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RE: [Bug-gnubg] Update rollout stats once a second?
From: |
Ian Shaw |
Subject: |
RE: [Bug-gnubg] Update rollout stats once a second? |
Date: |
Tue, 11 Apr 2006 09:11:40 +0100 |
Jon Kinsey on 11 April 2006 09:02
>
> Christian Anthon wrote:
> > On Mon, Apr 10, 2006 at 05:27:07PM +0100, Jon Kinsey wrote:
> >> I noticed that the rollout dialog appears a bit "flickery" as the
> >> numbers are constantly being updated (5 or more time a
> second). I've
> >> got a very simple change to restrict the update to a
> certain time -
> >> currently once a second.
> >>
> >> Anyone got any thoughts on this either way before I check it in?
> >
> > Once a second is more than often enough. The only important
> thing is
> > that the check causes as little delay as possible.
>
> It looks like it might speed things up - checking the time is
> significantly quicker than updating all the fields. A very
> quick/rough test just ran almost 10% more trials in a minute
> - I'll try a bigger rollout and see.
>
I reckon you could get away with a longer interval than once a second.
Does a 0-ply rollout take less than that. Two ply rollouts certainly
take a lot longer. The 2-ply rollout I have on at the moment is taking
at least 30 seconds per play.
Of course, there is a diminishing increase in effiency as the update
time increases. A 10% increase @ 1 seconds won't escalate linearly.
-- Ian