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[Pingus-CVS] CVS: Games/Pingus/src/actions boarder.cxx,1.9,1.10 bomber.c


From: torangan
Subject: [Pingus-CVS] CVS: Games/Pingus/src/actions boarder.cxx,1.9,1.10 bomber.cxx,1.13,1.14 bridger.cxx,1.17,1.18 bridger.hxx,1.13,1.14 drown.cxx,1.8,1.9 exiter.cxx,1.8,1.9 faller.cxx,1.24,1.25 floater.cxx,1.16,1.17 jumper.cxx,1.12,1.13 laser_kill.cxx,1.9,1.10 slider.cxx,1.10,1.11 smashed.cxx,1.8,1.9 splashed.cxx,1.8,1.9 waiter.cxx,1.8,1.9 walker.cxx,1.23,1.24
Date: 28 Sep 2002 11:52:55 -0000

Update of /usr/local/cvsroot/Games/Pingus/src/actions
In directory dark:/tmp/cvs-serv10023/actions

Modified Files:
        boarder.cxx bomber.cxx bridger.cxx bridger.hxx drown.cxx 
        exiter.cxx faller.cxx floater.cxx jumper.cxx laser_kill.cxx 
        slider.cxx smashed.cxx splashed.cxx waiter.cxx walker.cxx 
Log Message:
replaced CL_Vector with a smaller Vector class


Index: boarder.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/boarder.cxx,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- boarder.cxx 14 Sep 2002 19:06:33 -0000      1.9
+++ boarder.cxx 28 Sep 2002 11:52:23 -0000      1.10
@@ -17,7 +17,7 @@
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
-#include <ClanLib/Core/Math/cl_vector.h>
+#include "../vector.hxx"
 #include "../graphic_context.hxx"
 #include "../pingu.hxx"
 #include "../pingus_resource.hxx"
@@ -71,7 +71,7 @@
              pingu->set_x(old_pos); // + (pingu->direction * 10);
              ////pingu->pos.y = 10;
 
-             pingu->apply_force (CL_Vector(speed * pingu->direction * 0.5,
+             pingu->apply_force (Vector(speed * pingu->direction * 0.5,
                                            -speed * abs(pingu->direction) * 
0.5));
              pingu->set_action(Actions::Walker);
              return;
@@ -80,7 +80,7 @@
     }
   else
     {
-      pingu->apply_force (CL_Vector(speed * pingu->direction, 0));
+      pingu->apply_force (Vector(speed * pingu->direction, 0));
       pingu->set_action(Actions::Walker);
     }
 }

Index: bomber.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/bomber.cxx,v
retrieving revision 1.13
retrieving revision 1.14
diff -u -d -r1.13 -r1.14
--- bomber.cxx  14 Sep 2002 19:06:33 -0000      1.13
+++ bomber.cxx  28 Sep 2002 11:52:23 -0000      1.14
@@ -71,7 +71,7 @@
 {
   if (sprite.get_frame () >= 13 && !gfx_exploded) 
     {
-      gc.draw (explo_surf, CL_Vector(static_cast<int>(pingu->get_x () - 32), 
+      gc.draw (explo_surf, Vector(static_cast<int>(pingu->get_x () - 32), 
                                     static_cast<int>(pingu->get_y () - 48)));
       gfx_exploded = true;
     }
@@ -110,7 +110,7 @@
                                                   
static_cast<int>(pingu->get_y () - 16 - (bomber_radius.get_width()/2)));
       
       // Add an explosion to the forces list
-      ForcesHolder::add_force(ExplosionForce(5,30,CL_Vector(pingu->get_x (),
+      ForcesHolder::add_force(ExplosionForce(5,30,Vector(pingu->get_x (),
                                                            pingu->get_y () - 
20)));
     }
 

Index: bridger.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/bridger.cxx,v
retrieving revision 1.17
retrieving revision 1.18
diff -u -d -r1.17 -r1.18
--- bridger.cxx 24 Sep 2002 17:03:28 -0000      1.17
+++ bridger.cxx 28 Sep 2002 11:52:23 -0000      1.18
@@ -91,7 +91,7 @@
       else
        build_sprite.set_direction (Sprite::RIGHT);
       
-      gc.draw(build_sprite, CL_Vector(pingu->get_x () - (x_offset * 
pingu->direction),
+      gc.draw(build_sprite, Vector(pingu->get_x () - (x_offset * 
pingu->direction),
                                      pingu->get_y () + y_offset));
       break;
       
@@ -100,7 +100,7 @@
        walk_sprite.set_direction (Sprite::LEFT);
       else
        walk_sprite.set_direction (Sprite::RIGHT);
-      gc.draw (walk_sprite, CL_Vector(static_cast<int>(pingu->get_x () - 
(x_offset * pingu->direction)),
+      gc.draw (walk_sprite, Vector(static_cast<int>(pingu->get_x () - 
(x_offset * pingu->direction)),
                                      static_cast<int>(pingu->get_y () + 
y_offset)));
       break;
     }

Index: bridger.hxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/bridger.hxx,v
retrieving revision 1.13
retrieving revision 1.14
diff -u -d -r1.13 -r1.14
--- bridger.hxx 27 Sep 2002 11:26:44 -0000      1.13
+++ bridger.hxx 28 Sep 2002 11:52:23 -0000      1.14
@@ -20,7 +20,7 @@
 #ifndef HEADER_PINGUS_ACTIONS_BRIDGER_HXX
 #define HEADER_PINGUS_ACTIONS_BRIDGER_HXX
 
-#include <ClanLib/Core/Math/cl_vector.h>
+#include "../vector.hxx"
 #include "../game_counter.hxx"
 #include "../pingu_action.hxx"
 #include "../sprite.hxx"

Index: drown.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/drown.cxx,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- drown.cxx   14 Sep 2002 19:06:33 -0000      1.8
+++ drown.cxx   28 Sep 2002 11:52:23 -0000      1.9
@@ -17,7 +17,7 @@
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
-#include <ClanLib/Core/Math/cl_vector.h>
+#include "../vector.hxx"
 #include "../graphic_context.hxx"
 #include "../pingu.hxx"
 #include "drown.hxx"

Index: exiter.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/exiter.cxx,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- exiter.cxx  14 Sep 2002 19:06:33 -0000      1.8
+++ exiter.cxx  28 Sep 2002 11:52:23 -0000      1.9
@@ -17,7 +17,7 @@
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
-#include <ClanLib/Core/Math/cl_vector.h>
+#include "../vector.hxx"
 #include "../graphic_context.hxx"
 #include "../pingu.hxx"
 #include "../sound.hxx"

Index: faller.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/faller.cxx,v
retrieving revision 1.24
retrieving revision 1.25
diff -u -d -r1.24 -r1.25
--- faller.cxx  16 Sep 2002 20:31:09 -0000      1.24
+++ faller.cxx  28 Sep 2002 11:52:23 -0000      1.25
@@ -68,8 +68,8 @@
   // Apply all forces
   pingu->set_velocity(ForcesHolder::apply_forces(pingu->get_pos(), 
pingu->get_velocity()));
     
-  CL_Vector newp = pingu->get_velocity();
-  CL_Vector last_pos;
+  Vector newp = pingu->get_velocity();
+  Vector last_pos;
   
   // Update x and y by moving the penguin to it's target *slowly*
   // and checking if the penguin has hit the bottom at each loop
@@ -138,7 +138,7 @@
            }
        }
       // Reset the velocity
-      pingu->set_velocity(CL_Vector(-(pingu->get_velocity().x/3), 0));
+      pingu->set_velocity(Vector(-(pingu->get_velocity().x/3), 0));
       pingu->set_pos(last_pos);
 
       // FIXME: UGLY!

Index: floater.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/floater.cxx,v
retrieving revision 1.16
retrieving revision 1.17
diff -u -d -r1.16 -r1.17
--- floater.cxx 16 Sep 2002 20:31:09 -0000      1.16
+++ floater.cxx 28 Sep 2002 11:52:23 -0000      1.17
@@ -42,7 +42,7 @@
 {
   sprite.update (delta);
 
-  pingu->set_velocity(CL_Vector(0.0, 0.0));
+  pingu->set_velocity(Vector(0.0, 0.0));
   if (rel_getpixel(0, -1) == Groundtype::GP_NOTHING) {
     ++step;
     if (step > 0) {

Index: jumper.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/jumper.cxx,v
retrieving revision 1.12
retrieving revision 1.13
diff -u -d -r1.12 -r1.13
--- jumper.cxx  14 Sep 2002 19:06:33 -0000      1.12
+++ jumper.cxx  28 Sep 2002 11:52:23 -0000      1.13
@@ -17,7 +17,7 @@
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
-#include <ClanLib/Core/Math/cl_vector.h>
+#include "../vector.hxx"
 #include "../graphic_context.hxx"
 #include "../pingu.hxx"
 #include "../string_converter.hxx"
@@ -47,13 +47,13 @@
 void
 Jumper::update (float delta)
 {
-  //FIXME CL_Vector
-  CL_Vector temp(pingu->get_velocity());
+  //FIXME Vector
+  Vector temp(pingu->get_velocity());
     
   if (pingu->direction.is_right()) {
-    pingu->set_velocity(temp + CL_Vector(10.0, -10.0));
+    pingu->set_velocity(temp + Vector(10.0, -10.0));
   } else {
-    pingu->set_velocity(temp + CL_Vector(-10.0, -10.0));
+    pingu->set_velocity(temp + Vector(-10.0, -10.0));
   }
 
   // Move the pingu in the air, so that it can start 'falling'

Index: laser_kill.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/laser_kill.cxx,v
retrieving revision 1.9
retrieving revision 1.10
diff -u -d -r1.9 -r1.10
--- laser_kill.cxx      14 Sep 2002 22:41:31 -0000      1.9
+++ laser_kill.cxx      28 Sep 2002 11:52:23 -0000      1.10
@@ -17,7 +17,7 @@
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
-#include <ClanLib/Core/Math/cl_vector.h>
+#include "../vector.hxx"
 #include "../graphic_context.hxx"
 #include "../pingu.hxx"
 #include "laser_kill.hxx"
@@ -44,7 +44,7 @@
   else
     sprite.set_direction(Sprite::RIGHT);
 
-  gc.draw(sprite, pingu->get_pos () + CL_Vector (0, 2));
+  gc.draw(sprite, pingu->get_pos () + Vector (0, 2));
 }
 
 void

Index: slider.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/slider.cxx,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -d -r1.10 -r1.11
--- slider.cxx  16 Sep 2002 20:31:09 -0000      1.10
+++ slider.cxx  28 Sep 2002 11:52:23 -0000      1.11
@@ -56,12 +56,12 @@
        {
          speed = (speed > 5) ? 5 : speed;
 
-         //FIXME CL_Vector
-         CL_Vector temp(pingu->get_velocity());
+         //FIXME Vector
+         Vector temp(pingu->get_velocity());
          if (pingu->direction.is_right()) {
-           pingu->set_velocity(temp + CL_Vector(speed, 0.0));
+           pingu->set_velocity(temp + Vector(speed, 0.0));
          } else {
-           pingu->set_velocity(temp + CL_Vector(-speed, 0.0));
+           pingu->set_velocity(temp + Vector(-speed, 0.0));
          }
 
          pingu->set_action(Actions::Walker);
@@ -76,7 +76,7 @@
 void
 Slider::draw (GraphicContext& gc)
 {
-  gc.draw (sprite, pingu->get_pos() + CL_Vector(0, -2));
+  gc.draw (sprite, pingu->get_pos() + Vector(0, -2));
 }
 
 } // namespace Actions

Index: smashed.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/smashed.cxx,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- smashed.cxx 16 Sep 2002 16:47:41 -0000      1.8
+++ smashed.cxx 28 Sep 2002 11:52:23 -0000      1.9
@@ -17,7 +17,7 @@
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
-#include <ClanLib/Core/Math/cl_vector.h>
+#include "../vector.hxx"
 #include "../graphic_context.hxx"
 #include "../pingu.hxx"
 #include "smashed.hxx"

Index: splashed.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/splashed.cxx,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- splashed.cxx        14 Sep 2002 19:06:33 -0000      1.8
+++ splashed.cxx        28 Sep 2002 11:52:23 -0000      1.9
@@ -17,7 +17,7 @@
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
-#include <ClanLib/Core/Math/cl_vector.h>
+#include "../vector.hxx"
 #include "../graphic_context.hxx"
 #include "../world.hxx"
 #include "../pingu.hxx"

Index: waiter.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/waiter.cxx,v
retrieving revision 1.8
retrieving revision 1.9
diff -u -d -r1.8 -r1.9
--- waiter.cxx  14 Sep 2002 19:06:33 -0000      1.8
+++ waiter.cxx  28 Sep 2002 11:52:23 -0000      1.9
@@ -17,7 +17,7 @@
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
-#include <ClanLib/Core/Math/cl_vector.h>
+#include "../vector.hxx"
 #include "../graphic_context.hxx"
 #include "../pingu.hxx"
 #include "../pingus_resource.hxx"

Index: walker.cxx
===================================================================
RCS file: /usr/local/cvsroot/Games/Pingus/src/actions/walker.cxx,v
retrieving revision 1.23
retrieving revision 1.24
diff -u -d -r1.23 -r1.24
--- walker.cxx  16 Sep 2002 20:31:09 -0000      1.23
+++ walker.cxx  28 Sep 2002 11:52:23 -0000      1.24
@@ -34,7 +34,7 @@
   walker.set_align_center_bottom();
   
   // Reset the velocity
-  pingu->set_velocity(CL_Vector());
+  pingu->set_velocity(Vector());
 }
 
 void
@@ -43,7 +43,7 @@
   // update the sprite
   walker.update(delta);
 
-  CL_Vector last_pos = pingu->get_pos();
+  Vector last_pos = pingu->get_pos();
 
   /* How should this code work?
      
@@ -204,7 +204,7 @@
   else
     walker.set_direction(Sprite::RIGHT);
 
-  gc.draw (walker, pingu->get_pos() + CL_Vector (0, +2));
+  gc.draw (walker, pingu->get_pos() + Vector (0, +2));
 }
 
 } // namespace Actions





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