[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: GIMP vs. rsvg-convert for building PSPP
From: |
Ben Pfaff |
Subject: |
Re: GIMP vs. rsvg-convert for building PSPP |
Date: |
Mon, 25 Jul 2022 11:45:08 -0700 |
I think I can write a few dozen lines of Python to add a text block to
a png file. Maybe I'll do that.
On Sun, Jul 24, 2022 at 8:44 AM Ben Pfaff <blp@cs.stanford.edu> wrote:
>
> I don't think that's required, even though it does seem like a nice thing to
> do.
>
> On Sat, Jul 23, 2022 at 12:15 PM John Darrington
> <john@darrington.wattle.id.au> wrote:
> >
> > When I looked into this some years ago, gimp was the only tool I found that
> > was capable of filling the TXT block of png files.
> >
> > On Fri, Jul 22, 2022 at 11:48:03AM -0700, Ben Pfaff wrote:
> > PSPP currently uses GIMP to generate PNGs from SVGs. GIMP is
> > heavyweight, slow, and commonly not installed on developer systems, so
> > we run it from Smake as pre-configuration.
> >
> > There's a newer program called rsvg-convert that is much more commonly
> > available these days. It is lightweight, fast, and more commonly
> > installed (it is a binary that comes with the rsvg library, which is
> > itself widely used). It produces good-quality output. I think that we
> > could switch to it from GIMP, run it at build time instead of as part
> > of Smake, and thereby improve the build process.
> >
> > Does anyone have comments on this?