[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
bug#16514: 24.3.50; Region overlay looks bad on refined hunks in diff-mo
From: |
Eli Zaretskii |
Subject: |
bug#16514: 24.3.50; Region overlay looks bad on refined hunks in diff-mode |
Date: |
Sun, 06 Dec 2020 21:56:51 +0200 |
> Cc: larsi@gnus.org, 16514@debbugs.gnu.org
> From: Dmitry Gutov <dgutov@yandex.ru>
> Date: Sun, 6 Dec 2020 21:34:44 +0200
>
> > This is expected, since we sort overlays so that the one whose extent
> > is larger wins.
> >
> > To do anything else the overlays should have priorities.
>
> So it's probably correct from the low-level primitives POV.
>
> But is this a good UI? And shouldn't we maybe tweak the high-level
> implementation (perhaps, the way how the refinements are applied) so
> that the behavior is better?
I agree that the end result is not the best one. If by "tweak the
high-level implementation" you meant something like use priorities for
the relevant overlays, then that's exactly what I tried to hint at.
IOW, yes, we should do something on the application level to cause the
selected region look consistently.