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Re: [Bug-gnubg] Alternative weights files
From: |
Joseph Heled |
Subject: |
Re: [Bug-gnubg] Alternative weights files |
Date: |
Tue, 18 Sep 2012 22:54:42 +1200 |
Hi all,
Just in case you are unaware of it, my code does not reflect gnubg
playing ability per-se, since it uses its own cube decision code.
Move selection is similar, but not identical either. Nobody ever
really compared the two approaches.
Also, just out of curiosity, why do you think 1M is statistically significant?
-Joseph
On 18 September 2012 18:51, Philippe Michel <address@hidden> wrote:
> On Tue, 18 Sep 2012, Joseph Heled wrote:
>
>> What did you use to play those 1M games?
>
>
> This was with your gnubg-nn/scripts/play/matchplay.py script.
- [Bug-gnubg] Alternative weights files, Philippe Michel, 2012/09/17
- Re: [Bug-gnubg] Alternative weights files, Michael Petch, 2012/09/17
- Re: [Bug-gnubg] Alternative weights files, Joseph Heled, 2012/09/17
- Re: [Bug-gnubg] Alternative weights files, Philippe Michel, 2012/09/18
- Re: [Bug-gnubg] Alternative weights files, Joseph Heled, 2012/09/18
- Re: [Bug-gnubg] Alternative weights files, Philippe Michel, 2012/09/18
- Re: [Bug-gnubg] Alternative weights files, Joseph Heled, 2012/09/18
- Re: [Bug-gnubg] Alternative weights files, Philippe Michel, 2012/09/19
- Re: [Bug-gnubg] Alternative weights files, Joseph Heled, 2012/09/19
- Re: [Bug-gnubg] Alternative weights files, Philippe Michel, 2012/09/19