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[Qemu-trivial] [PATCH] Reduce curses escdelay from 1s to 0.2s


From: Samuel Thibault
Subject: [Qemu-trivial] [PATCH] Reduce curses escdelay from 1s to 0.2s
Date: Wed, 22 Jun 2016 17:44:38 +0200

By default, curses will only report single ESC key event after 1s delay,
since ESC is also used for keypad escape sequences. This however makes users
believe that ESC is not working. Reducing to 0.2s provides good enough user
experience, while still allowing 200ms for keypad sequences to get in, which
should be more than enough.

Signed-off-by: Samuel Thibault <address@hidden>
---
 ui/curses.c | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/ui/curses.c b/ui/curses.c
index b475589..49d3ce6 100644
--- a/ui/curses.c
+++ b/ui/curses.c
@@ -222,7 +222,7 @@ static void curses_refresh(DisplayChangeListener *dcl)
         keycode = curses2keycode[chr];
         keycode_alt = 0;
 
-        /* alt key */
+        /* alt or esc key */
         if (keycode == 1) {
             nextchr = getch();
 
@@ -349,6 +349,7 @@ static void curses_setup(void)
     initscr(); noecho(); intrflush(stdscr, FALSE);
     nodelay(stdscr, TRUE); nonl(); keypad(stdscr, TRUE);
     start_color(); raw(); scrollok(stdscr, FALSE);
+    set_escdelay(200);
 
     /* Make color pair to match color format (3bits bg:3bits fg) */
     for (i = 0; i < 64; i++) {
-- 
2.8.1




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