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[Pingus-CVS] CVS: Games/Pingus/data/levels/tutorial floater-tutorial-gru
From: |
torangan |
Subject: |
[Pingus-CVS] CVS: Games/Pingus/data/levels/tutorial floater-tutorial-grumbel.xml,1.14,1.15 snow10-grumbel.xml,1.10,1.11 snow19-grumbel.xml,1.16,1.17 snow8-grumbel.xml,1.13,1.14 snow9-grumbel.xml,1.12,1.13 solid-tutorial-grumbel.xml,1.10,1.11 |
Date: |
17 Apr 2003 07:15:37 -0000 |
Update of /var/lib/cvs/Games/Pingus/data/levels/tutorial
In directory dark:/tmp/cvs-serv14838/data/levels/tutorial
Modified Files:
floater-tutorial-grumbel.xml snow10-grumbel.xml
snow19-grumbel.xml snow8-grumbel.xml snow9-grumbel.xml
solid-tutorial-grumbel.xml
Log Message:
some more language fixes
Index: floater-tutorial-grumbel.xml
===================================================================
RCS file:
/var/lib/cvs/Games/Pingus/data/levels/tutorial/floater-tutorial-grumbel.xml,v
retrieving revision 1.14
retrieving revision 1.15
diff -u -d -r1.14 -r1.15
--- floater-tutorial-grumbel.xml 16 Apr 2003 20:18:26 -0000 1.14
+++ floater-tutorial-grumbel.xml 17 Apr 2003 07:15:35 -0000 1.15
@@ -9,7 +9,7 @@
<levelname lang="fr">Flotte ou Meurt</levelname>
<levelname lang="sr">Lebdi ili umri</levelname>
- <description lang="en">Well done in mission one, now let's start the next
one. This
+ <description lang="en">Well done in mission one! Now let's start the next
one. This
time you will need to equip your Pingus with a
little propeller,
so that they can float to the ground smoothly. If
Pingus fall too
far, they will not be able to survive the fall, so
keep your eyes open!
Index: snow10-grumbel.xml
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/data/levels/tutorial/snow10-grumbel.xml,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -d -r1.10 -r1.11
--- snow10-grumbel.xml 16 Apr 2003 20:18:26 -0000 1.10
+++ snow10-grumbel.xml 17 Apr 2003 07:15:35 -0000 1.11
@@ -9,7 +9,7 @@
<levelname lang="fr">Ile de la Panique (float/bash)</levelname>
<levelname lang="sr">Ostrvo panike (lebdi/glodaj)</levelname>
- <description lang="en">While the previous levels have not required much
fast action from
+ <description lang="en">While the previous levels have not required much
quick action from
you, this one gets a bit trickier. The Pingus are
coming
out of two entrances in parallel and it is your job
to coordinate
both of these groups wisely.
Index: snow19-grumbel.xml
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/data/levels/tutorial/snow19-grumbel.xml,v
retrieving revision 1.16
retrieving revision 1.17
diff -u -d -r1.16 -r1.17
--- snow19-grumbel.xml 16 Apr 2003 20:18:26 -0000 1.16
+++ snow19-grumbel.xml 17 Apr 2003 07:15:35 -0000 1.17
@@ -9,7 +9,7 @@
<levelname lang="fr">Apprenez a utiliser le pont</levelname>
<levelname lang="sr">Nauci da koristis most</levelname>
- <description lang="en">If no Jumper is at hand and a large hole needs to
be passed a bridge
+ <description lang="en">If no Jumper is at hand and a large hole needs to
be passed, a bridge
can be pretty helpful. It takes some time to build,
but unlike the
jumper action it allows following Pingus to reach
the other end too.
</description>
Index: snow8-grumbel.xml
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/data/levels/tutorial/snow8-grumbel.xml,v
retrieving revision 1.13
retrieving revision 1.14
diff -u -d -r1.13 -r1.14
--- snow8-grumbel.xml 16 Apr 2003 20:18:26 -0000 1.13
+++ snow8-grumbel.xml 17 Apr 2003 07:15:35 -0000 1.14
@@ -10,7 +10,7 @@
<levelname lang="sr">Kopaj i lebdi, samo nemoj pasti i razbiti
se</levelname>
<description lang="en">Unlike the first two levels, you have two actions
available in
- this level. Your job is again simple, select an
action at the panel
+ this level. Your job is again simple: select an
action at the panel
on the left and apply it to the Pingus so that they
will be able
to reach the exit. Make sure that not too many of
them die.
</description>
Index: snow9-grumbel.xml
===================================================================
RCS file: /var/lib/cvs/Games/Pingus/data/levels/tutorial/snow9-grumbel.xml,v
retrieving revision 1.12
retrieving revision 1.13
diff -u -d -r1.12 -r1.13
--- snow9-grumbel.xml 16 Apr 2003 20:18:26 -0000 1.12
+++ snow9-grumbel.xml 17 Apr 2003 07:15:35 -0000 1.13
@@ -10,7 +10,7 @@
<levelname lang="sr">Kopanje, glodanje i drugi problemi</levelname>
<description lang="en">The more levels you master, the more difficult they
will get,
- but don't panic this one is still pretty easy. Just
use the stuff that
+ but don't panic, as this one is still pretty easy.
Just use the stuff that
you've learned in the previous levels and you
shouldn't have many
problems. If you think you've reached a situation
from which you can
no longer solve the level, double click the
armageddon button at the
Index: solid-tutorial-grumbel.xml
===================================================================
RCS file:
/var/lib/cvs/Games/Pingus/data/levels/tutorial/solid-tutorial-grumbel.xml,v
retrieving revision 1.10
retrieving revision 1.11
diff -u -d -r1.10 -r1.11
--- solid-tutorial-grumbel.xml 16 Apr 2003 20:18:26 -0000 1.10
+++ solid-tutorial-grumbel.xml 17 Apr 2003 07:15:35 -0000 1.11
@@ -12,8 +12,8 @@
<description lang="en">As you have learned in earlier levels your Pingus
can dig through
basically any terrain, but there is one material
which they can't
penetrate and that is steal. These regions are
marked
- dark grey on the levelmap and cannot be destroyed,
so find a way
- around them.
+ dark grey on the levelmap and cannot be destroyed,
so
+ you must find a way around them.
</description>
<description lang="de">Wie du in den früheren Levels gelernt hast, kann
ein Pingu durch
fast alles graben, aber es gibt etwas, dass sie
nicht durchdringen
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