bug-gnu-emacs
[Top][All Lists]
Advanced

[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

bug#63648: 29.0.90; project.el: with switch-use-entire-map, switch-proje


From: Juri Linkov
Subject: bug#63648: 29.0.90; project.el: with switch-use-entire-map, switch-project errors on non-project commands
Date: Fri, 02 Jun 2023 19:11:39 +0300
User-agent: Gnus/5.13 (Gnus v5.13) Emacs/30.0.50 (x86_64-pc-linux-gnu)

>> >> @@ -1500,7 +1500,19 @@ command_loop_1 (void)
>> >>       update_redisplay_ticks (0, NULL);
>> >>       display_working_on_window_p = false;
>> >>  
>> >> +            Lisp_Object next_dir = Vnext_default_directory;
>> >> +            specpdl_ref count = SPECPDL_INDEX ();
>> >> +            if (!NILP (next_dir))
>> >> +              specbind (Qdefault_directory, next_dir);
>> >> +
>> >>              call1 (Qcommand_execute, Vthis_command);
>> >> +
>> >> +            if (!NILP (next_dir))
>> >> +              {
>> >> +                unbind_to (count, Qnil);
>> >> +                Vnext_default_directory = Qnil;
>> >> +              }
>> >> +
>> >
>> > What will this do when a command is invoked via call-interactively?
>>
>> This is intended only for commands called interactively.
>
> Won't this violate some legitimate expectations?  Namely, that
> invoking a command interactively and via call-interactively produces
> the same results?

When needed this could be added to call-interactively as well
if there is no common code to share between these two.





reply via email to

[Prev in Thread] Current Thread [Next in Thread]