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Re: A very old bug reported on RGB
From: |
Philippe Michel |
Subject: |
Re: A very old bug reported on RGB |
Date: |
Tue, 27 Sep 2022 22:48:31 +0200 |
On Wed, Sep 21, 2022 at 06:14:30PM -0600, MK wrote:
> Since then, I tried a dozen combinations on two computers.
>
> Noise being 1.0 or 0.9 etc. doesn't make a difference.
>
> Noise being deterministic or not doesn't make a difference.
>
> It happens with even plies 0, 2, 4 but not odd plies 1, 3.
I still cannot reproduce the issue you describe (a bit confusingly: in
rec.games.backgammon you initially wrote "I set one player to
Grandmaster checker and cube, etc...", 3-ply then, and the opposite just
above).
What you could do is to send me a copy of your gnubgautorc file (as it
is when you run these tests) and your gnubgrc file if you use one. I
could look for difference with mine that may explain the different
behaviour.
FWIW, when you write (in r.g.b.): "I also just noticed all luck numbers
are zeros", that probably means that you don't analyse luck (middle of
the first frame in the Settings/Analysis window).