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[Pingus-CVS] r3706 - trunk/pingus/src/editor


From: grumbel at BerliOS
Subject: [Pingus-CVS] r3706 - trunk/pingus/src/editor
Date: Mon, 7 Jul 2008 09:18:43 +0200

Author: grumbel
Date: 2008-07-07 09:18:42 +0200 (Mon, 07 Jul 2008)
New Revision: 3706

Removed:
   trunk/pingus/src/editor/editor_panel.cpp
   trunk/pingus/src/editor/editor_panel.hpp
   trunk/pingus/src/editor/level_head.cpp
   trunk/pingus/src/editor/level_head.hpp
   trunk/pingus/src/editor/panel_buttons.cpp
   trunk/pingus/src/editor/panel_buttons.hpp
Log:
Removed obsolete files

Deleted: trunk/pingus/src/editor/editor_panel.cpp
===================================================================
--- trunk/pingus/src/editor/editor_panel.cpp    2008-07-07 07:06:04 UTC (rev 
3705)
+++ trunk/pingus/src/editor/editor_panel.cpp    2008-07-07 07:18:42 UTC (rev 
3706)
@@ -1,171 +0,0 @@
-//  Pingus - A free Lemmings clone
-//  Copyright (C) 2007 Jason Green <address@hidden>,
-//                     Ingo Ruhnke <address@hidden>
-//
-//  This program is free software: you can redistribute it and/or modify
-//  it under the terms of the GNU General Public License as published by
-//  the Free Software Foundation, either version 3 of the License, or
-//  (at your option) any later version.
-//  
-//  This program is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-//  GNU General Public License for more details.
-//  
-//  You should have received a copy of the GNU General Public License
-//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
-
-#include <vector>
-#include "../resource.hpp"
-#include "../display/display.hpp"
-#include "../math/vector3f.hpp"
-#include "../display/drawing_context.hpp"
-#include "../gui/gui_manager.hpp"
-#include "../gui/checkbox.hpp"
-#include "../gui/combobox.hpp"
-#include "../fonts.hpp"
-#include "editor_panel.hpp"
-#include "editor_screen.hpp"
-#include "viewport.hpp"
-#include "panel_buttons.hpp"
-
-
-class GUI::Component;
-
-namespace Editor {
-
-// Constructor
-EditorPanel::EditorPanel(EditorScreen* es)
-  : editor(es), 
-    pressed_button(0), 
-    combobox_1(0),
-    combobox_2(0),
-    snap_to_checkbox(0)
-{
-
-}
-
-// Destructor
-EditorPanel::~EditorPanel()
-{
-}
-
-// Wait to run this until after the panel has been added to the gui_manager
-// This sets up the buttons, text fields, etc. for this panel
-// No need to delete the buttons because the gui_manager will do it for us.
-void
-EditorPanel::init()
-{
-  // Create panel buttons
-  add((PanelButton*)(new PanelButtonExit(this)));
-  add((PanelButton*)(new PanelButtonLoad(this)));
-  add((PanelButton*)(new PanelButtonSave(this)));
-  add((PanelButton*)(new PanelButtonGroundpiece(this)));
-  add((PanelButton*)(new PanelButtonHead(this)));
-  // Create Checkboxes
-  snap_to_checkbox = new GUI::Checkbox(Vector3f(370, 5), "Snap To Grid: ", 
this);
-  get_screen()->get_gui_manager()->add(snap_to_checkbox, true);
-       
-  // Create Comboboxes
-  combobox_3 = new GUI::Combobox(Vector3f(500, 36), this);
-  combobox_2 = new GUI::Combobox(Vector3f(500, 18), this);
-  combobox_1 = new GUI::Combobox(Vector3f(500,  0), this);
-  get_screen()->get_gui_manager()->add(combobox_3, true);
-  get_screen()->get_gui_manager()->add(combobox_2, true);
-  get_screen()->get_gui_manager()->add(combobox_1, true);
-  combobox_3->set_enabled(false);
-  combobox_2->set_enabled(false);
-  combobox_1->set_enabled(false);
-}
-
-// Draw the panel
-void
-EditorPanel::draw (DrawingContext& gc)
-{
-  // Draw the panel
-  gc.draw_fillrect(0, 0, (float)Display::get_width(), 
-                   50.0f, Color(80,80,80), -50);
-}
-
-// Add the button to the vector, set it's position, and add to the gui_manager
-void
-EditorPanel::add(PanelButton* button)
-{
-  // Determind where to place this buttons
-  Vector3f new_pos;
-
-  if (panel_buttons.empty())
-    new_pos = Vector3f(0.0f, 0.0f, 0.0f);
-  else
-    new_pos = Vector3f(panel_buttons.back()->get_pos() + 
-                       Vector3f((float)(5 + 
panel_buttons.back()->get_width()), 0.0f));
-  // Add button to collection of buttons
-  panel_buttons.push_back(button);
-       
-  // Add a 5 pixel spacing between all buttons
-  button->set_pos(new_pos);
-
-  // Add the button to the GUI Manager
-  get_screen()->get_gui_manager()->add((GUI::Component*)button, true);
-}
-
-void 
-EditorPanel::set_selected_button(PanelButton* pb)
-{
-  if (pressed_button)
-    {
-      combobox_1->set_enabled(false);
-      combobox_2->set_enabled(false);
-      combobox_3->set_enabled(false);
-      pressed_button->select(false);
-    }
-       
-  pressed_button = pb;
-  if (pressed_button)
-    pressed_button->select(true);
-}
-
-GUI::Combobox*
-EditorPanel::get_combobox(int i)
-{
-  switch(i)
-    {
-      case 1 :
-        return combobox_1;
-      case 2 :
-        return combobox_2;
-      case 3:
-        return combobox_3;
-      default :
-        return 0;
-    }
-}
-
-void
-EditorPanel::checkbox_changed(bool new_value, GUI::Checkbox* box)
-{
-  if (box == snap_to_checkbox)
-    editor->get_viewport()->set_snap_to(new_value);
-}
-
-void
-EditorPanel::combobox_changed(GUI::Combobox* box)
-{
-  if (pressed_button)
-    {  
-      int i;
-      if (box == combobox_1)
-        i = 1;
-      else if (box == combobox_2)
-        i = 2;
-      else
-        i = 3;
-
-      // Send the ID field of the Combobox to whichever button is currently 
selected.
-      pressed_button->combobox_changed(i, 
-                                       
get_combobox(i)->get_selected_item()->get_id());
-    }
-       
-}
-
-} // Editor namespace

Deleted: trunk/pingus/src/editor/editor_panel.hpp
===================================================================
--- trunk/pingus/src/editor/editor_panel.hpp    2008-07-07 07:06:04 UTC (rev 
3705)
+++ trunk/pingus/src/editor/editor_panel.hpp    2008-07-07 07:18:42 UTC (rev 
3706)
@@ -1,105 +0,0 @@
-//  Pingus - A free Lemmings clone
-//  Copyright (C) 2007 Jason Green <address@hidden>,
-//                     Ingo Ruhnke <address@hidden>
-//
-//  This program is free software: you can redistribute it and/or modify
-//  it under the terms of the GNU General Public License as published by
-//  the Free Software Foundation, either version 3 of the License, or
-//  (at your option) any later version.
-//  
-//  This program is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-//  GNU General Public License for more details.
-//  
-//  You should have received a copy of the GNU General Public License
-//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
-
-#ifndef HEADER_PINGUS_EDITOR_PANEL_HPP
-#define HEADER_PINGUS_EDITOR_PANEL_HPP
-
-#include <vector>
-#include <iostream>
-#include "../gui/component.hpp"
-#include "../gui/checkbox_listener.hpp"
-#include "../gui/combobox_listener.hpp"
-
-
-class DrawingContext;
-class GUI::Checkbox;
-class GUI::Combobox;
-
-namespace Editor {
-
-class PanelButton;
-class EditorScreen;
-
-/** This class contains all of the buttons, comboboxes, and other components */
-class EditorPanel : public GUI::Component, 
-                    public GUI::CheckboxListener, public GUI::ComboboxListener
-{
-private:
-  /** The EditorScreen to which this panel belongs */
-  EditorScreen* editor;
-
-  /** Collection of buttons on this panel */
-  std::vector<PanelButton*> panel_buttons;
-
-  /** Currently selected object on this panel */
-  PanelButton* pressed_button;
-
-  /** Combobox which can change it's item list based on the button pressed */
-  GUI::Combobox* combobox_1;
-  GUI::Combobox* combobox_2;
-  GUI::Combobox* combobox_3;
-
-  /** Checkbox which controls the snap-to-grid functionality */
-  GUI::Checkbox* snap_to_checkbox;
-
-public:
-  /** Constructor
-      @param es The EditorScreen to which this panel belongs */
-  EditorPanel(EditorScreen* es);
-
-  /** Destructor - nothing really happens here */
-  ~EditorPanel();
-
-  /** Initialize the panel - Adds all of the buttons and text fields 
-      Wait to run this until after the panel has been added to the gui_manager 
*/
-  void init();
-
-  /** Add a button to the panel 
-      @param button The PanelButton that you'd like to add. The given object 
will be
-      deleted automaticly at the end. */
-  void add(PanelButton* button);
-
-  /** Draws the panel */
-  void draw(DrawingContext& gc);
-
-  /** Return the editor screen */
-  EditorScreen* get_screen() { return editor; }
-       
-  /** Return the combobox object */
-  GUI::Combobox* get_combobox(int i);
-       
-  /** Changes which button is currently pressed */
-  void set_selected_button(PanelButton* pb);
-       
-  /** Event that fires when a checkbox gets changed */
-  void checkbox_changed(bool new_value, GUI::Checkbox* box);
-       
-  /** Event that fires when a combobox gets changed */
-  void combobox_changed(GUI::Combobox* box);
-
-
-private:
-  EditorPanel();
-  EditorPanel (const EditorPanel&);
-  EditorPanel& operator= (const EditorPanel&);
-
-};     // EditorPanel
-}              // Editor namespace
-
-#endif
-
-/* EOF */

Deleted: trunk/pingus/src/editor/level_head.cpp
===================================================================
--- trunk/pingus/src/editor/level_head.cpp      2008-07-07 07:06:04 UTC (rev 
3705)
+++ trunk/pingus/src/editor/level_head.cpp      2008-07-07 07:18:42 UTC (rev 
3706)
@@ -1,134 +0,0 @@
-//  Pingus - A free Lemmings clone
-//  Copyright (C) 2007 Jason Green <address@hidden>,
-//                     Ingo Ruhnke <address@hidden>
-//
-//  This program is free software: you can redistribute it and/or modify
-//  it under the terms of the GNU General Public License as published by
-//  the Free Software Foundation, either version 3 of the License, or
-//  (at your option) any later version.
-//  
-//  This program is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-//  GNU General Public License for more details.
-//  
-//  You should have received a copy of the GNU General Public License
-//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
-
-#include "../display/drawing_context.hpp"
-#include "../gui/gui_manager.hpp"
-#include "../gui/surface_button.hpp"
-#include "../gui/input_box.hpp"
-#include "../sound/sound.hpp"
-#include "../resource.hpp"
-#include "../math/vector3f.hpp"
-#include "../fonts.hpp"
-#include "../gettext.h"
-#include "level_head.hpp"
-#include "level_impl.hpp"
-#include "../display/display.hpp"
-#include "editor_level.hpp"
-//#include "editor_panel.hpp"
-#include "editor_screen.hpp"
-
-namespace Editor {
-  
-class LevelHeadCloseButton : public GUI::SurfaceButton
-{
-private:
-  LevelHead* head;
-  std::string label;   
-
-public:
-  LevelHeadCloseButton(LevelHead* h)
-    : GUI::SurfaceButton(Display::get_width() -200,
-                         Display::get_height() -100,
-                         ResDescriptor("core/menu/exit_button_normal"),
-                         ResDescriptor("core/menu/exit_button_pressed"),
-                         ResDescriptor("core/menu/exit_button_hover")),
-      head(h),
-      label(_("Ok"))
-  {
-  }
-
-  void draw (DrawingContext& gc) {
-    SurfaceButton::draw(gc);
-    gc.print_right(Fonts::chalk_large, (float)Display::get_width() - 150,
-                   (float)Display::get_height() - 100, label);
-  }
-
-  void on_click()
-  {
-    //head->get_head_button()->remove_head();
-  }
-
-  void on_pointer_enter()
-  {
-    SurfaceButton::on_pointer_enter();
-    Sound::PingusSound::play_sound ("tick");
-  }
-};
-       
-LevelHead::LevelHead(EditorPanel* p, PanelButtonHead* pbh) :
-  head_button(pbh),  
-  impl(p->get_screen()->get_level()->get_level_impl()),
-  gui_manager(p->get_screen()->get_gui_manager()), 
-  pos(Vector3f(50, 75))
-{
-  gui_manager->add((GUI::Component*)this, false); 
-   
-  // Create GUI items
-  name = new GUI::InputBox(400, Vector3f(pos.x + 175, pos.y + 10),
-                           impl->levelname, false, "Level Name");
-  desc = new GUI::InputBox(500, Vector3f(pos.x + 175, pos.y + 60),
-                           impl->description, false, "Level Description");     
        
-  
-  // Add GUI Items to the GUIManager 
-  gui_manager->add((GUI::Component*)name, true);
-  gui_manager->add((GUI::Component*)desc, true); 
-  
-  // Add close button
-  close_button = new LevelHeadCloseButton(this); 
-  gui_manager->add((GUI::Component*)close_button, true);
-}
-
-LevelHead::~LevelHead()
-{
-  // Remove all GUI Items from the GUIManager 
-  gui_manager->remove(name); 
-  gui_manager->remove(desc); 
-  gui_manager->remove(close_button); 
-  gui_manager->remove((GUI::Component*)this);    
-}
- 
-void
-LevelHead::draw(DrawingContext& gc)
-{
-  // Draw the background for window 
-  gc.draw_fillrect(pos.x, pos.y, (float)Display::get_width() - 50, 
-                   (float)Display::get_height()-50, Color(100,150,50,150));
-  // Draw the window border
-  gc.draw_rect(pos.x, pos.y, (float)Display::get_width() - 50,
-               (float)Display::get_height()-50, Color(255,255,255));
-}
-
-bool
-LevelHead::is_at(int x, int y)
-{
-  return (x > pos.x && y > pos.y && x < Display::get_width()-50 && 
-          y < Display::get_height()-50);
-}
-
-void
-LevelHead::update(float delta)
-{
-  UNUSED_ARG(delta);
-  // FIXME:  Should only update this information if it has changed. 
-  impl->levelname   = name->get_string();
-  impl->description = desc->get_string(); 
-}   
-  
-          
-} // namespace Editor
-
-/* EOF */

Deleted: trunk/pingus/src/editor/level_head.hpp
===================================================================
--- trunk/pingus/src/editor/level_head.hpp      2008-07-07 07:06:04 UTC (rev 
3705)
+++ trunk/pingus/src/editor/level_head.hpp      2008-07-07 07:18:42 UTC (rev 
3706)
@@ -1,76 +0,0 @@
-//  Pingus - A free Lemmings clone
-//  Copyright (C) 2007 Jason Green <address@hidden>,
-//                     Ingo Ruhnke <address@hidden>
-//
-//  This program is free software: you can redistribute it and/or modify
-//  it under the terms of the GNU General Public License as published by
-//  the Free Software Foundation, either version 3 of the License, or
-//  (at your option) any later version.
-//  
-//  This program is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-//  GNU General Public License for more details.
-//  
-//  You should have received a copy of the GNU General Public License
-//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
-
-#ifndef HEADER_PINGUS_EDITOR_LEVEL_HEAD_HPP
-#define HEADER_PINGUS_EDITOR_LEVEL_HEAD_HPP
-
-#include "../gui/component.hpp"
-
-
-class Vector3f; 
-  
-namespace GUI {  
-class GUIManager;
-class InputBox; 
-}
-
-namespace Editor {
-
-class LevelImpl;
-class PanelButtonHead;
-class EditorPanel;  
-class LevelHeadCloseButton; 
-
-/** This class draws a box with different input boxes that
- * determine the specific level information which is saved
- * in the <HEAD> section of the XML level file */ 
-class LevelHead : public GUI::Component
-{
-private:
-  /** The level we are editing */
-  PanelButtonHead* head_button;
-   
-  LevelImpl *impl;
-  
-  GUI::GUIManager* gui_manager; 
-  
-  /** Where this box is drawn*/ 
-  Vector3f pos;
-  
-  // Input boxes for each item of the level impl 
-  GUI::InputBox* name;
-  GUI::InputBox* desc;
-  LevelHeadCloseButton* close_button; 
-       
-public:
-
-  LevelHead(EditorPanel* p, PanelButtonHead* pbh);
-  ~LevelHead();
-       
-  PanelButtonHead* get_head_button() { return head_button; }
-   
-  // GUI Component stuff
-  bool is_at(int x, int y);
-  void draw(DrawingContext& gc);
-  void update(float delta); 
-};
-
-}      // Editor namespace
-
-#endif
-
-/* EOF */

Deleted: trunk/pingus/src/editor/panel_buttons.cpp
===================================================================
--- trunk/pingus/src/editor/panel_buttons.cpp   2008-07-07 07:06:04 UTC (rev 
3705)
+++ trunk/pingus/src/editor/panel_buttons.cpp   2008-07-07 07:18:42 UTC (rev 
3706)
@@ -1,245 +0,0 @@
-//  Pingus - A free Lemmings clone
-//  Copyright (C) 2007 Jason Green <address@hidden>,
-//                     Ingo Ruhnke <address@hidden>
-//
-//  This program is free software: you can redistribute it and/or modify
-//  it under the terms of the GNU General Public License as published by
-//  the Free Software Foundation, either version 3 of the License, or
-//  (at your option) any later version.
-//  
-//  This program is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-//  GNU General Public License for more details.
-//  
-//  You should have received a copy of the GNU General Public License
-//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
-
-#include <vector>
-#include "../gui/combobox.hpp"
-#include "../gui/gui_manager.hpp"
-#include "../display/scene_context.hpp"
-#include "../path_manager.hpp"
-#include "../fonts.hpp"
-#include "../resource.hpp"
-#include "panel_buttons.hpp"
-#include "editor_level.hpp"
-//#include "editor_panel.hpp"
-#include "editor_screen.hpp"
-#include "level_objs.hpp"
-#include "level_head.hpp"
-
-class Resource;
-
-namespace Editor {
-
-// Constructor
-PanelButton::PanelButton(EditorPanel* p) 
- : hover(false),
-   panel(p),
-   is_selected(false)
-{
-  button = Sprite("core/editor/button");
-  button_pressed = Sprite("core/editor/button_pressed");
-}
-
-// Draw the button
-void
-PanelButton::draw(DrawingContext &gc)
-{
-  if (is_selected)
-    gc.draw(button_pressed, pos);
-  else
-    gc.draw(button, pos);
-
-  // Print the tooltip
-  if (hover)
-    gc.print_left(Fonts::pingus_small, pos.x, pos.y + (float)get_width(), 
-                  tooltip, 50);
-
-  // Draw the actual button image
-  gc.draw(sur, pos);
-}
-
-// Set the position of this panelbutton
-void
-PanelButton::set_pos(Vector3f p)
-{
-  pos = p;
-}
-
-// Is this button at these x,y coordinates?
-bool
-PanelButton::is_at(int x, int y)
-{
-  return (x > pos.x && x < pos.x + sur.get_width()
-         && y > pos.y && y < pos.y + sur.get_height());
-}
-
-// Something all buttons should do.
-void
-PanelButton::on_primary_button_click(int x, int y)
-{
-  UNUSED_ARG(x);
-  UNUSED_ARG(y);
-  panel->set_selected_button(this);
-}
-
-// Standard exit button
-PanelButtonExit::PanelButtonExit(EditorPanel *p) :
-  PanelButton(p)
-{
-  tooltip = "Exit the editor";
-  sur = Sprite("core/editor/exit");
-}
-
-// When clicked, close the EditorScreen
-void
-PanelButtonExit::on_primary_button_click(int x, int y)
-{
-  PanelButton::on_primary_button_click(x, y);
-  panel->get_screen()->on_escape_press();
-}
-
-// Standard Load button
-PanelButtonLoad::PanelButtonLoad(EditorPanel *p) :
-  PanelButton(p)
-{
-  tooltip = "Load existing level";
-  sur = Sprite("core/editor/open");
-}
-
-// When clicked, close the EditorScreen
-void
-PanelButtonLoad::on_primary_button_click(int x, int y)
-{
-  PanelButton::on_primary_button_click(x, y);
-  panel->get_screen()->show_file_dialog(true);
-}
-
-// Standard save button
-PanelButtonSave::PanelButtonSave(EditorPanel *p) :
-  PanelButton(p)
-{
-  tooltip = "Save current level";
-  sur = Sprite("core/editor/save");
-}
-
-// When clicked, close the EditorScreen
-void
-PanelButtonSave::on_primary_button_click(int x, int y)
-{
-  PanelButton::on_primary_button_click(x, y);
-  panel->get_screen()->show_file_dialog(false);        
-}
-
-
-// Load the groundpieces
-PanelButtonGroundpiece::PanelButtonGroundpiece(EditorPanel *p) :
-  PanelButton(p)
-{
-  sur = Sprite("core/editor/save"); // FIXME: Update this sprite 
-  tooltip = "Load a groundpiece";
-}
-
-void
-PanelButtonGroundpiece::on_primary_button_click(int x, int y)
-{
-  PanelButton::on_primary_button_click(x, y);
-
-  panel->get_combobox(1)->clear();
-  panel->get_combobox(1)->set_label("Type");
-  panel->get_combobox(2)->set_label("Subtype");
-  panel->get_combobox(3)->set_label("Groundpiece");
-
-  std::vector<std::string> groundpieces; //// = 
Resource::get_sections("groundpieces");
-  for (unsigned i = 0; i < groundpieces.size(); i++)
-    {
-      // We add each ComboItem to the first box:
-      // - The ID field of the ComboItem should be the full resource name.
-      // - The displayed field should only be the section name.
-      panel->get_combobox(1)->add(new GUI::ComboItem("groundpieces/" + 
groundpieces[i], 
-                                                     groundpieces[i]));
-    }
-  panel->get_combobox(1)->set_enabled(true);
-}
-
-// Populate the other comboboxes with the available resources.
-void
-PanelButtonGroundpiece::combobox_changed(int i, const std::string &value)
-{
-  std::string section;
-  if (i == 1)
-    {
-      // Populate the 2nd combobox with the next resource section & disable 
box 3.
-      panel->get_combobox(2)->clear();
-      panel->get_combobox(2)->set_enabled(true);
-      panel->get_combobox(3)->set_enabled(false);
-
-      std::vector<std::string> groundpieces;//// = Resource::get_sections(
-      ////panel->get_combobox(1)->get_selected_item()->get_displayed_string());
-      for (std::vector<std::string>::const_iterator it = groundpieces.begin();
-           it != groundpieces.end(); it++)
-        panel->get_combobox(2)->add(new GUI::ComboItem(value + "/" + (*it), 
(*it)));           
-    }
-  else if (i == 2)
-    {
-      // Populate the 3rd combobox with the Resource ID's
-      panel->get_combobox(3)->clear();
-      panel->get_combobox(3)->set_enabled(true);
-
-      std::vector<std::string> groundpieces;//// = Resource::get_resources(
-      ////     "sprite", value);
-      for (std::vector<std::string>::const_iterator it = groundpieces.begin();
-           it != groundpieces.end(); it++)
-        {
-          // new_value is the "displayed_string" for the combobox.
-          std::string new_value = (*it).substr(value.length()+1);
-          panel->get_combobox(3)->add(new GUI::ComboItem(value + "/" + 
new_value, 
-                                                         new_value));          
-        }
-    }
-  else
-    {
-      // 3rd box was selected - add the resource to the current level.
-      LevelObj* obj = new LevelObj("groundpiece", 
panel->get_screen()->get_level()->get_level_impl());
-      obj->set_res_desc(ResDescriptor(value));
-      obj->set_pos(Vector3f(0, 0, 0));
-      // 1st combobox displayed the "type" of resource (solid, transparent, 
etc.)
-      
obj->set_type(panel->get_combobox(1)->get_selected_item()->get_displayed_string());
-      panel->get_screen()->add_object(obj);
-    }
-}
-
-PanelButtonHead::PanelButtonHead(EditorPanel *p)
-  : PanelButton(p),
-    head(0)
-{  
-  // FIXME: Update this sprite  
-  sur = Sprite("core/editor/save"); 
-  tooltip = "Set specific level information"; 
-}
-
-void
-PanelButtonHead::on_primary_button_click(int x, int y)
-{
-  PanelButton::on_primary_button_click(x, y); 
-  if (!head)
-    {  
-      head = new LevelHead(panel, this);
-    }
-  else
-    {  
-      remove_head(); 
-    }  
-} 
-
-void
-PanelButtonHead::remove_head()
-{
-  delete head;
-  head = 0; 
-}
- 
- 
-} // Editor namespace

Deleted: trunk/pingus/src/editor/panel_buttons.hpp
===================================================================
--- trunk/pingus/src/editor/panel_buttons.hpp   2008-07-07 07:06:04 UTC (rev 
3705)
+++ trunk/pingus/src/editor/panel_buttons.hpp   2008-07-07 07:18:42 UTC (rev 
3706)
@@ -1,209 +0,0 @@
-//  Pingus - A free Lemmings clone
-//  Copyright (C) 2007 Jason Green <address@hidden>,
-//                     Ingo Ruhnke <address@hidden>
-//
-//  This program is free software: you can redistribute it and/or modify
-//  it under the terms of the GNU General Public License as published by
-//  the Free Software Foundation, either version 3 of the License, or
-//  (at your option) any later version.
-//  
-//  This program is distributed in the hope that it will be useful,
-//  but WITHOUT ANY WARRANTY; without even the implied warranty of
-//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
-//  GNU General Public License for more details.
-//  
-//  You should have received a copy of the GNU General Public License
-//  along with this program.  If not, see <http://www.gnu.org/licenses/>.
-
-#ifndef HEADER_PINGUS_PANEL_BUTTONS_HPP
-#define HEADER_PINGUS_PANEL_BUTTONS_HPP
-
-#include "../gui/component.hpp"
-#include "../math/vector3f.hpp"
-
-class DrawingContext;
-
-namespace Editor {
-
-class EditorPanel;
-class LevelHead;
-  
-/** Generic PanelButton class - all buttons in the Editor should inherit from 
this */
-class PanelButton : public GUI::Component
-{
-private:
-  /** Whether or not the mouse is over the button */
-  bool hover;
-
-protected:
-  /** The actual button image */
-  Sprite sur;
-
-  /** The button background image when not pressed */
-  Sprite button;
-
-  /** The button background image while pressed */
-  Sprite button_pressed;
-
-  /** The panel to which this button belongs */
-  EditorPanel* panel;
-
-  /** The string that appears when the mouse is hovering over this button */
-  std::string tooltip;
-
-  /** The location of this button on the screen  (set by the EditorPanel) */
-  Vector3f pos;
-
-  /** Is this button currently selected? */
-  bool is_selected;
-
-public:
-  /** Constructor 
-      @param p The EditorPanel to which this button belongs */
-  PanelButton(EditorPanel* p);
-
-  /** Destructor - nothing really happens here */
-  virtual ~PanelButton() { }
-
-  /** Set the position of this button on the screen - used by the EditorPanel
-      @param p the x,y,z Vector3f where this button belongs */
-  void set_pos (Vector3f p);
-
-  /** Returns the Vector3f of this button's location */
-  Vector3f get_pos () { return pos; }
-
-  /** Returns the width of the sur sprite */
-  int get_width() { return sur.get_width(); }
-
-  /** Returns the height of the sur sprite */
-  int get_height() { return sur.get_height(); }
-       
-  /** Draws the button */
-  void draw(DrawingContext& gc);
-
-  /** Return true if the button is located at this x,y coordinate */
-  bool is_at(int x, int y);
-       
-  /** Action taken when the button is clicked */
-  virtual void on_primary_button_click(int x, int y);
-
-  /** Action taken when the mouse enters the button area */
-  virtual void on_pointer_enter () { hover = true; }
-
-  /** Action taken when the mouse leaves the button area */
-  virtual void on_pointer_leave () { hover = false; }
-       
-  /** Action taken when the button is selected or not */
-  virtual void select(bool s) { is_selected = s; }
-       
-  /** Event that fires when the first combobox has been changed */
-  virtual void combobox_changed(int i, const std::string &value) { }
-
-private:
-  PanelButton (const PanelButton&);
-  PanelButton& operator= (const PanelButton&);
-};     // PanelButton class
-
-
-/** Standard exit button */
-class PanelButtonExit : public PanelButton
-{
-public:
-  /** Constructor
-      @param p the EditorPanel to which this button belongs */
-  PanelButtonExit (EditorPanel* p);
-
-  /** This function is called by the gui_manager when the button is clicked */
-  void on_primary_button_click (int x, int y);
-
-private:
-  PanelButtonExit ();
-  PanelButtonExit (const PanelButtonExit&);
-  PanelButtonExit& operator= (const PanelButtonExit&);
-};             // PanelButtonExit class
-
-
-/** Standard load button */
-class PanelButtonLoad : public PanelButton
-{
-public:
-  /** Constructor
-      @param p the EditorPanel to which this button belongs */
-  PanelButtonLoad (EditorPanel* p);
-
-  /** This function is called by the gui_manager when the button is clicked */
-  void on_primary_button_click (int x, int y);
-
-private:
-  PanelButtonLoad ();
-  PanelButtonLoad (const PanelButtonLoad&);
-  PanelButtonLoad& operator= (const PanelButtonLoad&);
-};             // PanelButtonLoad class
-
-
-/** Standard save button */
-class PanelButtonSave : public PanelButton
-{
-public:
-  /** Constructor
-      @param p the EditorPanel to which this button belongs */
-  PanelButtonSave (EditorPanel* p);
-
-  /** This function is called by the gui_manager when the button is clicked */
-  void on_primary_button_click (int x, int y);
-
-private:
-  PanelButtonSave ();
-  PanelButtonSave (const PanelButtonSave&);
-  PanelButtonSave& operator= (const PanelButtonSave&);
-};             // PanelButtonSave class
-
-
-/** Display all of the groundpiece objects */
-class PanelButtonGroundpiece : public PanelButton
-{
-public:
-  /** Constructor
-      @param p the EditorPanel to which this button belongs */
-  PanelButtonGroundpiece (EditorPanel* p);
-
-  /** This function is called by the gui_manager when the button is clicked */
-  virtual void on_primary_button_click (int x, int y);
-
-  /** Want to update the other comboboxes with the new groundpieces */
-  virtual void combobox_changed(int i, const std::string &value);
-
-private:
-  PanelButtonGroundpiece ();
-  PanelButtonGroundpiece (const PanelButtonGroundpiece&);
-  PanelButtonGroundpiece& operator= (const PanelButtonGroundpiece&);
-};             // PanelButtonGroundpiece class
-
-
-/** Display all of the level description <HEAD> information */
-class PanelButtonHead : public PanelButton
-{
-private:
-  LevelHead* head;
-       
-public:
-  /** Constructor
-      @param p the EditorPanel to which this button belongs */
-  PanelButtonHead (EditorPanel* p);
-
-  /** This function is called by the gui_manager when the button is clicked */
-  virtual void on_primary_button_click (int x, int y);
-
-  void remove_head();
-      
-private:
-  PanelButtonHead ();
-  PanelButtonHead (const PanelButtonHead&);
-  PanelButtonHead& operator= (const PanelButtonHead&);
-};
-
-} // Editor namespace
-
-#endif
-
-/* EOF */





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