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[Pingus-CVS] [pingus] push by address@hidden - Compiles on OSX again, lo


From: pingus
Subject: [Pingus-CVS] [pingus] push by address@hidden - Compiles on OSX again, looks for data directly in Resources on 2011-12-28 01:29 GMT
Date: Wed, 28 Dec 2011 01:30:07 +0000

Revision: 6ee7570bea78
Author:   Josh Dye <address@hidden>
Date:     Tue Dec 27 17:28:31 2011
Log:      Compiles on OSX again, looks for data directly in Resources

http://code.google.com/p/pingus/source/detail?r=6ee7570bea78

Modified:
 /src/pingus/pingus_main.cpp

=======================================
--- /src/pingus/pingus_main.cpp Tue Dec 27 16:39:27 2011
+++ /src/pingus/pingus_main.cpp Tue Dec 27 17:28:31 2011
@@ -451,7 +451,7 @@
       exit(EXIT_FAILURE);
     }
     CFRelease(ref);
-    g_path_manager.set_path(Pathname.join(resource_path, "data"));
+    g_path_manager.set_path(resource_path);
 #else
     g_path_manager.set_path("data"); // assume game is run from source dir
 #endif



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