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Updated version of AX_CHECK_GL


From: Braden McDaniel
Subject: Updated version of AX_CHECK_GL
Date: Mon, 15 Nov 2004 00:20:47 -0500

Attached is an updated version of AX_CHECK_GL which fixes a bug in
yesterday's update.

-- 
Braden McDaniel                           e-mail: <address@hidden>
<http://endoframe.com>                    Jabber: <address@hidden>
dnl @synopsis AX_CHECK_GL
dnl
dnl Check for an OpenGL implementation.  If GL is found, the required compiler
dnl and linker flags are included in the output variables "GL_CFLAGS" and
dnl "GL_LIBS", respectively.  This macro adds the configure option
dnl "--with-apple-opengl-framework", which users can use to indicate that
dnl Apple's OpenGL framework should be used on Mac OS X.  If Apple's OpenGL
dnl framework is used, the symbol "HAVE_APPLE_OPENGL_FRAMEWORK" is defined.  If
dnl no GL implementation is found, "no_gl" is set to "yes".
dnl
dnl @version 1.8
dnl @author Braden McDaniel <address@hidden>
dnl
AC_DEFUN([AX_CHECK_GL],
[AC_REQUIRE([AC_PATH_X])dnl
AC_REQUIRE([ACX_PTHREAD])dnl

#
# There isn't a reliable way to know we should use the Apple OpenGL framework
# without a configure option.  A Mac OS X user may have installed an
# alternative GL implementation (e.g., Mesa), which may or may not depend on X.
#
AC_ARG_WITH([apple-opengl-framework],
            [AC_HELP_STRING([--with-apple-opengl-framework],
                            [use Apple OpenGL framework (Mac OS X only)])])
if test "X$with_apple_opengl_framework" = "Xyes"; then
  AC_DEFINE([HAVE_APPLE_OPENGL_FRAMEWORK], [1],
            [Use the Apple OpenGL framework.])
  GL_LIBS="-framework OpenGL"
else
  AC_LANG_PUSH(C)

  AX_LANG_COMPILER_MS
  if test X$ax_compiler_ms = Xno; then
    GL_CFLAGS="${PTHREAD_CFLAGS}"
    GL_LIBS="${PTHREAD_LIBS} -lm"
  fi

  #
  # Use x_includes and x_libraries if they have been set (presumably by
  # AC_PATH_X).
  #
  if test "X$no_x" != "Xyes"; then
    if test -n "$x_includes"; then
      GL_CFLAGS="-I${x_includes} ${GL_CFLAGS}"
    fi
    if test -n "$x_libraries"; then
      GL_LIBS="-L${x_libraries} -lX11 ${GL_LIBS}"
    fi
  fi

  AC_CHECK_HEADERS([windows.h])

  AC_CACHE_CHECK([for OpenGL library], [ax_cv_check_gl_libgl],
  [ax_cv_check_gl_libgl="no"
  ax_save_CPPFLAGS="${CPPFLAGS}"
  CPPFLAGS="${GL_CFLAGS} ${CPPFLAGS}"
  ax_save_LIBS="${LIBS}"
  LIBS=""
  ax_check_libs="-lopengl32 -lGL"
  for ax_lib in ${ax_check_libs}; do
    if test X$ax_compiler_ms = Xyes; then
      ax_try_lib=`echo $ax_lib | sed -e 's/^-l//' -e 's/$/.lib/'`
    else
      ax_try_lib="${ax_lib}"
    fi
    LIBS="${ax_try_lib} ${GL_LIBS} ${ax_save_LIBS}"
    AC_LINK_IFELSE(
    [AC_LANG_PROGRAM([[
# if HAVE_WINDOWS_H && defined(_WIN32)
#   include <windows.h>
# endif
# include <GL/gl.h>]],
                     [[glBegin(0)]])],
    [ax_cv_check_gl_libgl="${ax_try_lib}"; break])
  done
  LIBS=${ax_save_LIBS}
  CPPFLAGS=${ax_save_CPPFLAGS}])

  if test "X${ax_cv_check_gl_libgl}" = "Xno"; then
    no_gl="yes"
    GL_CFLAGS=""
    GL_LIBS=""
  else
    GL_LIBS="${ax_cv_check_gl_libgl} ${GL_LIBS}"
  fi
  AC_LANG_POP(C)
fi

AC_SUBST([GL_CFLAGS])
AC_SUBST([GL_LIBS])
])dnl

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