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Re: [Bug-gnubg] Beavers ?


From: Christian Anthon
Subject: Re: [Bug-gnubg] Beavers ?
Date: Wed, 27 Feb 2008 10:24:09 +0100

Hi Misja,

thx. Hope it wasn't too expensive, though it sounds like you might
make a buck on it anyway. :)

Christian.

On Wed, Feb 27, 2008 at 10:20 AM, Misja Alma <address@hidden> wrote:
> Hi Christian,
>
> I couldn't find the beaver game anymore from PartyGammon so I just made a
> new one by making sure my opponent would beaver me. I'm sure he has me on
> his buddy list now :)
> I attached it to this post. As you can see after an import, gnubg does not
> understand that the player who accepts the beaver is on roll afterwards.
>
> Cheers,
> Misja
>
>
>
> On Wed, Feb 27, 2008 at 9:46 AM, Christian Anthon
> <address@hidden> wrote:
> > It is likely that we didn't have a match with beavers in to test the
> > code. If you could provide the troublesome match it could be fixed.
> >
> > Christian.
> >
> >
> >
> >
> > On Tue, Feb 26, 2008 at 1:28 AM, Misja Alma <address@hidden> wrote:
> > > I noticed some similar problem with a beaver in a PartyGammon import a
> while
> > > ago. Maybe it is a different issue but the beaver did not get imported
> > > properly, gnubg switched turns for both players afterwards. It seems
> that in
> > > Partygammon files the doubler can still pass the beaver, gnubg did not
> > > understand that.
> > >
> > >
> >
>
>




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