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[Pingus-CVS] [bugs #8253] Level-state not correctly reset between runs
From: |
Rune Zedeler |
Subject: |
[Pingus-CVS] [bugs #8253] Level-state not correctly reset between runs |
Date: |
Mon, 22 Mar 2004 17:06:59 -0500 |
User-agent: |
Mozilla/5.0 (X11; U; Linux i686; en-US; rv:1.3) Gecko/20030312 |
This mail is an automated notification from the bugs tracker
of the project: Pingus.
/**************************************************************************/
[bugs #8253] Full Item Snapshot:
URL: <http://savannah.nongnu.org/bugs/?func=detailitem&item_id=8253>
Project: Pingus
Submitted by: Rune Zedeler
On: Mon 03/22/04 at 22:06
Category: Game Engine
Severity: 5 - Average
Item Group: Incorrect Behaviour
Resolution: None
Assigned to: None
Status: Open
Release: 0.6.0
Platform Version: All
Planned Release: None
Summary: Level-state not correctly reset between runs
Original Submission: In a level where the entrance-pingus alternate between
left and right, the current direction is not reset between runs. If the last
pinguin leaving the entrance faced left, then on the next run, the first
pinguin will face right, and vice verca.
For detailed info, follow this link:
<http://savannah.nongnu.org/bugs/?func=detailitem&item_id=8253>
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