -21,8 +21,6 @@
 #include "../pingus_resource.hxx"
 #include "groundpiece_window.hxx"
 
-using namespace Pingus;
-
 EditorGroundpieceObj::EditorGroundpieceObj(const GroundpieceData& data)
   : GroundpieceData (data),
     SpriteEditorObj (desc)
@@ -52,7 +50,7 @@
 EditorGroundpieceObj::vertical_flip ()
 {
   std::cout << "Vertical flip" << std::endl;
-  desc.modifier = Pingus::vertical_flip(desc.modifier);
+  desc.modifier = ResourceModifierNS::vertical_flip(desc.modifier);
   sprite.get_surface () = PingusResource::load_surface (desc);
 }
 
@@ -60,7 +58,7 @@
 EditorGroundpieceObj::horizontal_flip ()
 {
   std::cout << "Horz flip" << std::endl;
-  desc.modifier = Pingus::horizontal_flip(desc.modifier);
+  desc.modifier = ResourceModifierNS::horizontal_flip(desc.modifier);
   sprite.get_surface () = PingusResource::load_surface (desc);
 }
 
@@ -72,7 +70,7 @@
   pos.x += sprite.get_width ()/2;
   pos.y += sprite.get_height ()/2;
 
-  desc.modifier = Pingus::rotate_90(desc.modifier);
+  desc.modifier = ResourceModifierNS::rotate_90(desc.modifier);
   sprite.get_surface () = PingusResource::load_surface (desc);
 
   pos.x -= sprite.get_width ()/2;
@@ -87,17 +85,17 @@
   pos.x += sprite.get_width ()/2;
   pos.y += sprite.get_height ()/2;
 
-  desc.modifier = Pingus::rotate_270(desc.modifier);
+  desc.modifier = ResourceModifierNS::rotate_270(desc.modifier);
   sprite.get_surface () = PingusResource::load_surface (desc);
 
   pos.x -= sprite.get_width ()/2;
   pos.y -= sprite.get_height ()/2;
 }
 
-Pingus::Editor::PropertyFrame*
+EditorNS::PropertyFrame*
 EditorGroundpieceObj::get_gui_dialog(CL_Component* parent)
 {
-  return new Pingus::Editor::GroundpieceWindow (parent, this);
+  return new EditorNS::GroundpieceWindow (parent, this);
 }
 
 /* EOF */

Index: editor_groundpiece_obj.hxx
===================================================================
RCS file: 
/usr/local/cvsroot/Games/Pingus/src/editor/editor_groundpiece_obj.hxx,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- editor_groundpiece_obj.hxx  23 Aug 2002 15:49:54 -0000      1.8
+++ editor_groundpiece_obj.hxx  11 Sep 2002 12:45:58 -0000      1.9
@@ -46,7 +46,7 @@
   EditorObj* duplicate();
   std::string status_line();
 
-  Pingus::Editor::PropertyFrame* get_gui_dialog(CL_Component* parent);
+  EditorNS::PropertyFrame* get_gui_dialog(CL_Component* parent);
   
 private:
   EditorGroundpieceObj (const EditorGroundpieceObj&);

Index: editor_view.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/editor_view.cxx,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- editor_view.cxx     20 Jun 2002 16:48:11 -0000      1.2
+++ editor_view.cxx     11 Sep 2002 12:45:58 -0000      1.3
@@ -23,7 +23,7 @@
 #include "editor_view.hxx"
 #include "../math.hxx"
 
-using namespace Pingus;
+namespace EditorNS {
 
 EditorView::EditorView (int x1, int y1, int x2, int y2, 
                        int /*x_offset*/, int /*y_offset*/)
@@ -290,5 +290,7 @@
       next = next.rotate (pi/8, CL_Vector (0, 0, 1.0f));
     }
 }
+
+} // namespace EditorNS
 
 /* EOF */

Index: editor_view.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/editor_view.hxx,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- editor_view.hxx     23 Aug 2002 15:49:54 -0000      1.4
+++ editor_view.hxx     11 Sep 2002 12:45:58 -0000      1.5
@@ -27,6 +27,8 @@
 class CL_Rect;
 class CL_Surface;
 
+namespace EditorNS {
+
 /** The EdtiorView is basically the graphic context to which the
     editor draws. It provides function to manipulate the display of
     the level content, like zooming and scrolling and wrapper
@@ -96,6 +98,8 @@
   EditorView (const EditorView&);
   EditorView operator= (const EditorView&);
 };
+
+} // namespace EditorNS
 
 #endif
 

Index: editorobj.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/editorobj.cxx,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- editorobj.cxx       3 Jul 2002 17:14:25 -0000       1.4
+++ editorobj.cxx       11 Sep 2002 12:45:58 -0000      1.5
@@ -19,7 +19,7 @@
 
 #include "editorobj.hxx"
 
-Editor* EditorObj::editor = 0;
+EditorNS::Editor* EditorObj::editor = 0;
 
 EditorObj::EditorObj ()
 {
@@ -35,8 +35,8 @@
   return "EditorObj::status_line(): Not implemented";
 }
 
-Pingus::Editor::PropertyFrame*
-EditorObj::get_gui_dialog (Editor*)
+EditorNS::PropertyFrame*
+EditorObj::get_gui_dialog (EditorNS::Editor*)
 {
   return 0;
 }

Index: editorobj.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/editorobj.hxx,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
--- editorobj.hxx       9 Sep 2002 16:13:44 -0000       1.14
+++ editorobj.hxx       11 Sep 2002 12:45:58 -0000      1.15
@@ -27,45 +27,42 @@
 
 class CL_Rect;
 class CL_Vector;
-class EditorView;
 class CL_Component;
-class Editor;
 
 class EditorObj;
+
 typedef std::vector<EditorObj*> EditorObjLst;
 
-namespace Pingus
-{
-  namespace Editor
-  {
-    class PropertyFrame;
-  }
-}
+namespace EditorNS {
+class PropertyFrame;
+class Editor;
+class EditorView;
+} // namespace EditorNS
 
 /** Interface for all objects which can be shown in the editor */
 class EditorObj
 {
 private:
-  static Editor* editor;
+  static EditorNS::Editor* editor;
 
 public:
   /** Set the parent editor of all objects */
-  static void set_editor(Editor* e) { editor = e; }
+  static void set_editor(EditorNS::Editor* e) { editor = e; }
 
-  static Editor* get_editor () { return editor; }
+  static EditorNS::Editor* get_editor () { return editor; }
 
   EditorObj ();
   virtual ~EditorObj ();
 
   /** Draw the object to the given view */
-  virtual void draw (EditorView * view) =0;
+  virtual void draw (EditorNS::EditorView * view) =0;
 
   /** Called once a game loop, the delta is the time passed since the
       last update in seconds */
   virtual void update (float /*delta*/) {};
 
   /** Draw a rectangle or shape around the object to the given view */
-  virtual void draw_mark (EditorView * view) =0;
+  virtual void draw_mark (EditorNS::EditorView * view) =0;
 
   /** Return true when the object is under the given coordinates */
   virtual bool is_over(const CL_Vector&) =0;
@@ -121,7 +118,7 @@
       responsible for deleting the object after usage. The
       CL_Component* should/must be a CL_Frame so that it can get
       embedded in the properties window */
-  virtual Pingus::Editor::PropertyFrame* get_gui_dialog (Editor* parent);
+  virtual EditorNS::PropertyFrame* get_gui_dialog (EditorNS::Editor* parent);
   
 protected:
   EditorObj (const EditorObj&) { }

Index: editorobj_group.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/editorobj_group.cxx,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- editorobj_group.cxx 1 Jul 2002 18:36:40 -0000       1.4
+++ editorobj_group.cxx 11 Sep 2002 12:45:58 -0000      1.5
@@ -60,7 +60,7 @@
 
 /** Draw the object */
 void
-EditorObjGroup::draw (EditorView * view)
+EditorObjGroup::draw (EditorNS::EditorView * view)
 {
   for(std::vector<EditorObj*>::iterator i = objs.begin(); i != objs.end(); ++i)
     {
@@ -82,7 +82,7 @@
 
 /** Draw the caputre rectangle around the object */
 void
-EditorObjGroup::draw_mark (EditorView * view)
+EditorObjGroup::draw_mark (EditorNS::EditorView * view)
 {
   for(std::vector<EditorObj*>::iterator i = objs.begin();
       i != objs.end();

Index: editorobj_group.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/editorobj_group.hxx,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- editorobj_group.hxx 23 Aug 2002 15:49:54 -0000      1.9
+++ editorobj_group.hxx 11 Sep 2002 12:45:58 -0000      1.10
@@ -40,8 +40,8 @@
   float get_z_pos();
 
   void set_position_offset(const CL_Vector& offset);
-  void draw(EditorView *);
-  void draw_mark (EditorView * view);
+  void draw(EditorNS::EditorView *);
+  void draw_mark (EditorNS::EditorView * view);
   
   /** Add an object to the group, the object will get duplicated and
       stay untouched */

Index: entrance_window.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/entrance_window.cxx,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- entrance_window.cxx 3 Jul 2002 17:14:25 -0000       1.3
+++ entrance_window.cxx 11 Sep 2002 12:45:58 -0000      1.4
@@ -34,7 +34,7 @@
  [ok] [cancel]
 ***********************************/
 
-using namespace Pingus::Editor;
+namespace EditorNS {
 
 EntranceWindow::EntranceWindow (CL_Component* parent, EntranceObj* obj)
   : PropertyFrame (200, 100, parent),
@@ -84,5 +84,7 @@
       std::cout << "EntranceWindow::~EntranceWindow (): object disapeared" << 
std::endl;
     }
 }
+
+} // namespace EditorNS
 
 /* EOF */

Index: entrance_window.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/entrance_window.hxx,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -d -r1.5 -r1.6
--- entrance_window.hxx 23 Aug 2002 15:49:54 -0000      1.5
+++ entrance_window.hxx 11 Sep 2002 12:45:58 -0000      1.6
@@ -28,36 +28,34 @@
 
 class EntranceObj;
 
-namespace Pingus
+namespace EditorNS {
+
+class EntranceWindow : public PropertyFrame
 {
-  namespace Editor
-  {
-    class EntranceWindow : public PropertyFrame
-    {
-    private:
-      EntranceObj* entrance;
+private:
+  EntranceObj* entrance;
 
-      CL_Label       direction_label;
-      CL_RadioGroup  direction_group;
-      CL_RadioButton direction_left;
-      CL_RadioButton direction_misc;
-      CL_RadioButton direction_right;
+  CL_Label       direction_label;
+  CL_RadioGroup  direction_group;
+  CL_RadioButton direction_left;
+  CL_RadioButton direction_misc;
+  CL_RadioButton direction_right;
 
-      CL_Label       release_rate_label;
-      CL_InputBox    release_rate_input;
+  CL_Label       release_rate_label;
+  CL_InputBox    release_rate_input;
 
-    public:
-      EntranceWindow (CL_Component* parent, EntranceObj* );
-      ~EntranceWindow ();
+public:
+  EntranceWindow (CL_Component* parent, EntranceObj* );
+  ~EntranceWindow ();
 
-      std::string get_title () { return "Entrance Properties"; }
+  std::string get_title () { return "Entrance Properties"; }
       
-    private:
-      EntranceWindow (const EntranceWindow&);
-      EntranceWindow operator= (const EntranceWindow&);
-    };
-  }
-}
+private:
+  EntranceWindow (const EntranceWindow&);
+  EntranceWindow operator= (const EntranceWindow&);
+};
+
+} // namespace EditorNS
 
 #endif
 

Index: groundpiece_window.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/groundpiece_window.cxx,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- groundpiece_window.cxx      3 Jul 2002 17:14:25 -0000       1.7
+++ groundpiece_window.cxx      11 Sep 2002 12:45:58 -0000      1.8
@@ -31,7 +31,7 @@
  [ok] [cancel]
 *************************/
 
-using namespace Pingus::Editor;
+namespace EditorNS {
 
 GroundpieceWindow::GroundpieceWindow (CL_Component* parent,  
EditorGroundpieceObj* arg_data)
   : PropertyFrame (200, 120, parent),
@@ -114,5 +114,7 @@
       std::cout << "GroundpieceWindow::write_data (): object disapeared" << 
std::endl;
     }
 }
+
+} // namespace EditorNS
 
 /* EOF */

Index: groundpiece_window.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/groundpiece_window.hxx,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- groundpiece_window.hxx      23 Aug 2002 15:49:54 -0000      1.7
+++ groundpiece_window.hxx      11 Sep 2002 12:45:58 -0000      1.8
@@ -27,45 +27,43 @@
 #include "property_frame.hxx"
 #include "editor_groundpiece_obj.hxx"
 
-namespace Pingus
+namespace EditorNS {
+
+class GroundpieceWindow : public PropertyFrame
 {
-  namespace Editor
-  {
-    class GroundpieceWindow : public PropertyFrame
-    {
-    private:
-      EditorGroundpieceObj* data;
+private:
+  EditorGroundpieceObj* data;
 
-      CL_Button convert_to_hotspot_button;
+  CL_Button convert_to_hotspot_button;
 
-      CL_Label  groundtype_label;
-      //CL_ListBox groundtype_listbox;
+  CL_Label  groundtype_label;
+  //CL_ListBox groundtype_listbox;
 
-      CL_RadioGroup groundtype_group;
-      CL_RadioButton ground_radiobutton;
-      CL_RadioButton transparent_radiobutton;
-      CL_RadioButton solid_radiobutton;
-      CL_RadioButton bridge_radiobutton;
+  CL_RadioGroup groundtype_group;
+  CL_RadioButton ground_radiobutton;
+  CL_RadioButton transparent_radiobutton;
+  CL_RadioButton solid_radiobutton;
+  CL_RadioButton bridge_radiobutton;
 
-      CL_Slot convert_to_hotspot_button_slot;
+  CL_Slot convert_to_hotspot_button_slot;
 
-    public:
-      GroundpieceWindow (CL_Component* parent,  EditorGroundpieceObj* data);
-      ~GroundpieceWindow ();
+public:
+  GroundpieceWindow (CL_Component* parent,  EditorGroundpieceObj* data);
+  ~GroundpieceWindow ();
 
-      void convert_to_hotspot ();
+  void convert_to_hotspot ();
 
-      void read_data ();
-      void write_data ();
+  void read_data ();
+  void write_data ();
 
-      std::string get_title () { return "Groundpiece Properties"; }
+  std::string get_title () { return "Groundpiece Properties"; }
       
-    private:
-      GroundpieceWindow (const GroundpieceWindow&);
-      GroundpieceWindow operator= (const GroundpieceWindow&);
-    };
-  }
-}
+private:
+  GroundpieceWindow (const GroundpieceWindow&);
+  GroundpieceWindow operator= (const GroundpieceWindow&);
+};
+
+} // namespace EditorNS
 
 #endif
 

Index: level_property_window.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/level_property_window.cxx,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- level_property_window.cxx   23 Aug 2002 15:49:54 -0000      1.9
+++ level_property_window.cxx   11 Sep 2002 12:45:58 -0000      1.10
@@ -43,7 +43,7 @@
  [  OK  ] [Cancel]
 *********************/
 
-using namespace Pingus::Editor;
+namespace EditorNS {
 
 LevelPropertyWindow::LevelPropertyWindow (CL_Component* parent, ObjectManager* 
manager_)
   : CL_Window (CL_Rect (0, 0, 400, 300), "Level Properties", parent),
@@ -99,5 +99,7 @@
 
   manager->set_playable (playable_checkbox.is_checked ());
 }
+
+} // namespace EditorNS
 
 /* EOF */

Index: level_property_window.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/level_property_window.hxx,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- level_property_window.hxx   23 Aug 2002 15:49:54 -0000      1.6
+++ level_property_window.hxx   11 Sep 2002 12:45:58 -0000      1.7
@@ -28,55 +28,53 @@
 
 class ObjectManager;
 
-namespace Pingus
+namespace EditorNS {
+
+class LevelPropertyWindow : public CL_Window
 {
-  namespace Editor
-  {
-    class LevelPropertyWindow : public CL_Window
-    {
-    private:
-      ObjectManager* manager;
+private:
+  ObjectManager* manager;
 
-      CL_Label    levelname_label;
-      CL_InputBox levelname_input;
+  CL_Label    levelname_label;
+  CL_InputBox levelname_input;
 
-      CL_Label    descritpion_label;
-      CL_InputBox description_input;
+  CL_Label    descritpion_label;
+  CL_InputBox description_input;
 
-      CL_Label    author_label;
-      CL_InputBox author_input;
+  CL_Label    author_label;
+  CL_InputBox author_input;
 
-      CL_Label    number_of_pingus_label;
-      CL_InputBox number_of_pingus_input;
+  CL_Label    number_of_pingus_label;
+  CL_InputBox number_of_pingus_input;
 
-      CL_Label    pingus_to_save_label;
-      CL_InputBox pingus_to_save_input;
+  CL_Label    pingus_to_save_label;
+  CL_InputBox pingus_to_save_input;
 
-      CL_Label    time_label;
-      CL_InputBox time_input;
+  CL_Label    time_label;
+  CL_InputBox time_input;
 
-      CL_Label    width_label;
-      CL_InputBox width_input;
+  CL_Label    width_label;
+  CL_InputBox width_input;
 
-      CL_Label    height_label;
-      CL_InputBox height_input;
+  CL_Label    height_label;
+  CL_InputBox height_input;
 
-      CL_Label    difficulty_label;
-      CL_InputBox difficulty_input;
+  CL_Label    difficulty_label;
+  CL_InputBox difficulty_input;
 
-      CL_Label    comment_label;
-      CL_CheckBox playable_checkbox;
+  CL_Label    comment_label;
+  CL_CheckBox playable_checkbox;
 
-    public:
-      LevelPropertyWindow (CL_Component* parent, ObjectManager*);
-      ~LevelPropertyWindow ();
+public:
+  LevelPropertyWindow (CL_Component* parent, ObjectManager*);
+  ~LevelPropertyWindow ();
       
-    private:
-      LevelPropertyWindow (const LevelPropertyWindow&);
-      LevelPropertyWindow operator= (const LevelPropertyWindow&);
-    };
-  }
-}
+private:
+  LevelPropertyWindow (const LevelPropertyWindow&);
+  LevelPropertyWindow operator= (const LevelPropertyWindow&);
+};
+
+} // namespace EditorNS
 
 #endif
 

Index: object_manager.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/object_manager.cxx,v
retrieving revision 1.27
retrieving revision 1.28
diff -u -d -r1.27 -r1.28
--- object_manager.cxx  5 Sep 2002 12:40:22 -0000       1.27
+++ object_manager.cxx  11 Sep 2002 12:45:58 -0000      1.28
@@ -32,9 +32,9 @@
 #include "editor_view.hxx"
 
 using namespace std;
-using namespace Pingus;
 using namespace Actions;
 
+namespace EditorNS {
 
 static bool EditorObj_z_pos_sorter (EditorObj* a, 
                                    EditorObj* b)
@@ -376,5 +376,7 @@
 {
   return std::find (editor_objs.begin (), editor_objs.end (), obj) != 
editor_objs.end ();
 }
+
+} // namespace EditorNS
 
 /* EOF */

Index: object_manager.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/object_manager.hxx,v
retrieving revision 1.16
retrieving revision 1.17
diff -u -d -r1.16 -r1.17
--- object_manager.hxx  23 Aug 2002 15:49:54 -0000      1.16
+++ object_manager.hxx  11 Sep 2002 12:45:58 -0000      1.17
@@ -25,6 +25,8 @@
 #include "../action_data.hxx"
 #include "editorobj.hxx"
 
+namespace EditorNS {
+
 class EditorView;
 
 /// Manager for all level objects.
@@ -150,6 +152,8 @@
   ObjectManager (const ObjectManager&);
   ObjectManager operator= (const ObjectManager&);
 };
+
+} // namespace EditorNS
 
 #endif
 

Index: object_selector.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/object_selector.cxx,v
retrieving revision 1.12
retrieving revision 1.13
diff -u -d -r1.12 -r1.13
--- object_selector.cxx 9 Sep 2002 16:13:44 -0000       1.12
+++ object_selector.cxx 11 Sep 2002 12:45:58 -0000      1.13
@@ -62,6 +62,8 @@
 using namespace std;
 using namespace EditorObjs;
 
+namespace EditorNS {
+
 ObjectSelector::ObjectSelector()
 {
   last_object = "GroundPieces/";
@@ -616,5 +618,7 @@
   
reader.set_strings(PingusResource::get("global")->get_resources_of_type("surface"));
   return reader.read_string();
 }
+
+} // namespace EditorNS
 
 /* EOF */

Index: object_selector.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/object_selector.hxx,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- object_selector.hxx 8 Sep 2002 18:13:04 -0000       1.9
+++ object_selector.hxx 11 Sep 2002 12:45:58 -0000      1.10
@@ -28,7 +28,11 @@
 
 class EditorObj;
 
-///
+namespace EditorNS {
+
+/** The ObjectManager provides a graphical interface to select objects
+    in the Editor from a list of objects and insert them into the
+    level. */
 class ObjectSelector
 {
 private:
@@ -69,6 +73,8 @@
   ObjectSelector (const ObjectSelector&);
   ObjectSelector operator= (const ObjectSelector&);
 };
+
+} // namespace EditorNS
 
 #endif
 

Index: panel.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/panel.cxx,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- panel.cxx   17 Aug 2002 17:56:23 -0000      1.4
+++ panel.cxx   11 Sep 2002 12:45:58 -0000      1.5
@@ -26,6 +26,8 @@
 #include "../pingus_resource.hxx"
 #include "panel_icons.hxx"
 
+namespace EditorNS {
+
 Editor* PanelIcon::editor;
 
 PanelIcon::PanelIcon()
@@ -193,5 +195,7 @@
   editor = e;
   PanelIcon::editor = e;
 }
+
+} // namespace EditorNS
 
 /* EOF */

Index: panel.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/panel.hxx,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- panel.hxx   23 Aug 2002 15:49:54 -0000      1.6
+++ panel.hxx   11 Sep 2002 12:45:58 -0000      1.7
@@ -25,9 +25,10 @@
 #include <ClanLib/Display/Display/surface.h>
 
 class CL_Font;
-class Editor;
 
-///
+namespace EditorNS {
+
+class Editor;
 class EditorEvent;
 
 class PanelIcon
@@ -77,6 +78,8 @@
   Panel (const Panel&);
   Panel operator= (const Panel&);
 };
+
+} // namespace EditorNS
 
 #endif
 

Index: panel_icons.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/panel_icons.cxx,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- panel_icons.cxx     1 Jul 2002 12:46:22 -0000       1.4
+++ panel_icons.cxx     11 Sep 2002 12:45:58 -0000      1.5
@@ -24,6 +24,8 @@
 #include "editor.hxx"
 #include "editor_event.hxx"
 
+namespace EditorNS {
+
 PanelIconLoad::PanelIconLoad()
 {
   tooltip = _("Load a level (F5)");
@@ -192,5 +194,7 @@
 {
   editor->get_event()->editor_show_actions_window ();
 }
+
+} // namespace EditorNS
 
 /* EOF */

Index: panel_icons.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/panel_icons.hxx,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -d -r1.5 -r1.6
--- panel_icons.hxx     23 Aug 2002 15:49:54 -0000      1.5
+++ panel_icons.hxx     11 Sep 2002 12:45:58 -0000      1.6
@@ -22,6 +22,8 @@
 
 #include "panel.hxx"
 
+namespace EditorNS {
+
 class PanelIconNew : public PanelIcon
 {
 public:
@@ -186,6 +188,8 @@
   PanelIconSetupActions (const PanelIconSetupActions&);
   PanelIconSetupActions operator= (const PanelIconSetupActions&);
 };
+
+} // namespace EditorNS
 
 #endif
 

Index: plfobj.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/plfobj.cxx,v
retrieving revision 1.11
retrieving revision 1.12
diff -u -d -r1.11 -r1.12
--- plfobj.cxx  10 Sep 2002 14:33:07 -0000      1.11
+++ plfobj.cxx  11 Sep 2002 12:45:58 -0000      1.12
@@ -89,12 +89,12 @@
   return std::string(str);
 }
 
-Pingus::Editor::PropertyFrame*
+EditorNS::PropertyFrame*
 EntranceObj::get_gui_dialog (CL_Component* parent)
 {
   // FIXME: due to the shared_ptr<> this is not guaranted to stay here
   // FIXME: long enough
-  return new Pingus::Editor::EntranceWindow (parent, this);
+  return new EditorNS::EntranceWindow (parent, this);
 }
 
 ExitObj::ExitObj(const ExitData& data)
@@ -149,14 +149,14 @@
 }
 
 void
-LiquidObj::draw (EditorView * view)
+LiquidObj::draw (EditorNS::EditorView * view)
 {
   for(int i = 0; i < width; ++i)
     view->draw (sprite, pos + CL_Vector (i * sprite.get_width (), 0));
 }
 
 void
-LiquidObj::draw_mark (EditorView * view) 
+LiquidObj::draw_mark (EditorNS::EditorView * view) 
 {
   view->draw_rect(int(pos.x),
                  int(pos.y),

Index: plfobj.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/plfobj.hxx,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- plfobj.hxx  6 Sep 2002 17:33:29 -0000       1.9
+++ plfobj.hxx  11 Sep 2002 12:45:58 -0000      1.10
@@ -34,7 +34,7 @@
   EditorObj* duplicate ();
   void write_xml (std::ostream& xml) { EntranceData::write_xml (xml); }
   std::string status_line ();
-  Pingus::Editor::PropertyFrame* get_gui_dialog (CL_Component* parent);
+  EditorNS::PropertyFrame* get_gui_dialog (CL_Component* parent);
   
 private:
   EntranceObj (const EntranceObj&);
@@ -64,8 +64,8 @@
   LiquidObj(const LiquidData& data);
 
   EditorObj* duplicate();
-  void draw (EditorView * view);
-  void draw_mark (EditorView * view);
+  void draw (EditorNS::EditorView * view);
+  void draw_mark (EditorNS::EditorView * view);
   void save(std::ostream& plf, std::ofstream* psm);
   void write_xml(std::ostream& xml) { LiquidData::write_xml (xml); }
   std::string  status_line();

Index: property_frame.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/property_frame.cxx,v
retrieving revision 1.1
retrieving revision 1.2
diff -u -d -r1.1 -r1.2
--- property_frame.cxx  30 Jun 2002 22:32:26 -0000      1.1
+++ property_frame.cxx  11 Sep 2002 12:45:58 -0000      1.2
@@ -19,11 +19,13 @@
 
 #include "property_frame.hxx"
 
-using namespace Pingus::Editor;
+namespace EditorNS {
 
 PropertyFrame::PropertyFrame (int width, int height, CL_Component* parent)
   : CL_Frame (CL_Rect (0, 0, width, height), parent)
 {
 }
+
+} // namespace EditorNS
 
 /* EOF */

Index: property_frame.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/property_frame.hxx,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- property_frame.hxx  23 Aug 2002 15:49:54 -0000      1.4
+++ property_frame.hxx  11 Sep 2002 12:45:58 -0000      1.5
@@ -25,23 +25,21 @@
 
 class CL_Component;
 
-namespace Pingus
+namespace EditorNS {
+
+class PropertyFrame : public CL_Frame
 {
-  namespace Editor
-  {
-    class PropertyFrame : public CL_Frame
-    {
-    public:
-      PropertyFrame (int width, int height, CL_Component*);
+public:
+  PropertyFrame (int width, int height, CL_Component*);
 
-      virtual std::string get_title () =0;
+  virtual std::string get_title () =0;
       
-    private:
-      PropertyFrame (const PropertyFrame&);
-      PropertyFrame operator= (const PropertyFrame&);
-    };
-  }
-}
+private:
+  PropertyFrame (const PropertyFrame&);
+  PropertyFrame operator= (const PropertyFrame&);
+};
+
+} // namespace EditorNS 
 
 #endif
 

Index: property_window.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/property_window.cxx,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- property_window.cxx 16 Aug 2002 13:03:36 -0000      1.9
+++ property_window.cxx 11 Sep 2002 12:45:58 -0000      1.10
@@ -24,9 +24,9 @@
 #include "property_frame.hxx"
 #include "property_window.hxx"
 
-using namespace Pingus::Editor;
+namespace EditorNS {
 
-PropertyWindow::PropertyWindow (::Editor* parent)
+PropertyWindow::PropertyWindow (Editor* parent)
   : CL_Window (CL_Rect (0, 0, 200, 200), "Object Properties", 
parent->get_gui_manager ()),
     editor (parent),
     current_frame (0), label (CL_Point (50, 0), "no properties available", 
get_client_area ())
@@ -49,7 +49,7 @@
   if (obj)
     {
       // We are responsible to delete comp
-      Pingus::Editor::PropertyFrame* comp = obj->get_gui_dialog (editor);
+      PropertyFrame* comp = obj->get_gui_dialog (editor);
    
       if (comp)
        {
@@ -74,5 +74,7 @@
       label.show (true);
     }
 }
+
+} // namespace EditorNS
 
 /* EOF */

Index: property_window.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/property_window.hxx,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- property_window.hxx 23 Aug 2002 15:49:54 -0000      1.6
+++ property_window.hxx 11 Sep 2002 12:45:58 -0000      1.7
@@ -24,32 +24,31 @@
 #include <ClanLib/GUI/label.h>
 #include <ClanLib/GUI/window.h>
 
-class Editor;
 class EditorObj;
 class CL_Component;
 
-namespace Pingus
+namespace EditorNS {
+
+class Editor;
+
+class PropertyWindow : public CL_Window
 {
-  namespace Editor
-  {
-    class PropertyWindow : public CL_Window
-    {
-    private:
-      ::Editor* editor;
-      CL_Component* current_frame;
-      CL_Label label;
+private:
+  Editor* editor;
+  CL_Component* current_frame;
+  CL_Label label;
       
-    public:
-      PropertyWindow (::Editor* parent);
+public:
+  PropertyWindow (Editor* parent);
 
-      void update_frame (EditorObj*);
+  void update_frame (EditorObj*);
       
-    private:
-      PropertyWindow (const PropertyWindow&);
-      PropertyWindow operator= (const PropertyWindow&);
-    };
-  }
-}
+private:
+  PropertyWindow (const PropertyWindow&);
+  PropertyWindow operator= (const PropertyWindow&);
+};
+
+} // namespace EditorNS
 
 #endif
 

Index: rect_editorobj.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/rect_editorobj.cxx,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- rect_editorobj.cxx  6 Sep 2002 17:33:29 -0000       1.4
+++ rect_editorobj.cxx  11 Sep 2002 12:45:58 -0000      1.5
@@ -37,7 +37,7 @@
 }
 
 void
-RectEditorObj::draw_mark (EditorView * view) 
+RectEditorObj::draw_mark (EditorNS::EditorView * view) 
 {
   CL_Vector ul (get_upper_left_corner ());
 

Index: rect_editorobj.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/rect_editorobj.hxx,v
retrieving revision 1.4
retrieving revision 1.5
diff -u -d -r1.4 -r1.5
--- rect_editorobj.hxx  6 Sep 2002 17:33:29 -0000       1.4
+++ rect_editorobj.hxx  11 Sep 2002 12:45:58 -0000      1.5
@@ -38,7 +38,7 @@
   virtual int get_height () =0;
 
   /** Draw the caputre rectangle around the object */
-  virtual void   draw_mark (EditorView * view);
+  virtual void   draw_mark (EditorNS::EditorView * view);
   
   /** Return true when the object is under the given coordinates */
   virtual bool   is_over (const CL_Vector&);

Index: scroll_map.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/scroll_map.cxx,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- scroll_map.cxx      1 Jul 2002 12:46:22 -0000       1.3
+++ scroll_map.cxx      11 Sep 2002 12:45:58 -0000      1.4
@@ -22,6 +22,8 @@
 #include "editor.hxx"
 #include "object_manager.hxx"
 
+namespace EditorNS {
+
 EditorEvent* ScrollMap::editor_event;
 
 ScrollMap::ScrollMap()
@@ -109,6 +111,8 @@
                     y_pos + height,
                     1.0, 1.0, 1.0, 1.0);*/
 }
+
+} // namespace EditorNS
 
 /* EOF */
 

Index: scroll_map.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/scroll_map.hxx,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- scroll_map.hxx      23 Aug 2002 15:49:54 -0000      1.3
+++ scroll_map.hxx      11 Sep 2002 12:45:58 -0000      1.4
@@ -23,10 +23,13 @@
 #include "../boost/smart_ptr.hpp"
 #include "editor_view.hxx"
 
-class EditorEvent;
 class CL_Key;
 class CL_InputDevice;
 
+namespace EditorNS {
+
+class EditorEvent;
+
 class ScrollMap
 {
 private:
@@ -50,6 +53,8 @@
   ScrollMap (const ScrollMap&);
   ScrollMap operator= (const ScrollMap&);
 };
+
+} // namespace EditorNS
 
 #endif
 

Index: selection.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/selection.cxx,v
retrieving revision 1.12
retrieving revision 1.13
diff -u -d -r1.12 -r1.13
--- selection.cxx       16 Aug 2002 13:03:36 -0000      1.12
+++ selection.cxx       11 Sep 2002 12:45:58 -0000      1.13
@@ -24,9 +24,10 @@
 #include "selection.hxx"
 #include "../math.hxx"
 
-using namespace Pingus;
 using namespace std;
 
+namespace EditorNS {
+
 void
 EditorSelection::move(float x, float y) 
 {
@@ -157,5 +158,7 @@
       (*i)->draw_mark(view);
     }
 }
+
+} // namespace EditorNS
 
 /* EOF */

Index: selection.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/selection.hxx,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- selection.hxx       23 Aug 2002 15:49:54 -0000      1.8
+++ selection.hxx       11 Sep 2002 12:45:58 -0000      1.9
@@ -23,6 +23,9 @@
 #include "object_manager.hxx"
 
 class CL_Vector;
+
+namespace EditorNS {
+
 class EditorView;
 
 class EditorSelection 
@@ -75,6 +78,8 @@
   EditorSelection (const EditorSelection&);
   EditorSelection operator= (const EditorSelection&);
 };
+
+} // namespace EditorNS
 
 #endif
 

Index: sprite_editorobj.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/sprite_editorobj.cxx,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -d -r1.5 -r1.6
--- sprite_editorobj.cxx        10 Sep 2002 14:33:07 -0000      1.5
+++ sprite_editorobj.cxx        11 Sep 2002 12:45:58 -0000      1.6
@@ -74,7 +74,7 @@
 }
 
 void 
-SpriteEditorObj::draw(EditorView * view)
+SpriteEditorObj::draw(EditorNS::EditorView * view)
 {
   assert (pos_ref);
   view->draw (sprite, *pos_ref);

Index: sprite_editorobj.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/sprite_editorobj.hxx,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -d -r1.5 -r1.6
--- sprite_editorobj.hxx        10 Sep 2002 14:33:07 -0000      1.5
+++ sprite_editorobj.hxx        11 Sep 2002 12:45:58 -0000      1.6
@@ -58,7 +58,7 @@
 
   virtual CL_Vector get_upper_left_corner();
 
-  virtual void draw (EditorView *);
+  virtual void draw (EditorNS::EditorView *);
 
   virtual void set_position_offset (const CL_Vector& offset);
 

Index: status_line.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/status_line.cxx,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- status_line.cxx     4 Sep 2002 14:55:12 -0000       1.7
+++ status_line.cxx     11 Sep 2002 12:45:58 -0000      1.8
@@ -27,6 +27,8 @@
 #include "status_line.hxx"
 #include "editorobj.hxx"
 
+namespace EditorNS {
+
 StatusLine::StatusLine()
 {
   font = PingusResource::load_font("Fonts/courier_small", "fonts");
@@ -71,6 +73,8 @@
 {
   current_objs = c_objs;
 }
+
+} // namespace EditorNS
 
 /* EOF */
 

Index: status_line.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/status_line.hxx,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- status_line.hxx     23 Aug 2002 15:49:55 -0000      1.8
+++ status_line.hxx     11 Sep 2002 12:45:58 -0000      1.9
@@ -24,7 +24,11 @@
 #include <vector>
 
 class CL_Font;
+
 class EditorObj;
+
+namespace EditorNS {
+
 class EditorView;
 
 class StatusLine
@@ -44,6 +48,8 @@
   StatusLine (const StatusLine&);
   StatusLine operator= (const StatusLine&);
 };
+
+} // namespace EditorNS
 
 #endif
 

Index: thumb_cache.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/thumb_cache.cxx,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- thumb_cache.cxx     4 Sep 2002 14:55:12 -0000       1.9
+++ thumb_cache.cxx     11 Sep 2002 12:45:58 -0000      1.10
@@ -30,7 +30,7 @@
 #include "../math.hxx"
 #include "thumb_cache.hxx"
 
-using namespace Pingus;
+namespace EditorNS {
 
 const unsigned int thumbcache_version = 3;
 
@@ -188,5 +188,7 @@
       return Blitter::scale_surface (sur, width, height); 
     }
 }
+
+} // namespace EditorNS
 
 /* EOF */

Index: thumb_cache.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/thumb_cache.hxx,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- thumb_cache.hxx     23 Aug 2002 15:49:55 -0000      1.6
+++ thumb_cache.hxx     11 Sep 2002 12:45:58 -0000      1.7
@@ -25,6 +25,8 @@
 
 class CL_Surface;
 
+namespace EditorNS {
+
 /** This class is used inside the SurfaceSelector to load thumbnails
     of surfaces for selection */
 class ThumbCache
@@ -47,10 +49,8 @@
   ThumbCache operator= (const ThumbCache&);  
 };
 
+} // namespace EditorNS
+
 #endif
 
 /* EOF */
-
-
-
-

Index: weather_obj.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/weather_obj.cxx,v
retrieving revision 1.7
retrieving revision 1.8
diff -u -d -r1.7 -r1.8
--- weather_obj.cxx     10 Sep 2002 14:33:07 -0000      1.7
+++ weather_obj.cxx     11 Sep 2002 12:45:58 -0000      1.8
@@ -50,7 +50,7 @@
 }
 
 void 
-WeatherObj::draw (EditorView * view)
+WeatherObj::draw (EditorNS::EditorView * view)
 {
   //std::cout << "Dragging: " << dragging << std::endl;
       

Index: weather_obj.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/editor/weather_obj.hxx,v
retrieving revision 1.6
retrieving revision 1.7
diff -u -d -r1.6 -r1.7
--- weather_obj.hxx     6 Sep 2002 17:33:29 -0000       1.6
+++ weather_obj.hxx     11 Sep 2002 12:45:58 -0000      1.7
@@ -37,7 +37,7 @@
   virtual void drag ();
   virtual void drop ();
 
-  virtual void draw (EditorView * view);
+  virtual void draw (EditorNS::EditorView * view);
   virtual void write_xml(std::ostream& xml);
   virtual EditorObj* duplicate();
   





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