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Re: [Traverso-devel] Fades: keys and behaviour
From: |
Nicola Doebelin |
Subject: |
Re: [Traverso-devel] Fades: keys and behaviour |
Date: |
Tue, 13 Feb 2007 21:11:24 +0100 |
User-agent: |
KMail/1.9.3 |
Hi,
Am Dienstag, 13. Februar 2007 12:34 schrieb Remon:
> Nicola mentioned that Fades are broken. The painting indeed sometimes is
> wrong, but apart from that, they work as far as I know?
Only tested on PPC, please confirm if you experience the same problems:
- as you say, painting is pretty botchy ATM
- [S] to change the "strength" value doesn't work
- set "strength" to 1.0 by default, since changing mode from linear to
long/bended/s-shape should immediately change the shape. (As long as strength
is 0, all modes are linear)
- the <E> dialog has no functionality anymore, so we should get rid of it
- the cursor should not move while changing values, because it quickly leaves
the fade area, which feels confusing (mainly if the it enters another fade
area).
- it should be more robust in critical situations:
- if the clip becomes shorter than the fade, the length of the fade
should
start to shrink (the upper fade points (at 0 dB) should never lie
outside
of the clip)
- fade-in and fade-out should not be able to overlap (see fade
attachment)
> What I wanted to ask some time now.
>
> Currently, the [ FG ] and [ GH ] are used to set the range of fade in/out.
> I always have found this clumsy to use, what about just using [ F ], and
> when the mouse is at the left half of the clip, start setting the range of
> the fade in, and if at the right half, set the range of fade out. (Like
> move edge on audioclip: [ E ] )
I never had a problem with [F G] and [G H], but [F] seems indeed more
consistent.
> Another 'problem', by how much should the fade range grow/shrink ?
> By 1 pixel at a time, by xx seconds, or ?
> Currently they move by some fixed amount of samples, RFC please.
I would say it should follow exactly the movement of the mouse cursor. It's a
bit hard to make long fades at the moment.
And while we're at it: I would prefer if dragging edge behavour would be a bit
different. See attached edge1.png for an explanation. Any comments on that
suggestion are welcome.
Best regards,
Nic
fade3.png
Description: PNG image
edge1.png
Description: PNG image