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[Pingus-CVS] r3496 - trunk/pingus/src


From: plouj at BerliOS
Subject: [Pingus-CVS] r3496 - trunk/pingus/src
Date: Tue, 6 Nov 2007 18:42:41 +0100

Author: plouj
Date: 2007-11-06 18:42:40 +0100 (Tue, 06 Nov 2007)
New Revision: 3496

Modified:
   trunk/pingus/src/game_session.cpp
Log:
added comments clarifying what the code seems to be doing


Modified: trunk/pingus/src/game_session.cpp
===================================================================
--- trunk/pingus/src/game_session.cpp   2007-11-05 12:15:34 UTC (rev 3495)
+++ trunk/pingus/src/game_session.cpp   2007-11-06 17:42:40 UTC (rev 3496)
@@ -130,11 +130,15 @@
       return;
     }
 
+  // how long did the previous frame processing take (ignoring idle delay)
   int time_passed = int(delta.get_time() * 1000) + left_over_time;
+  // how long we want each world update to take
   int update_time = game_speed;
 
   left_over_time = 0;
 
+  // update the world (and the objects in it) in constant steps to account
+  // for the time the previous frame took
   {
     int i;
     for (i = 0;





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