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[adonthell-wastesedge-commits] remove_sdl1_2 172fa18 13/29: FIXED typo i
From: |
Kai Sterker |
Subject: |
[adonthell-wastesedge-commits] remove_sdl1_2 172fa18 13/29: FIXED typo in dialogue (thanks Joe!) |
Date: |
Mon, 25 Jul 2016 18:16:07 +0000 (UTC) |
tag: remove_sdl1_2
commit 172fa181cd33525b78c819e5f327cdb2ca8e803b
Author: Kai Sterker <address@hidden>
Commit: Kai Sterker <address@hidden>
FIXED typo in dialogue (thanks Joe!)
---
scripts/dialogues/janesta_start.py | 2 +-
scripts/dialogues/src/janesta_start.adlg | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/scripts/dialogues/janesta_start.py
b/scripts/dialogues/janesta_start.py
index 6da586a..ba9fe9e 100755
--- a/scripts/dialogues/janesta_start.py
+++ b/scripts/dialogues/janesta_start.py
@@ -5,7 +5,7 @@ def _(message): return message
class janesta_start (dialogue.base):
text = [None,\
_("Oh, $name, we've been so worried for the Mistress. Can't
you do something to set her free?"),\
- _("I will try, Janesta. But you must be brave. This is a
difficult time for Lady Silverhair, and she needs us all to help her though."),\
+ _("I will try, Janesta. But you must be brave. This is a
difficult time for Lady Silverhair, and she needs us all to help her
through."),\
_("I will try. Thank you, $name."),\
_("Perhaps. Do you know anything about this dwarf,
Fingolson?"),\
_("Nothing, I'm afraid. This is my first time here, and I was
brought straight to the Mistress' room to make it ready. This room is so
awful, I cannot see how they expect a High Born to stand it."),\
diff --git a/scripts/dialogues/src/janesta_start.adlg
b/scripts/dialogues/src/janesta_start.adlg
index 65156eb..6092953 100644
--- a/scripts/dialogues/src/janesta_start.adlg
+++ b/scripts/dialogues/src/janesta_start.adlg
@@ -19,7 +19,7 @@ End
Circle
Type 1
Pos 100 80
- Text �I will try, Janesta. But you must be brave. This is a difficult time
for Lady Silverhair, and she needs us all to help her though.�
+ Text �I will try, Janesta. But you must be brave. This is a difficult time
for Lady Silverhair, and she needs us all to help her through.�
End
Circle
- [adonthell-wastesedge-commits] remove_sdl1_2 3c8ad19 25/29: UPDATED README and assorted files, (continued)
- [adonthell-wastesedge-commits] remove_sdl1_2 3c8ad19 25/29: UPDATED README and assorted files, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] remove_sdl1_2 8aa7e16 01/29: UPDATED installer script for Waste's Edge v0.3.4 and NSIS 2.x, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] remove_sdl1_2 8f52c98 04/29: FIXED compile error (thanks Clément Plantier), Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] remove_sdl1_2 b673eec 07/29: UPDATED for adonthell version 0.3.5, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] remove_sdl1_2 bca7c91 10/29: UPDATED configure.in to use sed instead of more (Thanks Mathieu!), Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] remove_sdl1_2 c27acc3 09/29: ADDED wastesedge.desktop file (Thanks Mathieu!), Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] remove_sdl1_2 98147de 27/29: FIXED extro cutscene not running smoothly and not quite in sync with music, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] remove_sdl1_2 7a67abf 18/29: FIXED running with Python 2.x, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] remove_sdl1_2 89bc14a 17/29: ADDED settings screen to toggle Fullscreen/Window mode, Music Volume and Language, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] remove_sdl1_2 26039dc 28/29: ADDED abilitiy to skip forest sequence and credits, Kai Sterker, 2016/07/25
- [adonthell-wastesedge-commits] remove_sdl1_2 172fa18 13/29: FIXED typo in dialogue (thanks Joe!),
Kai Sterker <=
- [adonthell-wastesedge-commits] remove_sdl1_2 8d0eadc 26/29: FIXED Erek potentially getting stuck in cellar hallway (hopefully!), Kai Sterker, 2016/07/25