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Re: [Bug-gnubg] Dice pane prob with 2 screens


From: Christian Anthon
Subject: Re: [Bug-gnubg] Dice pane prob with 2 screens
Date: Fri, 1 Feb 2008 09:56:12 +0100

I heard this before. The size of the dice widget is proportional to
the screen size, and I guess that your screen size is determined to be
the sum of the two screens. Anyway I think that it makes more sense to
scale according to the size of the main window and will change the
code accordingly.

Christian.

On Feb 1, 2008 1:05 AM, Albert Silver <address@hidden> wrote:
>
> Hi,
>
>  I ran into a rather curious problem with the last 0.16 windows build. WIth
> two 22-inch screens in tandem, the second chosen as an extension of Windows.
> Both screens are set at 1680x1050. When both screens are working, the dice
> pane (all else is normal) acts like it is in 640x480, and becomes so huge,
> it only shows 1/3 on the entire screen. If one of the screens is turned off,
> the dice pane reverts to normal. I tested this several times.
>
>  Albert
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