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no solution found for Bezier intersection
From: |
Thomas Morley |
Subject: |
no solution found for Bezier intersection |
Date: |
Sun, 1 Jul 2018 19:47:45 +0200 |
Hi,
the code below returns
programming error: no solution found for Bezier intersection
for 2.19.82 as well as for current master. 2.18.2 is ok.
\version "2.19.82"
oneUp = \relative c' {
%\time 3/4
\voiceOne
<c>1
q
q
q
q
r8
\times 2/3 { <c,>16 q q }
q8 q q r8
r8
q8 q8 q q r8
r8
\times 2/3 { q16 q q }
q8 r
r8
\times 2/3 { q16 q q }
q4^"x" r4 r
q1
\times 4/5 { q16 q q q q }
\times 4/5 { q16 q q q q }
q8 q
q8 q q q q4
\times 2/3 { <g-3>8 <bes -1> d }
\times 2/3 { <e-2> d <c-4> }
\times 2/3 { bes a g }
f a' c, f a4
q1
\tuplet 3/2 4 { e8 f, g f e d } <e-2>8 d16 <b-1>
<c-3>8 <c'-1 > <e,-2> g c4
\tuplet 3/2 4 { e8 f, g f e d e d c }
<b-2>8 b' <f-3> g b4
q1*3
\tuplet 3/2 4 { e8 f, g f e d } e8 d16 <b-1>
<c-3>8 <c'-1 > <e,-2> g c4
\tuplet 3/2 4 {
<c,-3>8 <e-2> <bes'-4>
<a-2> <bes-4> <c-1>
bes( a) g
}
<f-3>8 f' a, c f4
}
\new Voice \with { fingeringOrientations = #'(left) }
\oneUp
It's a heavily boiled down version of the original file (thus the
strange octaves).
Though I'm not able to boil it down even more.
The error-message is obviously created in bezier.cc, no clue what's the problem.
Cheers,
Harm
- no solution found for Bezier intersection,
Thomas Morley <=
Re: no solution found for Bezier intersection, David Kastrup, 2018/07/02