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[Pingus-CVS] CVS: Games/Pingus/src/particles pingu_particle_holder.cxx,


From: grumbel
Subject: [Pingus-CVS] CVS: Games/Pingus/src/particles pingu_particle_holder.cxx,1.3,1.4 rain_particle_holder.cxx,1.3,1.4 smoke_particle_holder.cxx,1.2,1.3 snow_particle_holder.cxx,1.5,1.6
Date: 19 Feb 2003 09:50:39 -0000

Update of /usr/local/cvsroot/Games/Pingus/src/particles
In directory dark:/tmp/cvs-serv22817/particles

Modified Files:
        pingu_particle_holder.cxx rain_particle_holder.cxx 
        smoke_particle_holder.cxx snow_particle_holder.cxx 
Log Message:
moved a whole bunch of files around


Index: pingu_particle_holder.cxx
===================================================================
RCS file: 
/usr/local/cvsroot/Games/Pingus/src/particles/pingu_particle_holder.cxx,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- pingu_particle_holder.cxx   25 Jan 2003 11:03:58 -0000      1.3
+++ pingu_particle_holder.cxx   19 Feb 2003 09:50:36 -0000      1.4
@@ -17,9 +17,9 @@
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
-#include "../algo.hxx"
+#include "../gui/graphic_context.hxx"
+#include "../math.hxx"
 #include "../col_map.hxx"
-#include "../graphic_context.hxx"
 #include "../pingus_resource.hxx"
 #include "../world.hxx"
 #include "pingu_particle_holder.hxx"
@@ -36,7 +36,7 @@
   : livetime(50 + (rand() % 50)),
     use_frame2((rand() % 5) == 0),
     pos(Vector(x, y)),
-    velocity(Vector(frand() * 7 - 3.5, frand() * -7))
+    velocity(Vector(Math::frand() * 7 - 3.5, Math::frand() * -7))
 {
 }
 

Index: rain_particle_holder.cxx
===================================================================
RCS file: 
/usr/local/cvsroot/Games/Pingus/src/particles/rain_particle_holder.cxx,v
retrieving revision 1.3
retrieving revision 1.4
diff -u -d -r1.3 -r1.4
--- rain_particle_holder.cxx    25 Jan 2003 11:03:58 -0000      1.3
+++ rain_particle_holder.cxx    19 Feb 2003 09:50:36 -0000      1.4
@@ -17,10 +17,10 @@
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
-#include "../algo.hxx"
+#include "../gui/graphic_context.hxx"
+#include "../math.hxx"
 #include "../col_map.hxx"
 #include "../globals.hxx"
-#include "../graphic_context.hxx"
 #include "../pingus_resource.hxx"
 #include "../world.hxx"
 #include "rain_particle_holder.hxx"
@@ -31,7 +31,7 @@
   : alive(true), splash(false), use_rain2_surf(false), splash_counter(0), 
splash_frame(0), pos(Vector(x, y))
 {
   use_rain2_surf = ((rand() % 3) == 0);
-  pos.z = 1.0 + frand() * 3.0;
+  pos.z = 1.0 + Math::frand() * 3.0;
 }
 
 

Index: smoke_particle_holder.cxx
===================================================================
RCS file: 
/usr/local/cvsroot/Games/Pingus/src/particles/smoke_particle_holder.cxx,v
retrieving revision 1.2
retrieving revision 1.3
diff -u -d -r1.2 -r1.3
--- smoke_particle_holder.cxx   25 Jan 2003 11:03:58 -0000      1.2
+++ smoke_particle_holder.cxx   19 Feb 2003 09:50:36 -0000      1.3
@@ -18,7 +18,7 @@
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #include "../globals.hxx"
-#include "../graphic_context.hxx"
+#include "../gui/graphic_context.hxx"
 #include "../pingus_resource.hxx"
 #include "smoke_particle_holder.hxx"
 

Index: snow_particle_holder.cxx
===================================================================
RCS file: 
/usr/local/cvsroot/Games/Pingus/src/particles/snow_particle_holder.cxx,v
retrieving revision 1.5
retrieving revision 1.6
diff -u -d -r1.5 -r1.6
--- snow_particle_holder.cxx    28 Jan 2003 16:45:12 -0000      1.5
+++ snow_particle_holder.cxx    19 Feb 2003 09:50:36 -0000      1.6
@@ -18,9 +18,9 @@
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
 #include <assert.h>
-#include "../algo.hxx"
+#include "../math.hxx"
 #include "../col_map.hxx"
-#include "../graphic_context.hxx"
+#include "../gui/graphic_context.hxx"
 #include "../pingu_map.hxx"
 #include "../pingus_resource.hxx"
 #include "../world.hxx"
@@ -32,7 +32,7 @@
   : alive(true),
     colliding(colliding_),
     pos(Vector(x,y)),
-    velocity(Vector(0.0f, 1 + (frand() * 3.5f)))
+    velocity(Vector(0.0f, 1 + (Math::frand() * 3.5f)))
 {
   switch (rand() % 10)
     {
@@ -100,7 +100,7 @@
          continue;
        }
       
-      it->velocity.x += (frand() - 0.5f) / 10;
+      it->velocity.x += (Math::frand() - 0.5f) / 10;
 
       if (it->colliding)
         {





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