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[Pingus-CVS] [bugs #8253] Level-state not correctly reset between runs


From: Rune Zedeler
Subject: [Pingus-CVS] [bugs #8253] Level-state not correctly reset between runs
Date: Mon, 22 Mar 2004 17:06:59 -0500
User-agent: Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.3) Gecko/20030312

This mail is an automated notification from the bugs tracker
 of the project: Pingus.




/**************************************************************************/
[bugs #8253] Full Item Snapshot:

URL: <http://savannah.nongnu.org/bugs/?func=detailitem&item_id=8253>
Project: Pingus
Submitted by: Rune Zedeler
On: Mon 03/22/04 at 22:06

Category:  Game Engine
Severity:  5 - Average
Item Group:  Incorrect Behaviour
Resolution:  None
Assigned to:  None
Status:  Open
Release:  0.6.0
Platform Version:  All
Planned Release:  None


Summary:  Level-state not correctly reset between runs

Original Submission:  In a level where the entrance-pingus alternate between 
left and right, the current direction is not reset between runs. If the last 
pinguin leaving the entrance faced left, then on the next run, the first 
pinguin will face right, and vice verca.












For detailed info, follow this link:
<http://savannah.nongnu.org/bugs/?func=detailitem&item_id=8253>

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