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[adonthell-wastesedge-commits] Release_0-3-1 bc3ef93 217/237: ADDED PLAY
From: |
Kai Sterker |
Subject: |
[adonthell-wastesedge-commits] Release_0-3-1 bc3ef93 217/237: ADDED PLAYING file |
Date: |
Mon, 25 Jul 2016 18:15:14 +0000 (UTC) |
tag: Release_0-3-1
commit bc3ef939c6252c9dc5895496eca9ca53e7d73d8a
Author: adondev <adondev>
Commit: adondev <adondev>
ADDED PLAYING file
---
PLAYING | 71 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
README | 34 ++++++++++++++++--------------
2 files changed, 90 insertions(+), 15 deletions(-)
diff --git a/PLAYING b/PLAYING
new file mode 100644
index 0000000..439f9e5
--- /dev/null
+++ b/PLAYING
@@ -0,0 +1,71 @@
+How to play this game!
+======================
+
+Dunno what you're supposed to do in "Adonthell - Waste's Edge"?
+Well, you've come to the right place to find out!
+
+
+Aim of the game
+===============
+
+As a loyal servant of the elven Lady Silverhair, you arrive at the remote
+trading post of Waste's Edge, where she is engaged in negotiations with the
+dwarish merchant Bjarn Fingolson. But not all is well at Waste's Edge, and
+soon you are confronted with circumstances that are about to destroy your
+mistress' high reputation. And you are the only one to avert this ...
+
+Remember this game is a demo of what we can do so far. There is no fighting
+or collecting items yet (this will appear in future releases) so you must
+solve this quest by exploring the Redwyne Inn where everyone is staying and
+talking to the people you meet there.
+
+The story is explained in more detail in the intro sequence so DON'T skip
+it the first time you play :P
+
+
+Controls
+========
+
+Arrow keys: - Choosing options in the game menus
+ - Moving you chracter around the map
+ - Choosing responses during dialoges
+
+Enter/Space keys: - Selecting an option in the game menus
+ - Talking to a character (when you are facing them)
+ - Selecting a response during dialogues
+ - Examining items in and round the inn (only
works
+ in some places!)
+
+Page Up/Down: - Scrolling up/down in dialogues
+
+Escape - Skipping cutscenes (like the intro)
+ - Bringing up the game menu
+
+(there are also one or two other 'cheat' controls - but we
+never told you that! :P)
+
+
+How to tell us what a great job we did
+======================================
+
+Seriously though, we'd like to hear what you think of Adonthell. Ideas and
+(constructive) criticism are more than welcome. To make life easier for us
+and to ensure that we read what you have to say we'd appreciate it if you'd
+post your comments to one of the following places depending on what it is:
+
+General Comments / Reviews - www.happypenguin.org/show?Adonthell
+
+Ideas / Improvements - address@hidden
+
+Technical Issues / Bugs - savannah.gnu.org/projects/adonthell
+
+And for any player related chat ("how do I get into Bjarn's room?") or any
+other stuff us developers don't necessarily have to see go to our message
+board at:
+
+http://www.3dforums.com/?action=forumpage&loc=49&forum_id=158
+
+
+
+Cheers!
+Enjoy Adonthell!
diff --git a/README b/README
index 87e647b..c976620 100755
--- a/README
+++ b/README
@@ -1,11 +1,9 @@
- Adonthell - Waste's Edge
- 0.3
-
+ Adonthell v0.3 - Waste's Edge
- This program is free software; you can redistribute it and/or modify
+ This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation.
@@ -24,7 +22,7 @@ See the INSTALL file for details.
Note that this package is designed to run along with the adonthell
game engine version 0.3. Therefore, you need it installed or you'll
be stuck at configure time. If you don't have it, download it from
-http://adonthell.linuxgames.com.
+http://adonthell.linuxgames.com/download/.
Running Adonthell - Waste's Edge:
@@ -33,21 +31,27 @@ Running Adonthell - Waste's Edge:
If the installation process is successfull, you're ready to play.
You can play by invoking 'adonthell wastesedge' but there is a little
shell script named 'adonthell-wastesedge' that will do the work for
-you.
+you. See the PLAYING file for more detailed instructions.
Release Notes:
==============
+The main purpose of this release is to attract new programmers,
+artists and writers in order to shorten the time until the next
+version. So if you have experience in C++ (and optionally Python),
+or if you are good at computer graphics or writing we would like to
+hear from you. Please have a look at our development site
+
+ http://adonthell.linuxgames.com/development/
+
+for further details.
+
Adonthell - Waste's Edge -, or v0.3 for short is no complete RPG.
-It can be considered a technology demo, to show what our current
-engine can do. This also helps us to locate problems with the engine
-and our development tools.
-
-As the v0.3 implies, the engine is not complete, although it should
-be free of severe bugs. Missing features include combat, items and
-magic. But you can interact with NPC's and the game world, and the
-internals enable us to create a basic plot, so v0.3 is actually
+As the v0.3 implies, the engine is far from being finished, although
+it should be free of severe bugs. Missing features include combat,
+items and magic. But you can interact with NPC's and the game world,
+and the internals enable us to create a basic plot, so v0.3 is actually
playable!
You're greatly invited to report us bugs, problems, or anything you
@@ -73,7 +77,7 @@ would like to hear about it. Please use the Development
mailing list
(address@hidden) for that.
You can subscribe to the mailing lists at
- http://savannah.gnu.org/mail/?group_id=702
+ http://adonthell.linuxgames.com/contact/mailinglist.shtml
Thank you for trying this software.
- [adonthell-wastesedge-commits] Release_0-3-1 ba734bb 232/237: Fixed some in game problems, (continued)
- [adonthell-wastesedge-commits] Release_0-3-1 ba734bb 232/237: Fixed some in game problems, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 30df91a 158/237: FINISHED Tristan, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 e22605d 178/237: Added various stuff on the map, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 140e4c2 172/237: Deactivated the 'Options' option, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 4defa7b 194/237: FIXED bug, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 d190e60 164/237: FIXED the mess I made with my last update :(, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 25cd3d4 153/237: Improved Eyes, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 bb956f2 196/237: ADDED shutdown, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 9a4da9a 234/237: ADDED ability to build RPM package, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 7e2a6c6 157/237: FIXED some bugs, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 bc3ef93 217/237: ADDED PLAYING file,
Kai Sterker <=
- [adonthell-wastesedge-commits] Release_0-3-1 3502543 201/237: added running alek., Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 e74fdec 226/237: ADDED music to the extro, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 dc927e9 184/237: FIXED some problems with the extro, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 8d71e77 171/237: FINISHED extro dialogue, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 b1e9ee0 231/237: FORGOT to distribute one schedule, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 00147c0 211/237: IMPROVED Silverhair's schedule, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 f8fcdd6 218/237: FIXED music link in extro, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 da8d94a 168/237: Completed intro sequence, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 7b9766b 237/237: FIXES to configure Adonthell for Solaris, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] Release_0-3-1 40be0c6 014/237: Added two dialogues, Kai Sterker, 2016/07/25