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[Bug awt/26486] Graphics.fillRect extremely slow


From: hendrich at informatik dot uni-hamburg dot de
Subject: [Bug awt/26486] Graphics.fillRect extremely slow
Date: 28 Feb 2006 08:38:40 -0000


------- Comment #3 from hendrich at informatik dot uni-hamburg dot de  
2006-02-28 08:38 -------
Created an attachment (id=10936)
 --> (http://gcc.gnu.org/bugzilla/attachment.cgi?id=10936&action=view)
improved testcase source

This is an improved version of yesterdays testcase, with more command line
options and timing measurement inside paintComponent().

Run as
<java> FillRect2 -size <int> -sleep <millis> [-nopaint]

where -size controls the matrix size, -sleep selects the Thread.sleep()
interval after each interation (or none if -sleep 0), and -nopaint
disables all repaints. In the latter case, you can still trigger repaints
via your window manager (e.g. iconize/uniconize the window).

For example,
jamvm FillRect2 -size 200 -sleep 10


-- 

hendrich at informatik dot uni-hamburg dot de changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
  Attachment #10924|0                           |1
        is obsolete|                            |


http://gcc.gnu.org/bugzilla/show_bug.cgi?id=26486





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