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[Chicken-hackers] [PATCH] Avoid spin loop in socket_read() when debug cl


From: Evan Hanson
Subject: [Chicken-hackers] [PATCH] Avoid spin loop in socket_read() when debug client disconnects
Date: Thu, 14 Mar 2019 21:58:04 +1300

Hi all,

Here's a tiny patch that makes the debug server end the program when a
client disconnects unexpectedly, i.e. without first sending a terminate
signal. Currently, the program will instead go into an infinite loop and
burn 100% of a CPU until it's killed.

Cheers,

Evan

Attachment: 0001-Avoid-spin-loop-in-socket_read-when-debug-client-dis.patch
Description: Text Data


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