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wesnoth-patches (thread)
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Last Modified: Wed Dec 29 2004 16:06:38 -0500
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[Wesnoth-patches] [patch #3283] new castle tile
,
Guillaume Melquiond
,
2004/12/29
[Wesnoth-patches] [patch #3359] Separate recall lists for each side
,
Guillaume Melquiond
,
2004/12/29
[Wesnoth-patches] [patch #3360] allow units to spawn different undead when killed
,
Guillaume Melquiond
,
2004/12/29
[Wesnoth-patches] [patch #3374] Support lexical scopes
,
Guillaume Melquiond
,
2004/12/29
[Wesnoth-patches] [patch #3095] Adds a plague type option to units
,
Guillaume Melquiond
,
2004/12/29
[Wesnoth-patches] [patch #3258] Split "is a side leader" property from "can recruit"
,
Guillaume Melquiond
,
2004/12/29
[Wesnoth-patches] [patch #3388] implement the [scroll_to] tag
,
Guillaume Melquiond
,
2004/12/29
[Wesnoth-patches] [patch #3424] Adds option to disable unnecessary animation
,
Guillaume Melquiond
,
2004/12/29
[Wesnoth-patches] [patch #3417] allow unit filters to filter for leaders
,
Guillaume Melquiond
,
2004/12/29
[Wesnoth-patches] [patch #3068] Adds wise ability
,
Guillaume Melquiond
,
2004/12/29
[Wesnoth-patches] [patch #3168] Line wrapping code for Japanese text
,
Guillaume Melquiond
,
2004/12/29
[Wesnoth-patches] [patch #3589] This
,
Nils Kneuper
,
2004/12/21
[Wesnoth-patches] [patch #3589] This
,
Guillaume Melquiond
,
2004/12/21
[Wesnoth-patches] [patch #3590] adition of option -h to man-pages
,
Nils Kneuper
,
2004/12/21
[Wesnoth-patches] [patch #3572] Improvement/fix to parsing of parentheses( ( , ) ) in macro arguments
,
Isaac Dupree
,
2004/12/14
[Wesnoth-patches] [patch #3572] Improvement/fix to parsing of parentheses( ( , ) ) in macro arguments
,
Guillaume Melquiond
,
2004/12/18
[Wesnoth-patches] [patch #3572] Improvement/fix to parsing of parentheses( ( , ) ) in macro arguments
,
Isaac Dupree
,
2004/12/19
[Wesnoth-patches] [patch #3570] Default attack when both are equal is will be the one where the retaliation does less damage
,
Isaac Dupree
,
2004/12/12
[Wesnoth-patches] [patch #3570] Default attack when both are equal is will be the one where the retaliation does less damage
,
Guillaume Melquiond
,
2004/12/12
[Wesnoth-patches] [patch #3567] Allows for the "droid" controller type
,
anonymous
,
2004/12/11
[Wesnoth-patches] [patch #3556] Allow flying units to go over canyons
,
Isaac Dupree
,
2004/12/06
[Wesnoth-patches] [patch #3556] Allow flying units to go over canyons
,
Guillaume Melquiond
,
2004/12/13
[Wesnoth-patches] [patch #3243] Patch for HttT directory
,
Guillaume Melquiond
,
2004/12/05
[Wesnoth-patches] [patch #3048] road edge graphics
,
Guillaume Melquiond
,
2004/12/05
[Wesnoth-patches] [patch #3480] thread.hpp was not documented. Now it is ; )
,
Guillaume Melquiond
,
2004/12/05
[Wesnoth-patches] [patch #3470] Fix for bug #7947
,
Guillaume Melquiond
,
2004/12/05
[Wesnoth-patches] [patch #3517] 64 bit fix
,
Guillaume Melquiond
,
2004/12/05
[Wesnoth-patches] [patch #3362] Makes the campaign server not use all available processor
,
Guillaume Melquiond
,
2004/12/05
[Wesnoth-patches] [patch #3358] Fixes up the gnome/kde desktop/icon install.
,
Guillaume Melquiond
,
2004/12/05
[Wesnoth-patches] [patch #3262] set side correctly when spawning a new unit
,
Guillaume Melquiond
,
2004/12/05
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