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[Pingus-CVS] CVS: Games/Pingus/src/worldobjs rain_generator.cxx,NONE,1.1


From: grumbel
Subject: [Pingus-CVS] CVS: Games/Pingus/src/worldobjs rain_generator.cxx,NONE,1.1 rain_generator.hxx,NONE,1.1 snow_generator.cxx,NONE,1.1 snow_generator.hxx,NONE,1.1
Date: 16 Sep 2002 15:47:38 -0000

Update of /usr/local/cvsroot/Games/Pingus/src/worldobjs
In directory dark:/tmp/cvs-serv30898/src/worldobjs

Added Files:
        rain_generator.cxx rain_generator.hxx snow_generator.cxx 
        snow_generator.hxx 
Log Message:
- made weather thingies real worldobjs

--- NEW FILE: rain_generator.cxx ---
//  $Id: rain_generator.cxx,v 1.1 2002/09/16 15:47:35 grumbel Exp $
//
//  Pingus - A free Lemmings clone
//  Copyright (C) 2000 Ingo Ruhnke <address@hidden>
//
//  This program is free software; you can redistribute it and/or
//  modify it under the terms of the GNU General Public License
//  as published by the Free Software Foundation; either version 2
//  of the License, or (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

#include <ClanLib/Display/Display/display.h>
#include "../world.hxx"
#include "../particles/particle_holder.hxx"
#include "rain_particle.hxx"
#include "../sound.hxx"
#include "../world.hxx"
#include "rain_generator.hxx"

RainGenerator::RainGenerator ()
  : do_thunder (false),
    thunder_count (0)
{
}

RainGenerator::~RainGenerator ()
{
}

void 
RainGenerator::draw_offset(int /*x*/, int /*y*/, float /*s*/)
{
  if (do_thunder)
    {
      if (thunder_count < 0.0f) {
        do_thunder = false;
        thunder_count = 0.0f;
        waiter_count = 1.0f;
      }

      CL_Display::fill_rect (0, 0, CL_Display::get_width (), 
CL_Display::get_height (),
                             1.0, 1.0, 1.0, thunder_count);
    }
}

void
RainGenerator::update(float delta)
{
  if (waiter_count < 0.0f && rand () % 150 == 0)
    {
      std::cout << "Doing thunder" << std::endl;
      do_thunder = true;
      thunder_count = 1.0f;
      waiter_count = 1.0f;
      PingusSound::play_sound ("sounds/thunder.wav");
    }
  
  if (do_thunder)
    thunder_count -= 10.0 * delta;

  waiter_count -= 20.0 * delta;

  get_world()->get_particle_holder()->add_particle(new RainParticle(rand() % 
world->get_width(), -32));
  get_world()->get_particle_holder()->add_particle(new RainParticle(rand() % 
world->get_width(), -32));
  get_world()->get_particle_holder()->add_particle(new RainParticle(rand() % 
world->get_width(), -32));
  get_world()->get_particle_holder()->add_particle(new RainParticle(rand() % 
world->get_width(), -32));
  get_world()->get_particle_holder()->add_particle(new RainParticle(rand() % 
world->get_width(), -32));
  get_world()->get_particle_holder()->add_particle(new RainParticle(rand() % 
world->get_width(), -32));
  get_world()->get_particle_holder()->add_particle(new RainParticle(rand() % 
world->get_width(), -32));
  get_world()->get_particle_holder()->add_particle(new RainParticle(rand() % 
world->get_width(), -32));
}

/* EOF */

--- NEW FILE: rain_generator.hxx ---
//  $Id: rain_generator.hxx,v 1.1 2002/09/16 15:47:35 grumbel Exp $
// 
//  Pingus - A free Lemmings clone
//  Copyright (C) 2000 Ingo Ruhnke <address@hidden>
//
//  This program is free software; you can redistribute it and/or
//  modify it under the terms of the GNU General Public License
//  as published by the Free Software Foundation; either version 2
//  of the License, or (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
// 
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

#ifndef HEADER_PINGUS_PARTICLES_RAIN_GENERATOR_HXX
#define HEADER_PINGUS_PARTICLES_RAIN_GENERATOR_HXX

#include "../worldobj.hxx"

class RainGenerator : public WorldObj
{
private:
  bool  do_thunder;
  float thunder_count;
  float waiter_count;
public:
  RainGenerator();
  ~RainGenerator();

  void update(float delta);
  void draw_offset(int x, int y, float s = 1.0f);
  float get_z_pos() const { return 1000; }

private:
  RainGenerator (const RainGenerator&);
  RainGenerator operator= (const RainGenerator&);
};

#endif

/* EOF */

--- NEW FILE: snow_generator.cxx ---
//  $Id: snow_generator.cxx,v 1.1 2002/09/16 15:47:35 grumbel Exp $
//
//  Pingus - A free Lemmings clone
//  Copyright (C) 2000 Ingo Ruhnke <address@hidden>
//
//  This program is free software; you can redistribute it and/or
//  modify it under the terms of the GNU General Public License
//  as published by the Free Software Foundation; either version 2
//  of the License, or (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

#include "../world.hxx"
#include "snow_particle.hxx"
#include "snow_generator.hxx"
#include "../particles/particle_holder.hxx"

SnowGenerator::SnowGenerator()
{
}

SnowGenerator::~SnowGenerator()
{
}

void 
SnowGenerator::update(float /*delta*/)
{
  world->get_particle_holder()->add_particle(new SnowParticle(rand() % 
world->get_width(), -32));
  world->get_particle_holder()->add_particle(new SnowParticle(rand() % 
world->get_width(), -32));
  world->get_particle_holder()->add_particle(new CollidingSnowParticle(rand() % 
world->get_width(), -32));
}

/* EOF */

--- NEW FILE: snow_generator.hxx ---
//  $Id: snow_generator.hxx,v 1.1 2002/09/16 15:47:35 grumbel Exp $
// 
//  Pingus - A free Lemmings clone
//  Copyright (C) 2000 Ingo Ruhnke <address@hidden>
//
//  This program is free software; you can redistribute it and/or
//  modify it under the terms of the GNU General Public License
//  as published by the Free Software Foundation; either version 2
//  of the License, or (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
// 
//  You should have received a copy of the GNU General Public License
//  along with this program; if not, write to the Free Software
//  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.

#ifndef HEADER_PINGUS_PARTICLES_SNOW_GENERATOR_HXX
#define HEADER_PINGUS_PARTICLES_SNOW_GENERATOR_HXX

#include "../worldobj.hxx"

class SnowGenerator : public WorldObj
{
private:

public:
  SnowGenerator ();
  virtual ~SnowGenerator ();

  virtual void update (float delta);
  float get_z_pos () const { return 1000; }
private:
  SnowGenerator (const SnowGenerator&);
  SnowGenerator operator= (const SnowGenerator&);
};

#endif

/* EOF */





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