[Top][All Lists]
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
[Bug awt/27926] Graphics2D drawing primitives performance (and demo)
From: |
fkung at redhat dot com |
Subject: |
[Bug awt/27926] Graphics2D drawing primitives performance (and demo) |
Date: |
11 Apr 2007 17:55:42 -0000 |
------- Comment #4 from fkung at redhat dot com 2007-04-11 18:55 -------
More recent data (all my stuff, including jamvm, cacao, gcj, and classpath, are
compiled with -O0 though):
#objects Cacao Jamvm JDK 1.5 gcj
fillRect (9024) 430 650 30 230
drawRect (9024) 480 685 25 280
fillOval (2240) 675 830 4 580
drawOval (2240) 1160 1310 5 1200
drawLine (9024) 1660 1850 30 1700
drawArc (2240) 1080 1300 3 1200
To be fair, I should recompile all my stuff with -O2 or -O3; I'm sure the
performance will be significantly better (though still nowhere near Sun)
With regards to antialiasing, I've found turning it off in classpath results in
minimal performance benefits (10-20%), while turning it on with the reference
implementation results in a huge performance hit (almost doubles benchmarks).
Visually, classpath-without-antialiasing is comparable to Sun-with-antialiasing
though.
--
fkung at redhat dot com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |fkung at redhat dot com
http://gcc.gnu.org/bugzilla/show_bug.cgi?id=27926
[Prev in Thread] |
Current Thread |
[Next in Thread] |
- [Bug awt/27926] Graphics2D drawing primitives performance (and demo),
fkung at redhat dot com <=