[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: new console server code checked in
From: |
Yoshinori K. Okuji |
Subject: |
Re: new console server code checked in |
Date: |
Wed, 05 Jun 2002 20:13:04 +0900 |
User-agent: |
Wanderlust/2.8.1 (Something) SEMI/1.14.3 (Ushinoya) FLIM/1.14.3 (Unebigoryōmae) APEL/10.3 Emacs/21.2 (i386-debian-linux-gnu) MULE/5.0 (SAKAKI) |
At Wed, 5 Jun 2002 05:38:38 -0400 (EDT),
Roland McGrath wrote:
> I was (and am still sort of) unclear on UTF-32 vs UCS-4.
Their formats are identical but their semantics is different, because
UCS-4 is defined in ISO/IEC 10646, while UTF-32 is defined in Unicode
Standard.
Basically ISO/IEC 10646 is a standard only for characters (in normal
sense), so you may not represent invalid characters in UCS-4
(e.g. 0xFFFF).
On the other hand, UTF-32 disallows you to use any code value that
cannot be coded in UTF-16, that is, you can use only the range
[0x00000000, 0x0010FFFF].
There are some other differences, but, in brief, you can assume that
they are the same, as long as you use them as internal encodings.
Cheers,
Okuji
- new console server code checked in, Marcus Brinkmann, 2002/06/04
- Re: new console server code checked in, Roland McGrath, 2002/06/04
- Re: new console server code checked in, Niels Möller, 2002/06/05
- Re: new console server code checked in, Marcus Brinkmann, 2002/06/05
- Re: new console server code checked in, Roland McGrath, 2002/06/05
- Re: new console server code checked in, Marcus Brinkmann, 2002/06/05
- Re: new console server code checked in, Niels Möller, 2002/06/05
- Re: new console server code checked in, Neal H. Walfield, 2002/06/05
- Re: new console server code checked in, Niels Möller, 2002/06/05
- Re: new console server code checked in,
Yoshinori K. Okuji <=
Re: new console server code checked in, Marcus Brinkmann, 2002/06/05