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Re: [Bino-list] GUI
From: |
David Henderson |
Subject: |
Re: [Bino-list] GUI |
Date: |
Fri, 6 Feb 2015 09:23:52 -0500 |
Thanks again for the response Martin! Unfortunately my programming
skills don't include the languages that are used to program bino. I
was simply checking to see if certain configurations could/would be
implemented. It doesn't look like that's the case, but I do
appreciate your help! Good luck with the project!
Dave
On 2/5/15, Martin Lambers <address@hidden> wrote:
> Hi!
>
> On Thu, 5 Feb 2015 15:51:26 -0500, David Henderson wrote:
>> Hey Martin, thanks for the reply! I was actually looking for
>> something like how mplayer can be compiled without a GUI. Is this
>> something that can be implemented at some point?
>
> It can be, if you implement it :)
>
>> I also had another question. I see that bino currently uses ffmpeg,
>> does that mean that it will be able to play the same wide variety of
>> formats that mplayer can use?
>
> In theory, yes. In practice, there may be problems with some types of
> video. Since FFmpeg documentation is largely nonexistent and the APIs
> keep changing, it is very hard to make full use of FFmpeg. For example,
> Bino still does not use GPU-accelerated video decoding. That said, with
> most common file formats there should not be any problems. And you can
> use ffmpeg input tricks like using series of images etc also with Bino.
>
> Martin
>
>