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[Pingus-CVS] r2750 - branches/pingus_sdl/src/worldobjs
From: |
jsalmon3 |
Subject: |
[Pingus-CVS] r2750 - branches/pingus_sdl/src/worldobjs |
Date: |
Tue, 17 Jul 2007 18:41:58 +0200 |
Author: jsalmon3
Date: 2007-07-17 18:41:48 +0200 (Tue, 17 Jul 2007)
New Revision: 2750
Modified:
branches/pingus_sdl/src/worldobjs/liquid.cpp
Log:
Undo last change, use water_cmap instead
Modified: branches/pingus_sdl/src/worldobjs/liquid.cpp
===================================================================
--- branches/pingus_sdl/src/worldobjs/liquid.cpp 2007-07-17 16:24:34 UTC
(rev 2749)
+++ branches/pingus_sdl/src/worldobjs/liquid.cpp 2007-07-17 16:41:48 UTC
(rev 2750)
@@ -58,21 +58,13 @@
void
Liquid::on_startup ()
{
- CollisionMask mask = Resource::load_collision_mask("liquids/water");
+ CollisionMask mask = Resource::load_collision_mask("liquids/water_cmap");
- for (int x = static_cast<int>(pos.x);
- x < pos.x + width;
- x += sur.get_width())
- {
- for (int i = 0; i < sur.get_frame_count(); ++i)
- {
- sur.set_frame(i);
- world->get_colmap()->put(mask,
- static_cast<int>(pos.x + x),
- static_cast<int>(pos.y),
- Groundtype::GP_WATER);
- }
- }
+ for(int i=0; i < width; ++i)
+ world->get_colmap()->put(mask,
+ static_cast<int>(pos.x + i),
+ static_cast<int>(pos.y),
+ Groundtype::GP_WATER);
}
void
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