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[Pingus-CVS] r2703 - in branches/pingus_sdl/src: . sound


From: jsalmon3
Subject: [Pingus-CVS] r2703 - in branches/pingus_sdl/src: . sound
Date: Mon, 9 Jul 2007 08:51:28 +0200

Author: jsalmon3
Date: 2007-07-09 08:51:20 +0200 (Mon, 09 Jul 2007)
New Revision: 2703

Modified:
   branches/pingus_sdl/src/SConscript
   branches/pingus_sdl/src/sound/sound.cpp
   branches/pingus_sdl/src/sound/sound_real.cpp
   branches/pingus_sdl/src/sound/sound_real.hpp
   branches/pingus_sdl/src/sound/sound_res_mgr.cpp
   branches/pingus_sdl/src/sound/sound_res_mgr.hpp
Log:
Converted sound to use SDL_mixer

Modified: branches/pingus_sdl/src/SConscript
===================================================================
--- branches/pingus_sdl/src/SConscript  2007-07-09 05:57:20 UTC (rev 2702)
+++ branches/pingus_sdl/src/SConscript  2007-07-09 06:51:20 UTC (rev 2703)
@@ -43,7 +43,7 @@
 #   clanMikMod-0.8         ">=" 0.8.0')
 
 env.ParseConfig('sdl-config  --cflags --libs')
-env['LIBS'] += ['SDL_image', 'physfs']
+env['LIBS'] += ['SDL_image', 'SDL_mixer', 'physfs']
 
 # sdl_env.ParseConfig('sdl-config  --cflags --libs')
 # sdl_env['LIBS'] += ['SDL_image']
@@ -237,7 +237,7 @@
 'smallmap_image.cpp', 
 'sound/sound.cpp', 
 'sound/sound_dummy.cpp', 
-# 'sound/sound_real.cpp', 
+'sound/sound_real.cpp', 
 'sound/sound_res_mgr.cpp', 
 'ground_map.cpp', 
 'start_screen.cpp', 

Modified: branches/pingus_sdl/src/sound/sound.cpp
===================================================================
--- branches/pingus_sdl/src/sound/sound.cpp     2007-07-09 05:57:20 UTC (rev 
2702)
+++ branches/pingus_sdl/src/sound/sound.cpp     2007-07-09 06:51:20 UTC (rev 
2703)
@@ -22,6 +22,7 @@
 #include "../path_manager.hpp"
 #include "../globals.hpp"
 #include "sound_dummy.hpp"
+#include "sound_real.hpp"
 #include "sound.hpp"
 
 namespace Sound {
@@ -33,8 +34,6 @@
 {
   if (s == 0)
     {
-      PingusSound::init(new PingusSoundDummy());
-#if 0
       if (sound_enabled || music_enabled)
         {
           if (verbose)
@@ -42,8 +41,8 @@
 
           try {
             PingusSound::init (new PingusSoundReal ());
-          } catch (CL_Error& err) {
-            std::cout << "CL_Error: " << err.message << std::endl;
+          } catch (const std::string& err) {
+            std::cout << "Sound Error: " << err << std::endl;
             std::cout << "Sound will be disabled" << std::endl;
             PingusSound::init (new PingusSoundDummy ());
           }
@@ -54,7 +53,6 @@
             std::cout << "Sound disabled" << std::endl;
           PingusSound::init (new PingusSoundDummy ());
         }
-#endif 
     }
   else
     {
@@ -114,7 +112,7 @@
 PingusSound::play_music(const std::string & name, float volume)
 {
   assert (sound);
-  sound->real_play_music(path_manager.complete ("music/" + name), volume);
+  sound->real_play_music(path_manager.complete ("data/music/" + name), volume);
 }
 
 void

Modified: branches/pingus_sdl/src/sound/sound_real.cpp
===================================================================
--- branches/pingus_sdl/src/sound/sound_real.cpp        2007-07-09 05:57:20 UTC 
(rev 2702)
+++ branches/pingus_sdl/src/sound/sound_real.cpp        2007-07-09 06:51:20 UTC 
(rev 2703)
@@ -17,6 +17,8 @@
 //  along with this program; if not, write to the Free Software
 //  Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 
+#include "SDL.h"
+#include "SDL_mixer.h"
 #include "../globals.hpp"
 #include "../debug.hpp"
 #include "sound_res_mgr.hpp"
@@ -25,22 +27,23 @@
 namespace Sound {
 
 PingusSoundReal::PingusSoundReal ()
-  : music_sample (0), music_session(0)
+  : music_sample(0)
 {
-  pout(PINGUS_DEBUG_SOUND) << "Initializing ClanLib-Sound" << std::endl;
+  pout(PINGUS_DEBUG_SOUND) << "Initializing SDL audio" << std::endl;
 
-  sound_output  = new CL_SoundOutput(44100);
-  CL_SetupSound::init();
+  if (SDL_Init(SDL_INIT_AUDIO) == -1)
+    {
+      std::cout << "Unable to initialize SDL: " << SDL_GetError() << std::endl;
+      throw SDL_GetError();
+    }
 
-  pout(PINGUS_DEBUG_SOUND) << "Initializing ClanLib-MikMod" << std::endl;
+  pout(PINGUS_DEBUG_SOUND) << "Initializing SDL_Mixer" << std::endl;
 
-#ifdef HAVE_LIBCLANVORBIS
-  CL_SetupVorbis::init();
-#endif
-
-#ifdef HAVE_LIBCLANMIKMOD
-  CL_SetupMikMod::init();
-#endif
+  if (Mix_OpenAudio(44100, MIX_DEFAULT_FORMAT, 2, 4096) == -1)
+    {
+      std::cout << "Unable to initialize SDL_Mixer: " << Mix_GetError() << 
std::endl;
+      throw Mix_GetError();
+    }
 }
 
 PingusSoundReal::~PingusSoundReal()
@@ -48,65 +51,47 @@
   real_stop_music();
   SoundResMgr::free_sound_map();
 
-#ifdef HAVE_LIBCLANMIKMOD
-  CL_SetupMikMod::deinit();
-#endif
-
-#ifdef HAVE_LIBCLANVORBIS
-  CL_SetupVorbis::deinit();
-#endif
-
-  CL_SetupSound::deinit();
-       sound_output->stop_all();
-       delete sound_output;
+  Mix_CloseAudio();
 }
 
-struct sound_is_finished
-{
-  bool operator()(CL_SoundBuffer_Session& sess) {
-    return !sess.is_playing();
-  }
-};
-
 void
 PingusSoundReal::real_play_sound(const std::string& name, float volume, float 
panning)
 {
   if (!sound_enabled)
     return;
 
-  SoundHandle buffer;
-  CL_SoundBuffer_Session sess;
+  SoundHandle chunk;
 
-  try {
-    buffer = SoundResMgr::load(name);
-    sess   = buffer->prepare();
-  } catch (const CL_Error & e) {
-    perr(PINGUS_DEBUG_SOUND) << "Can't open sound '" << name << "' -- 
skipping\n"
-                            << "  CL_Error: " << e.message << std::endl;
-    return;
-  }
+  chunk = SoundResMgr::load(name);
+  if (!chunk)
+    {
+      perr(PINGUS_DEBUG_SOUND) << "Can't open sound '" << name << "' -- 
skipping\n"
+                               << "  Mix_Error: " << Mix_GetError() << 
std::endl;
+      return;
+    }
 
-  sess.set_volume(volume);
-  sess.set_pan(panning);
-  sess.set_looping(false);
-  sess.play();
+  int channel = Mix_PlayChannel(-1, chunk, 0);
+  if (channel != -1)
+    {
+      Mix_Volume(channel, (int)(volume * MIX_MAX_VOLUME));
+      if (panning != 0.0f)
+        {
+          Uint8 left = (panning < 0.0f) ? 255 : (Uint8)((panning - 1.0f) * 
-255);
+          Uint8 right = (panning > 0.0f) ? 255 : (Uint8)((panning + 1.0f) * 
255);
+          Mix_SetPanning(channel, left, right);
+        }
+    }
 }
 
 void
 PingusSoundReal::real_stop_music ()
 {
-  if (music_session)
-  {
-    music_session->stop();
-    delete music_session;
-    music_session = 0;
-
-    if (music_sample)
+  if (music_sample)
     {
-      delete music_sample;
-      music_sample = NULL;
+      Mix_HaltMusic();
+      Mix_FreeMusic(music_sample);
+      music_sample = 0;
     }
-  }
 }
 
 void
@@ -123,32 +108,16 @@
 
   real_stop_music();
 
-  music_sample = 0;
-
-  if (filename.substr(filename.size()-4, 4) == ".ogg")
+  music_sample = Mix_LoadMUS(filename.c_str());
+  if (!music_sample)
     {
-      #ifdef HAVE_LIBCLANVORBIS
-      music_sample = new CL_SoundBuffer (filename.c_str());
-      #endif
+      perr(PINGUS_DEBUG_SOUND) << "Can't load music: " << filename << "' -- 
skipping\n"
+                               << "  Mix_Error: " << Mix_GetError() << 
std::endl;
+      return;
     }
-  else if (filename.substr(filename.size()-4, 4) == ".wav")
-    {
-      music_sample = new CL_SoundBuffer (filename.c_str());
-    }
-  else
-    {  // MikMod should support the rest...
-      #ifdef HAVE_LIBCLANMIKMOD
-      music_sample = new CL_SoundBuffer (filename.c_str());
-      #endif
-    }
 
-  if (music_sample)
-    {
-      music_session = new CL_SoundBuffer_Session(music_sample->prepare());
-      music_session->set_volume(volume * 0.5f); // FIXME: music_volume
-      music_session->set_looping(true);
-      music_session->play();
-    }
+  Mix_VolumeMusic((int)(volume * 0.5f * MIX_MAX_VOLUME)); // FIXME: 
music_volume
+  Mix_PlayMusic(music_sample, -1);
 }
 
 } // namespace Sound

Modified: branches/pingus_sdl/src/sound/sound_real.hpp
===================================================================
--- branches/pingus_sdl/src/sound/sound_real.hpp        2007-07-09 05:57:20 UTC 
(rev 2702)
+++ branches/pingus_sdl/src/sound/sound_real.hpp        2007-07-09 06:51:20 UTC 
(rev 2703)
@@ -20,14 +20,12 @@
 #ifndef HEADER_PINGUS_SOUND_REAL_HXX
 #define HEADER_PINGUS_SOUND_REAL_HXX
 
+#include "SDL_mixer.h"
 #include <config.h>
 #include <vector>
 #include "sound_impl.hpp"
 #include "sound.hpp"
 
-class CL_SoundBuffer;
-class CL_SoundBuffer_Session;
-
 namespace Sound {
 
 /** A simple wrapper class around SDL_Mixer, it will init itself
@@ -36,14 +34,8 @@
 {
 private:
   /** The current music file */
-  CL_SoundBuffer * music_sample;
+  Mix_Music* music_sample;
 
-  /** Music Controller Session */
-  CL_SoundBuffer_Session* music_session;
-
-  /** Sound Output object */
-  CL_SoundOutput* sound_output;
-
 public:
   PingusSoundReal ();
   virtual ~PingusSoundReal ();

Modified: branches/pingus_sdl/src/sound/sound_res_mgr.cpp
===================================================================
--- branches/pingus_sdl/src/sound/sound_res_mgr.cpp     2007-07-09 05:57:20 UTC 
(rev 2702)
+++ branches/pingus_sdl/src/sound/sound_res_mgr.cpp     2007-07-09 06:51:20 UTC 
(rev 2703)
@@ -28,36 +28,35 @@
 SoundHandle
 SoundResMgr::load(const std::string& name)
 {
-#if 0
   SoundMap::iterator i = sound_map.find(name);
 
   if (i == sound_map.end())
     {
-      std::string filename = path_manager.complete("sounds/" + name + ".wav");
-      CL_SoundBuffer* buffer = new CL_SoundBuffer (filename, true);
+      std::string filename = path_manager.complete("data/sounds/" + name + 
".wav");
+      Mix_Chunk* chunk = Mix_LoadWAV(filename.c_str());
       pout(PINGUS_DEBUG_LOADING) << "SoundResMgr: Loading sound from disk: "
                                  << name << " -> " << filename << std::endl;
+      if (!chunk)
+        pout(PINGUS_DEBUG_LOADING) << "Error: " << Mix_GetError() << std::endl;
 
-      sound_map[name] = buffer;
-      return buffer;
+      sound_map[name] = chunk;
+      return chunk;
     }
   else
     {
       pout(PINGUS_DEBUG_LOADING) << "SoundResMgr: Loading sound from cache: " 
<< name << std::endl;
       return i->second;
     }
-#endif 
+
   return 0;
 }
 
 void SoundResMgr::free_sound_map()
 {
-#if 0
   for (SoundMap::iterator i = sound_map.begin(); i != sound_map.end(); ++i)
     {
-      delete i->second;
+      Mix_FreeChunk(i->second);
     }
-#endif 
 }
 
 

Modified: branches/pingus_sdl/src/sound/sound_res_mgr.hpp
===================================================================
--- branches/pingus_sdl/src/sound/sound_res_mgr.hpp     2007-07-09 05:57:20 UTC 
(rev 2702)
+++ branches/pingus_sdl/src/sound/sound_res_mgr.hpp     2007-07-09 06:51:20 UTC 
(rev 2703)
@@ -21,17 +21,16 @@
 #define HEADER_PINGUS_SOUND_RES_MGR_HXX
 
 #include <map>
+#include "SDL_mixer.h"
 
-class CL_SoundBuffer;
+typedef Mix_Chunk* SoundHandle;
 
-typedef CL_SoundBuffer* SoundHandle;
 
-
 /** */
 class SoundResMgr
 {
 private:
-  typedef std::map<std::string, CL_SoundBuffer*> SoundMap;
+  typedef std::map<std::string, Mix_Chunk*> SoundMap;
   static SoundMap sound_map;
 
 public:





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