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[Chicken-hackers] SDL as an OpenGL windowng toolkit


From: Brandon J. Van Every
Subject: [Chicken-hackers] SDL as an OpenGL windowng toolkit
Date: Sun, 04 Feb 2007 23:31:12 -0800
User-agent: Thunderbird 1.5.0.9 (Windows/20061207)

felix winkelmann wrote:
On 2/4/07, Brandon J. Van Every <address@hidden> wrote:

But GLUT is the most ancient dead and buried code out there.  It's not
under open source license and the last version of it belongs in a
crypt.  There are alternatives such as FreeGLUT which are more modern,
but I won't vouch for FreeGLUT.  Didn't look like that active of a
project, last I checked.  FLTK seemed to have much more recent
development behind it.


IIRC, SDL is quite established as a GL "wrapper", isn't it? (probably plus
custom widget libraries).

I'm never quite sure of SDL's relationship to OpenGL. SDL is a front end for a lot of 2D windowing systems, not just OpenGL. SDL is both old and huge. It may be hard to maintain. I suppose it should be looked at though. I have my doubts that it's the right foundation.


Cheers,
Brandon Van Every





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