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[Pingus-CVS] [pingus] push by address@hidden - NEWS update on 2011-10-10
From: |
pingus |
Subject: |
[Pingus-CVS] [pingus] push by address@hidden - NEWS update on 2011-10-10 15:49 GMT |
Date: |
Mon, 10 Oct 2011 16:03:14 +0000 |
Revision: 9f2fd3652d5d
Author: Ingo Ruhnke <address@hidden>
Date: Mon Oct 10 08:47:58 2011
Log: NEWS update
http://code.google.com/p/pingus/source/detail?r=9f2fd3652d5d
Modified:
/NEWS
=======================================
--- /NEWS Sun Oct 9 07:00:24 2011
+++ /NEWS Mon Oct 10 08:47:58 2011
@@ -1,8 +1,8 @@
-Pingus 0.7.4 (09/Oct/2011)
+Pingus 0.7.4 (10/Oct/2011)
==========================
* fixed game not starting when no soundcard is present
* all halloween and tutorial levels have been converted to a minimum
- size 1920x1200 so they can be played in fullscreen without letterboxing
+ size of 1920x1200 so they can be played in fullscreen without
letterboxing
* new --userdir command line switch to set the directory where savegames
are saved
* menu getting confused by fast succedding clicks fixed
@@ -12,7 +12,7 @@
* OpenGL rendering
* new blackboard graphic
* Unicode support
-* two new levelsets, "Desert" and "Factory Campaign"
+* two new levelsets, "Desert" and "Factory Campaign", with 27 new levels
* added a man-page
* deadly fall height has been increased
* support for prefab objects and groups in the editor
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