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bug#49360: Updating cataclysm-dda to 0.F
From: |
Chris Lemmer-Webber |
Subject: |
bug#49360: Updating cataclysm-dda to 0.F |
Date: |
Sun, 04 Jul 2021 11:06:08 -0400 |
User-agent: |
mu4e 1.4.15; emacs 27.2 |
Nicolas Goaziou writes:
> Hello,
>
> Chris Lemmer-Webber <cwebber@dustycloud.org> writes:
>
>>> There are two options.
>>>
>>> 1) We could mess with the build phase order, do a make install, then a
>>> fresh make clean, then make again with the tiles support on:
>>>
>>> https://github.com/CleverRaven/Cataclysm-DDA/issues/42598#issuecomment-667702746
>>>
>>> 2) But that seems strange so we could make a separate
>>> cataclysm-dda-tiles output. We already do a similar thing for crawl
>>> and crawl-tiles, so why not?
>>>
>>> What do people think? I'm leaning towards (2).
>>> - Chris
>>
>> I've pushed a new version in b65af6ed91. I took the first of these two
>> routes, though I think in the long run the latter approach probably
>> makes more sense.
>
> FWIW, I also think the second path makes more sense.
>
> Regards,
Yes, it would be good to go that route if someone is willing to take the
time to split it up.