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[Bug-gnubg] [fwd] Fwd: [Fwd: Fwd: your game as 2-/multi-player in the me


From: Achim Mueller
Subject: [Bug-gnubg] [fwd] Fwd: [Fwd: Fwd: your game as 2-/multi-player in the messenger]
Date: Thu, 6 Mar 2008 09:24:04 +0100
User-agent: Mutt/1.5.16 (2007-06-09)

----- Forwarded message from Michael Schmidt <address@hidden> -----

From: Michael Schmidt <address@hidden>
To: address@hidden
Subject: Fwd: [Fwd: Fwd: your game as 2-/multi-player in the messenger]
Date: Wed, 5 Mar 2008 00:02:28 +0100

--------- Forwarded message ----------
From: "Michael Schmidt" <address@hidden>
To: "Joern Thyssen" <address@hidden>, address@hidden
Date: Tue, 4 Mar 2008 23:42:56 +0100
Subject: Re: [Fwd: Fwd: your game as 2-/multi-player in the messenger]

Hi Joern

would you be interested to integrate your game in retroshare v04, which was
just released?
Regards Mike

---------- Forwarded message ----------
From: Dr Bob <address@hidden>
Date: Tue, Mar 4, 2008 at 8:00 PM
Subject: Games Developers.
To: Michael Schmidt <address@hidden>



Mike,

I think we're getting ready to start integrating the games. One by one
into the games launcher. First, we're now  interested in the 'turn-based'
games.
At least to start with.

So Card Games, Board Games, rather than snake or Doom II

Which developers showed interest?
We should start with developers, interested seeing their games launchable
with retroshare messenger.

Dr.Bob



On Sun, Nov 11, 2007 at 2:16 PM, Joern Thyssen <address@hidden> wrote:

> Hej Michael,
>
> I'm no longer active with the GNU Backgammon project, so I suggest you
> send your email to .
>
> Interesting project you have, though :)
>
> Jørn
>
> Michael Schmidt wrote:
> > hi Joern, thanks for forwarding
> > currently this backgammon is in, but it is not playable with two
> > player? dunno have not compiled yet
> >
> http://retroshare.svn.sourceforge.net/viewvc/retroshare/rs-Qt-gui/src/games/
> > your backgammon seems to be a pretty 2-player version, so it just
> > needs to be tied to the com layer of retroshare, if you like!
> > regards mike
> >
> > 2007/11/10, Joern Thyssen <address@hidden>:
> >
> >> -------- Original Message --------
> >> Subject:        Fwd: your game as 2-/multi-player in the messenger
> >> Date:   Fri, 9 Nov 2007 23:26:00 +0100
> >> From:   Michael Schmidt <address@hidden>
> >> To:     address@hidden
> >> References:     <address@hidden>
> >>
> >>
> >>
> >> ---------- Forwarded message ----------
> >> From: address@hidden <address@hidden>
> >> Date: 09.11.2007 23:23
> >> Subject: your game as 2-/multi-player in the messenger
> >>
> >>
> >> ---------- Weitergeleitete Nachricht ----------
> >> From: "Michael Schmidt" <address@hidden>
> >> To: address@hidden
> >> Date: Fri, 9 Nov 2007 23:23:33 +0100
> >> Subject: your game as 2-/multi-player in the messenger
> >> Hello
> >>
> >> I write to you because of your open source game, want to know, if it
> >> could develop, that it is a 2-player game or even multi-player game.
> >>
> >> Then I want to ask, if you can build it into this serverless Instant
> Messenger:
> >> In the personal chat window, there could be a button to launch your
> >> application for the two persons/friends chatting (so your game might
> >> have different language as c++/Qt):
> >>
> >> http://retroshare.sf.net
> >>
> >> Though the messenger is serverless, the IP of the friend is found
> >> every session again, even if dynamically changed, because a
> >> Distributed hash Table has been build in.
> >>
> >> So for a 2-Player variante it might be interesting?
> >>
> >> Thanks for a feedback, if you can developt it so, to get the IP of a
> >> two player version over this communication layer of the messenger.
> >> Kind regards Mike




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