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Re: [Bug-gnubg] Scripts
From: |
Michael Petch |
Subject: |
Re: [Bug-gnubg] Scripts |
Date: |
Wed, 25 Jan 2012 17:54:02 -0700 |
User-agent: |
Mozilla/5.0 (Windows NT 6.1; WOW64; rv:8.0) Gecko/20111105 Thunderbird/8.0 |
On 25/01/2012 5:47 PM, Michael Petch wrote:
> I would do it this way:
>
> set rng mersenne 1
> set player 0 gnubg
> set player 1 gnubg
> new match 21
>
> The problem with "set player You gnubg" assumes that there is always a
> player named "You" and if it doesn't exist the command will fail. Using
> the number 0 and 1 get around that. But technically speaking if the
> players are set to gnubg, "new match 21" should continue until the match
> is complete.
>
As well make sure you have "set automatic game on". This will make sure
the bot will start each game automatically. If it is off the bot will
play a game and then stop. You would then have to issue "new game"
manually. With this feature on it should go until match is complete.
--
Michael Petch
CApp::Sysware Consulting Ltd.
OpenPGP FingerPrint=D81C 6A0D 987E 7DA5 3219 6715 466A 2ACE 5CAE 3304
- Re: [Bug-gnubg] pubeval benchmark, (continued)
- [Bug-gnubg] Scripts, boomslang, 2012/01/21
- Re: [Bug-gnubg] Scripts, Philippe Michel, 2012/01/22
- Re: [Bug-gnubg] Scripts, boomslang, 2012/01/25
- Re: [Bug-gnubg] Scripts, Michael Petch, 2012/01/25
- Re: [Bug-gnubg] Scripts, Michael Petch, 2012/01/25
- Re: [Bug-gnubg] Scripts, Philippe Michel, 2012/01/25
- Re: [Bug-gnubg] Scripts, boomslang, 2012/01/25
- Re: [Bug-gnubg] Scripts, Michael Petch, 2012/01/25
- Re: [Bug-gnubg] Scripts,
Michael Petch <=
- Re: [Bug-gnubg] Scripts, boomslang, 2012/01/25
- Re: [Bug-gnubg] Scripts, Michael Petch, 2012/01/25
- Re: [Bug-gnubg] Scripts, boomslang, 2012/01/25